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spell staves

Featured Replies

buy a mage staff take to zammy ess guy & he charge staff with 1 spell for 25 gp NO RUNES 100 for ancient mage1000 charge limit half xp ANY spell can be put on spellstaff costs 1.5mill can only own 1 staff at a time can give own runes to zammy mage and he put them in no cost but only rc freaks would do that cuz other way is cheaper

Ummm...can some please...erm...translate this for me? It might only be me, but I can't understand what this guy is trying to say... :lol:

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|2,300+ Total|138 Combat|12 Lvl 99 Skills|99 Slayer|blogbutton.png

Ummm...can some please...erm...translate this for me? It might only be me, but I can't understand what this guy is trying to say... :lol:

 

 

 

It's not just you. :lol:

I think that he mean that instead of lugging round 2000 odd runes you just pump a load into a stave.

 

 

 

 

 

 

 

But this costs a hell of a lot of money

Well I knew you wouldn't agree. I know how you hate facing facts.

good idea for pkers..

 

 

 

dump a load of spells into a stave and carry more food

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10gp for a spell? Even a fire strike costs a good 60gp... I do like how you cram it all into one sentence, though. It turns me on.

wow........that was an odd sentence :? it would be a good idea if you had to pay more to put the spell into it; if you died, you wouldn't lose allof the runes you had been carrying, at least.

  • Author

the staff costs so much because spells r so cheap

the staff costs so much because spells r so cheap

 

 

 

 

 

 

 

What is so much? Because most people can burn through 500k-1 mil worth of elemental runes in a day, mage training.

I do like how you cram it all into one sentence, though. It turns me on.

 

 

 

:lol:

If you do so, that means that as long as your staff is safe (which, for me at least, is nearly always the case), then you would not lose any runes for dieing at all.

 

 

 

 

 

 

 

Also losens up some inventory space...hmm, good idea, but I'm sure warriors and rangers will start whining if this gets into action.

 

 

 

 

 

 

 

And if this gets into free players, then... well, you can imagine.

Why do you resist? My experiments are only helping humanity push the boundaries of the Art of Toxicology... you should be proud to be one of my victims.

 

~Toxicologist~

Ummm...can some please...erm...translate this for me? It might only be me, but I can't understand what this guy is trying to say... :lol:

 

 

 

I got the gist of what his saying....

 

 

 

 

 

 

 

 

 

 

 

he suggested adding a new spellstaff which you can buy for 1 mil, then you go to the Zamorak Mage north of Edgeville who can charge the staff for 10 gp a spell, so using the staff, you can cast the spell for NO RUNES. For Ancient magic there is a 1000 spell charge limit.

 

 

 

If you use a charged spellstaff, you only can gain half the amount of exp you usually get for casting that spell. ANY spell whether non-combat or combat can be put on the Spellstaff

 

 

 

 

 

 

 

Hopefully im 90% correct in the "translation"

  • Author

I suggested adding a new spellstaff which you can buy for 1.5 mil, then you go to the Zamorak Mage north of Edgeville who can charge the staff for 25 gp a spell, so using the staff, you can cast the spell for NO RUNES. For Ancient magic there is a 100 spell charge limit,normal mage 1000spell charge limit.

 

 

 

If you use a charged spellstaff, you only can gain half the amount of exp you usually get for casting that spell. ANY spell whether combat or not can be put on the Spellstaff

  • Author

x-cept its 100charge max=ancient magic

 

 

 

1000charge max=normal magic

idea :!: how bought this you buy a staff that you can put runes into. take high alch for example you can put in 100 nats and 500 fires and you have 100 high alch spells. and the staff would cost around 250k? it would be great for pking and many other things but there is alwasyt that question of will it make the game too easy :?: what do you guys think about that?

You have the right, and people have the right to hate you for it.

Thus, the circle of life is complete.

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Take the Magic: The Gathering 'What Color Are You?' Quiz.

I don't really see why you would halve the exp....n one would really use it then :?

hmmmm a semi-automatic staff with self reloading clip???? I smell 0wn4g3

 

 

 

applaud this man!

I suggested adding a new spellstaff which you can buy for 1.5 mil, then you go to the Zamorak Mage north of Edgeville who can charge the staff for 25 gp a spell, so using the staff, you can cast the spell for NO RUNES. For Ancient magic there is a 100 spell charge limit,normal mage 1000spell charge limit.

 

 

 

If you use a charged spellstaff, you only can gain half the amount of exp you usually get for casting that spell. ANY spell whether combat or not can be put on the Spellstaff

 

 

 

 

 

 

 

nub you edited your 2 posts so i was wrong :P I SAW THE FRREAKING ORIGINaL CONTEX

uhhh.... why not get a staff that u put ur own runes into?

 

 

 

 

 

 

 

like have a empty orbed staff or something and you put in like 100 chaos 200 airs and 300 fires?

 

 

 

then waolla a fire spell staff?

  • Author

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bu

 

 

 

bum

 

 

 

bump

 

 

 

bum

 

 

 

bu

 

 

 

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  • 4 weeks later...
  • Author

xp halving is 2 decreace effectivness...?-make it so its not so good cuz it so powerful

if this works i might start magin again

I do like how you cram it all into one sentence, though. It turns me on.

 

 

 

 

 

 

 

Lmao

124 Combat

Retired Echo of Silence Council

http://rseos.com/forums/

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