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spell staves


mageoftheage2

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buy a mage staff take to zammy ess guy & he charge staff with 1 spell for 25 gp NO RUNES 100 for ancient mage1000 charge limit half xp ANY spell can be put on spellstaff costs 1.5mill can only own 1 staff at a time can give own runes to zammy mage and he put them in no cost but only rc freaks would do that cuz other way is cheaper

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wow........that was an odd sentence :? it would be a good idea if you had to pay more to put the spell into it; if you died, you wouldn't lose allof the runes you had been carrying, at least.

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If you do so, that means that as long as your staff is safe (which, for me at least, is nearly always the case), then you would not lose any runes for dieing at all.

 

 

 

 

 

 

 

Also losens up some inventory space...hmm, good idea, but I'm sure warriors and rangers will start whining if this gets into action.

 

 

 

 

 

 

 

And if this gets into free players, then... well, you can imagine.

Why do you resist? My experiments are only helping humanity push the boundaries of the Art of Toxicology... you should be proud to be one of my victims.

 

~Toxicologist~

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Ummm...can some please...erm...translate this for me? It might only be me, but I can't understand what this guy is trying to say... :lol:

 

 

 

I got the gist of what his saying....

 

 

 

 

 

 

 

 

 

 

 

he suggested adding a new spellstaff which you can buy for 1 mil, then you go to the Zamorak Mage north of Edgeville who can charge the staff for 10 gp a spell, so using the staff, you can cast the spell for NO RUNES. For Ancient magic there is a 1000 spell charge limit.

 

 

 

If you use a charged spellstaff, you only can gain half the amount of exp you usually get for casting that spell. ANY spell whether non-combat or combat can be put on the Spellstaff

 

 

 

 

 

 

 

Hopefully im 90% correct in the "translation"

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I suggested adding a new spellstaff which you can buy for 1.5 mil, then you go to the Zamorak Mage north of Edgeville who can charge the staff for 25 gp a spell, so using the staff, you can cast the spell for NO RUNES. For Ancient magic there is a 100 spell charge limit,normal mage 1000spell charge limit.

 

 

 

If you use a charged spellstaff, you only can gain half the amount of exp you usually get for casting that spell. ANY spell whether combat or not can be put on the Spellstaff

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idea :!: how bought this you buy a staff that you can put runes into. take high alch for example you can put in 100 nats and 500 fires and you have 100 high alch spells. and the staff would cost around 250k? it would be great for pking and many other things but there is alwasyt that question of will it make the game too easy :?: what do you guys think about that?

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I suggested adding a new spellstaff which you can buy for 1.5 mil, then you go to the Zamorak Mage north of Edgeville who can charge the staff for 25 gp a spell, so using the staff, you can cast the spell for NO RUNES. For Ancient magic there is a 100 spell charge limit,normal mage 1000spell charge limit.

 

 

 

If you use a charged spellstaff, you only can gain half the amount of exp you usually get for casting that spell. ANY spell whether combat or not can be put on the Spellstaff

 

 

 

 

 

 

 

nub you edited your 2 posts so i was wrong :P I SAW THE FRREAKING ORIGINaL CONTEX

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  • 4 weeks later...

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