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The Promised Land


Nero

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I made a more comprehensive map for my battle tactic:

map.png

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Anyone who likes tacos is incapable of logic.

Anyone who likes logic is incapable of tacos.

 

PSA: SaqPrets is an Estonian Dude

Steam: NippleBeardTM

Origin: Brand_New_iPwn

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Swordsmen army, now at a strength of 35,000 (speaking of which, is there a way to replenish numbers?) moves to the Eastward region. The formation lacks a picture because my computer is sucking. Think of it as a two pronged attack. 8,000 troops are sent to the southern curve of the new territory, striking northward. 7,000 troops start on the north curve and barrage their way southward. The roundevous point being with the rest of the troops who are barreling through the center of the area. After randevous, a regroup will be established in the north east corner of the new area, ensuring eradication of rebellion.

They replenish after a year of the army sitting still.

 

The 3 main tribes in the region continued their expansions this year, swiping aside the pathetic rabble of tribesmen that stood against them. Using comprehensive battle plans they easily overcame the enemies' defenses and took control of valuable regions.

Btw, since you all have 3 regions now, I'd get on building those 2 new armies.

 

[hide=Regional Map T2]OAmB0.png[/hide]

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so you need a harbor to create more armies in new lands? makes sense. I'm assuming I took no casualties last turn, so that I am 35k strong still. I'm buckeling down in my current territory taht my flag is in and building a harbor, as well as giving them a chance to replenish. tommorow I'll be constructing my second army.

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Anyone who likes tacos is incapable of logic.

Anyone who likes logic is incapable of tacos.

 

PSA: SaqPrets is an Estonian Dude

Steam: NippleBeardTM

Origin: Brand_New_iPwn

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The Timurid Empire, hearing of the promised land, has assembled the horde. They have swiftly wiped out two tribal provinces, gaining a foothold in the land.

mapko.png

Army consists of 25,000 cavalry, 10,000 chariots, and 15,000 spearmen.

A new army will be trained in 3 years.

The sour dough of the epitmous pie hungers for another's sweet lips to be dulled into a state of most irreverant humbleness

TUBULAR BELLS!

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The Timurid Empire, hearing of the promised land, has assembled the horde. They have swiftly wiped out two tribal provinces, gaining a foothold in the land.

 

Army consists of 25,000 cavalry, 10,000 chariots, and 15,000 spearmen.

A new army will be trained in 3 years.

I'll allow the 2 regions start since you came in late but armies take 5 years to train no exceptions.

 

How about we have it so that if a territory is just sitting there, NPC rebels attempt to attack it?

There would be no defenses though (as per the setup of the game).

 

so you need a harbor to create more armies in new lands? makes sense. I'm assuming I took no casualties last turn, so that I am 35k strong still. I'm buckeling down in my current territory taht my flag is in and building a harbor, as well as giving them a chance to replenish. tommorow I'll be constructing my second army.

You're don't have a region that borders on the sea, so building a harbour in the middle of the desert isn't really possible :P

 

[hide=Regional Map T3]C5ExY.png[/hide]

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oh, lol. Logic fail.

 

2nd army is created in the same territory as the now 50k swordsman army. This 2nd army is 100% archers. If there is a rule about having 2 armys stacked, then the archer army will be made in the region west to the newest region. Also, the newest region "East flank" will be moving east agan using the same tactic as last time.

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Anyone who likes tacos is incapable of logic.

Anyone who likes logic is incapable of tacos.

 

PSA: SaqPrets is an Estonian Dude

Steam: NippleBeardTM

Origin: Brand_New_iPwn

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oh, lol. Logic fail.

 

2nd army is created in the same territory as the now 50k swordsman army. This 2nd army is 100% archers. If there is a rule about having 2 armys stacked, then the archer army will be made in the region west to the newest region. Also, the newest region "East flank" will be moving east agan using the same tactic as last time.

Only region that can have more than 1 army in it at a time is the promised land - that can have 4 armies at once in it.

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The Timurid army is moving to the costal province north of their troops. The army will have the spearmen in the front, the chariots to the left and right of the spearmen, and the cavalry in a flaking position to the far left and right of the main army. New army will be done in 4 years.

The sour dough of the epitmous pie hungers for another's sweet lips to be dulled into a state of most irreverant humbleness

TUBULAR BELLS!

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New army will be finished in 3 turns

Construction begins on Harbor.

(BTW Dusty I have no clue who the Sith idoits are on TWC forums, the hotseat originally began with a bunch of friends that I play several other hotseats with. Then one guy in the Sith clan brought the plague upon us.)

The Timurid army advances west, to the hill province. Same battle plan as before.

The sour dough of the epitmous pie hungers for another's sweet lips to be dulled into a state of most irreverant humbleness

TUBULAR BELLS!

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My armies will conjoin to make two 50/50 swordsman/archer armies. With this hybris army, I will be marching from the nation my flag is currently in, into the northern coastal region. Swordman will be using a flanked tactic (2 columns) backed with archers in the rear, careful to keep on higher ground and keep archers in the back. A few swordsman have volunteered to stay bring up the rear in case of a suprise attack from behind. This will give the archers ample warning to return fire, and swordsman enough time to turnaround and defend the archers.

 

 

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Quote

Anyone who likes tacos is incapable of logic.

Anyone who likes logic is incapable of tacos.

 

PSA: SaqPrets is an Estonian Dude

Steam: NippleBeardTM

Origin: Brand_New_iPwn

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The shilax empire having heard of the mighty battles proceeded to muster a hoard and being the attack.! (I will edit in a flag later)

ac4q5w.png

yellow= cavalry

orange= archers

red= spearmen

green= swordsmen

(A cookie to whoever gets the battle plan I am using)

LNYvk.png
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Armies can only consist of 50,000 troops, and 3 troop types. You can't join armies to make a mega army as the land can't support that many people.

1 army per region (unless in the promised land - that can hold 4).

 

Turn ends at midnight est.

*feel free to edit that map as you please if I've missed something.

 

Also, new rule:

 

-If a region is taken over and has a building currently being built, that building is destroyed. So say a region with a harbour being built in it is at 4/5, and gets taken over, it gets erased.

However, if the building is completed then it can't be destroyed.

Should force people to defend their regions in the early stages a bit more strongly, and encourage others to gank people's regions to destroy their producion :P

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Can you do it again and keep the flag inside the border? That way I can just copy and paste it into another region without having to redo the border.

 

****************

IMPORTANT:

I've been thinking of doing something a bit more fun with the battle system. Basically, people would give me the numbers for their army/troop types, and then I'd load up Rome Total War and put it into a custom battle scenario on the map where the battle is being fought (grassy plains on the promised land, desert for the desert, etc), and then let the two AI armies fight it out, and then the results of the battle would be posted here.

Thoughts?

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That would be very interesting dusty...

that reminds me here is my (hopefully) last edit for this turn

25kqtz9.png

EDIT: Once again a cookie to whoever gets what ancient battle plan I am trying to emulate!

LNYvk.png
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