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Guide to Agility (WIP) Help wanted


Maxingmck

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You might want to add using summer pies for gnome and barb advanced. That's what I'm doing atm, since I'm only aiming for 85 and was sick of ape atoll (+ I want agile legs and top). You only need to be 85 for one part of the gnome advanced course (entering the highest lvl through the tree).

 

You could also mention doing agility in pvp worlds to gain EP and some tactics for it.

 

(and already mention but still: talk about the shortcut in Kuradals dungeon. A main reason for me to get 85 agility is to be able to use the lvl 90 shortcut, which cuts the down to reach iron and steel drags by a lot).

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  • 2 weeks later...

If there's an obstacle with a really small click box, you should run towards it, and try to right click it while you run. When you're used to this, you can speed up your runs considerably as you don't have to stop and carefully place your mouse at the right spot. A good example is the rope swing on ape atoll. By turning the camera to a high view pointing slightly south east, you will be able to align the rope with your mouse as you run towards it. This gives you room for error if you just find the right starting position for your mouse.

 

The best tactic is to predict ahead. When you have clicked an obstacle, be ready to run towards the next with the mini map, or if you can see it, right click it and give the next command as soon as possible. Experiment how early you can issue the next one for each obstacle, as some obstacles can occasionally make you pause unless you time it right. Again, the rope swing on ape atoll can demonstrate it. If you do it without timing, there'll be a pause after you land on the other side, and you have to click the tropical tree to climb down. If you right click on the base of the tree and issue the command in mid-swing as you use the rope over the river, you can, with more or less success make a "jump" to avoid the awkward pause.

 

If the couse loads scenes to get between obstacles, like the tree up to the monkey swings in ape atoll and the skull slope that follows, you should aim to find a camera angle that you can use through the whole course without changing. Remember where the next obstacle is going to come, and position your mouse over it. If you find markers to roughly indicate where your mouse should be, you could nail it almost every run. Remember that the mouse should be positioned relative to the character, not the scenery when trying to make predictions.

 

If you use a fixed camera, you get one hand free to do another thing of your choice. Well, that is, ofcourse, if you're a woman. (lol)

 

If you're bored. Make use of the objective and try to reach a percentage of your goal. Maybe change browser size so that you can read forums whil you run. I value sanity over exp rates, but i guess that's just me. I wrote this while training agility.

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Abbys lurker +4 agi bonus - i have used it from 81 to 82 agi for acces into gnome advenced. Later agi pots ... Etc, thats also methos of train to boost stats and get better score on courses which you 'cantt' use now :P

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It says you should bring food on the normal Gnome course, but there aren't any obstacles that you can fail.

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Firemaking cape 12/22/08 & Range cape 10/07/09

Quest cape 12/10/09 & Agility cape 8/13/10

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  • 3 weeks later...
  • 1 month later...

I am 99% sure E Excal is 20hp/5 minutes. Back in the day when people used OL+EE at corp, we often used the spec bar as a timer for when the OL runs out. OL lasts for 5 minutes, Spec bar fully recharges at nearly the exact same time with maybe a + or - 10 second difference. So yeah might want to change that.

 

Other than that nice guide would be better with pictures.

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