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prayer door in dungeoneering

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In my current dungeon there is a door that says I need 83 prayer to enter. How can I boost my prayer up to the requirement for this door?

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Unless any of the potions u can make can boost your prayer, you can't. It seems you need to have 83 prayer to open the door. But I'm sure you can always go back to the door later on.

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Does the rejuvenation potion boost your prayer or just replenish it? That's the only thing I could think of, but it wouldn't let me make the potion. It said I didn't have the herblore level even though I did. I ended up just reporting this bug to Jagex and skipping the door.

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You're only losing out on secret rooms bonus, you should be able to get to the boss.

#KERR2016/17/18/19/20/21.

 

#rpgformod

Yeah for some reason Jagex made the dungeons so that all required rooms are doable, but bonus rooms can have any requirements they like.

Seems strange to me, whats the point in generating the room if no-one can get in it after all?

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Does the rejuvenation potion boost your prayer or just replenish it? That's the only thing I could think of, but it wouldn't let me make the potion. It said I didn't have the herblore level even though I did. I ended up just reporting this bug to Jagex and skipping the door.

Did you drink a potion that boosts your herblore level temporarily?

 

If so, then that's why. A glitch won't let you make things you cannot make at higher levels, even when you drink the herblore potion.

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120s: Dungeoneering | Invention

a weak rejuvination potion gives you like 10 prayer points at lv 94. Some of the doors have insane requirements, in a lv 3 dungeon i had a door that required lv 104 crafting to open.

Yeah for some reason Jagex made the dungeons so that all required rooms are doable, but bonus rooms can have any requirements they like.

Seems strange to me, whats the point in generating the room if no-one can get in it after all?

Well that thought is along the lines of why is there are lvl 99 skill when I dont have lvl 99 in that skill. Because it gives you something to work for, which is basically in every other part of this game.

goro_fujita.png

Yeah for some reason Jagex made the dungeons so that all required rooms are doable, but bonus rooms can have any requirements they like.

Seems strange to me, whats the point in generating the room if no-one can get in it after all?

Well that thought is along the lines of why is there are lvl 99 skill when I dont have lvl 99 in that skill. Because it gives you something to work for, which is basically in every other part of this game.

 

No its not.

 

A lvl 99 skill and any boons it give are there and always there.

 

These dungeons are randomly generated, so after completing the floor that room you cannot open is not longer it existence.

Therefore whats the point in it being there? The game has made the room and put it there but you will never access it, unless you some how maigcally gain like 12+ lvls in a skill without leaving that floor

Plv6Dz6.jpg

Operation Gold Sparkles :: Chompy Kills ::  Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA Rewards

Dragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue

For those higher rooms you are supposed to make a boosting potion, Paw Claw, they are bonus rooms for a reason.

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For those higher rooms you are supposed to make a boosting potion, Paw Claw, they are bonus rooms for a reason.

 

Jagex has confirmed that bonus rooms can be unaccessable.

 

Eg I had a lvl 99 summoning room And a lvl 100 construction one and an 89 prayer one.

Do the math with my stats there is no way I can reach any of them levels

Plv6Dz6.jpg

Operation Gold Sparkles :: Chompy Kills ::  Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA Rewards

Dragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue

Yeah for some reason Jagex made the dungeons so that all required rooms are doable, but bonus rooms can have any requirements they like.

Seems strange to me, whats the point in generating the room if no-one can get in it after all?

Well that thought is along the lines of why is there are lvl 99 skill when I dont have lvl 99 in that skill. Because it gives you something to work for, which is basically in every other part of this game.

 

No its not.

 

A lvl 99 skill and any boons it give are there and always there.

 

These dungeons are randomly generated, so after completing the floor that room you cannot open is not longer it existence.

Therefore whats the point in it being there? The game has made the room and put it there but you will never access it, unless you some how maigcally gain like 12+ lvls in a skill without leaving that floor

True, that exact room won't be there any more but if you go into a new dungeon after you have worked on that skill and you encounter a new room with similar requirements, voila you have the lvl (because you worked at it) to open the door. Hurray incentive to lvl....

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You'll never encounter a door which is required to be opened which you can't do. However, higher levels in the right skill reduces the chance of you taking damage. On the other hand, doors to bonus rooms do not have to be accessible to any player in the dungeon. It means that if you have higher levels in any skill apart from Dungeoneering itself (I get the feeling this might change in the future), you are less likely to come across a door that you can't do. Of course, if you're hit by a level 100+ door, you're going to need level about level 95+ in that skill as well as a boosting potion, but they're always theoretically passable. It's an incentive, like the many other incentives in the game.

~ W ~

 

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