Jehosaphat Posted December 3, 2009 Share Posted December 3, 2009 Same color-code as before. And call my tribe Pyrotus. Link to comment Share on other sites More sharing options...
RpgGamer Posted December 3, 2009 Share Posted December 3, 2009 I made a more comprehensive map for my battle tactic: Quote Quote Anyone who likes tacos is incapable of logic. Anyone who likes logic is incapable of tacos. PSA: SaqPrets is an Estonian Dude Steam: NippleBeardTM Origin: Brand_New_iPwn Link to comment Share on other sites More sharing options...
Nero Posted December 3, 2009 Author Share Posted December 3, 2009 Swordsmen army, now at a strength of 35,000 (speaking of which, is there a way to replenish numbers?) moves to the Eastward region. The formation lacks a picture because my computer is sucking. Think of it as a two pronged attack. 8,000 troops are sent to the southern curve of the new territory, striking northward. 7,000 troops start on the north curve and barrage their way southward. The roundevous point being with the rest of the troops who are barreling through the center of the area. After randevous, a regroup will be established in the north east corner of the new area, ensuring eradication of rebellion.They replenish after a year of the army sitting still. The 3 main tribes in the region continued their expansions this year, swiping aside the pathetic rabble of tribesmen that stood against them. Using comprehensive battle plans they easily overcame the enemies' defenses and took control of valuable regions.Btw, since you all have 3 regions now, I'd get on building those 2 new armies. [hide=Regional Map T2][/hide] Vienna Raszyn Warsaw Klushino Link to comment Share on other sites More sharing options...
Jehosaphat Posted December 3, 2009 Share Posted December 3, 2009 Begin building a fleet and a new army. Now advancing north from my army's current location, using the same strategy as before. Link to comment Share on other sites More sharing options...
Nero Posted December 3, 2009 Author Share Posted December 3, 2009 Need a harbour first. Vienna Raszyn Warsaw Klushino Link to comment Share on other sites More sharing options...
Jehosaphat Posted December 3, 2009 Share Posted December 3, 2009 Okay then, begin building harbor. Begin policy of building new armies as I conquer new lands. Link to comment Share on other sites More sharing options...
RpgGamer Posted December 4, 2009 Share Posted December 4, 2009 so you need a harbor to create more armies in new lands? makes sense. I'm assuming I took no casualties last turn, so that I am 35k strong still. I'm buckeling down in my current territory taht my flag is in and building a harbor, as well as giving them a chance to replenish. tommorow I'll be constructing my second army. Quote Quote Anyone who likes tacos is incapable of logic. Anyone who likes logic is incapable of tacos. PSA: SaqPrets is an Estonian Dude Steam: NippleBeardTM Origin: Brand_New_iPwn Link to comment Share on other sites More sharing options...
paul191600 Posted December 4, 2009 Share Posted December 4, 2009 The Timurid Empire, hearing of the promised land, has assembled the horde. They have swiftly wiped out two tribal provinces, gaining a foothold in the land.Army consists of 25,000 cavalry, 10,000 chariots, and 15,000 spearmen.A new army will be trained in 3 years. The sour dough of the epitmous pie hungers for another's sweet lips to be dulled into a state of most irreverant humblenessTUBULAR BELLS! Link to comment Share on other sites More sharing options...
Nero Posted December 4, 2009 Author Share Posted December 4, 2009 The Timurid Empire, hearing of the promised land, has assembled the horde. They have swiftly wiped out two tribal provinces, gaining a foothold in the land. Army consists of 25,000 cavalry, 10,000 chariots, and 15,000 spearmen.A new army will be trained in 3 years.I'll allow the 2 regions start since you came in late but armies take 5 years to train no exceptions. How about we have it so that if a territory is just sitting there, NPC rebels attempt to attack it?There would be no defenses though (as per the setup of the game). so you need a harbor to create more armies in new lands? makes sense. I'm assuming I took no casualties last turn, so that I am 35k strong still. I'm buckeling down in my current territory taht my flag is in and building a harbor, as well as giving them a chance to replenish. tommorow I'll be constructing my second army.You're don't have a region that borders on the sea, so building a harbour in the middle of the desert isn't really possible :P [hide=Regional Map T3][/hide] Vienna Raszyn Warsaw Klushino Link to comment Share on other sites More sharing options...
Jehosaphat Posted December 5, 2009 Share Posted December 5, 2009 Harbor building continues, as well as army building. All armies will reach army status in the homeland (where my army originally started.). My current army advances further north, using the same tactic as before. Link to comment Share on other sites More sharing options...
RpgGamer Posted December 5, 2009 Share Posted December 5, 2009 oh, lol. Logic fail. 2nd army is created in the same territory as the now 50k swordsman army. This 2nd army is 100% archers. If there is a rule about having 2 armys stacked, then the archer army will be made in the region west to the newest region. Also, the newest region "East flank" will be moving east agan using the same tactic as last time. Quote Quote Anyone who likes tacos is incapable of logic. Anyone who likes logic is incapable of tacos. PSA: SaqPrets is an Estonian Dude Steam: NippleBeardTM Origin: Brand_New_iPwn Link to comment Share on other sites More sharing options...
Nero Posted December 5, 2009 Author Share Posted December 5, 2009 oh, lol. Logic fail. 2nd army is created in the same territory as the now 50k swordsman army. This 2nd army is 100% archers. If there is a rule about having 2 armys stacked, then the archer army will be made in the region west to the newest region. Also, the newest region "East flank" will be moving east agan using the same tactic as last time.Only region that can have more than 1 army in it at a time is the promised land - that can have 4 armies at once in it. Vienna Raszyn Warsaw Klushino Link to comment Share on other sites More sharing options...
paul191600 Posted December 5, 2009 Share Posted December 5, 2009 The Timurid army is moving to the costal province north of their troops. The army will have the spearmen in the front, the chariots to the left and right of the spearmen, and the cavalry in a flaking position to the far left and right of the main army. New army will be done in 4 years. The sour dough of the epitmous pie hungers for another's sweet lips to be dulled into a state of most irreverant humblenessTUBULAR BELLS! Link to comment Share on other sites More sharing options...
Nero Posted December 5, 2009 Author Share Posted December 5, 2009 Righto.Btw Paul who are those |Sith| idiots on TWC? Vienna Raszyn Warsaw Klushino Link to comment Share on other sites More sharing options...
Nero Posted December 5, 2009 Author Share Posted December 5, 2009 [hide=Regional Map T4][/hide] Vienna Raszyn Warsaw Klushino Link to comment Share on other sites More sharing options...
Nero Posted December 5, 2009 Author Share Posted December 5, 2009 You can put it on any territory you own. Vienna Raszyn Warsaw Klushino Link to comment Share on other sites More sharing options...
paul191600 Posted December 5, 2009 Share Posted December 5, 2009 New army will be finished in 3 turnsConstruction begins on Harbor.(BTW Dusty I have no clue who the Sith idoits are on TWC forums, the hotseat originally began with a bunch of friends that I play several other hotseats with. Then one guy in the Sith clan brought the plague upon us.)The Timurid army advances west, to the hill province. Same battle plan as before. The sour dough of the epitmous pie hungers for another's sweet lips to be dulled into a state of most irreverant humblenessTUBULAR BELLS! Link to comment Share on other sites More sharing options...
Jehosaphat Posted December 5, 2009 Share Posted December 5, 2009 Attack Rocco where he took mah harbor. Same strategy as before. Link to comment Share on other sites More sharing options...
Grim_ Posted December 5, 2009 Share Posted December 5, 2009 Would it be to late to join? Link to comment Share on other sites More sharing options...
RpgGamer Posted December 5, 2009 Share Posted December 5, 2009 My armies will conjoin to make two 50/50 swordsman/archer armies. With this hybris army, I will be marching from the nation my flag is currently in, into the northern coastal region. Swordman will be using a flanked tactic (2 columns) backed with archers in the rear, careful to keep on higher ground and keep archers in the back. A few swordsman have volunteered to stay bring up the rear in case of a suprise attack from behind. This will give the archers ample warning to return fire, and swordsman enough time to turnaround and defend the archers. Quote Quote Anyone who likes tacos is incapable of logic. Anyone who likes logic is incapable of tacos. PSA: SaqPrets is an Estonian Dude Steam: NippleBeardTM Origin: Brand_New_iPwn Link to comment Share on other sites More sharing options...
Grim_ Posted December 5, 2009 Share Posted December 5, 2009 The shilax empire having heard of the mighty battles proceeded to muster a hoard and being the attack.! (I will edit in a flag later)yellow= cavalryorange= archersred= spearmengreen= swordsmen (A cookie to whoever gets the battle plan I am using) Link to comment Share on other sites More sharing options...
Nero Posted December 5, 2009 Author Share Posted December 5, 2009 Armies can only consist of 50,000 troops, and 3 troop types. You can't join armies to make a mega army as the land can't support that many people.1 army per region (unless in the promised land - that can hold 4). Turn ends at midnight est.*feel free to edit that map as you please if I've missed something. Also, new rule: -If a region is taken over and has a building currently being built, that building is destroyed. So say a region with a harbour being built in it is at 4/5, and gets taken over, it gets erased.However, if the building is completed then it can't be destroyed.Should force people to defend their regions in the early stages a bit more strongly, and encourage others to gank people's regions to destroy their producion :P Vienna Raszyn Warsaw Klushino Link to comment Share on other sites More sharing options...
Grim_ Posted December 5, 2009 Share Posted December 5, 2009 Here is the edited map (its all one army)Same types as above. Link to comment Share on other sites More sharing options...
Nero Posted December 5, 2009 Author Share Posted December 5, 2009 Can you do it again and keep the flag inside the border? That way I can just copy and paste it into another region without having to redo the border. ****************IMPORTANT:I've been thinking of doing something a bit more fun with the battle system. Basically, people would give me the numbers for their army/troop types, and then I'd load up Rome Total War and put it into a custom battle scenario on the map where the battle is being fought (grassy plains on the promised land, desert for the desert, etc), and then let the two AI armies fight it out, and then the results of the battle would be posted here.Thoughts? Vienna Raszyn Warsaw Klushino Link to comment Share on other sites More sharing options...
Grim_ Posted December 5, 2009 Share Posted December 5, 2009 That would be very interesting dusty... that reminds me here is my (hopefully) last edit for this turnEDIT: Once again a cookie to whoever gets what ancient battle plan I am trying to emulate! Link to comment Share on other sites More sharing options...
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