Dire_Wolf Posted May 1, 2010 Share Posted May 1, 2010 Have you experienced this, or do you just like the idea? Please support!Quick find code: 149-150-259-60913562 When playing Dungeoneering, you have to keep a keen eye for resources such as trees and ore rocks. The thing is i often look more than usual in the room for the resources, because I'm afraid I'll miss them. This makes me use more time on it:| Dungeoneering has a maxium level of 120, and it's quite a slow skill. So i hope Jagex, that you will put icons in the Dungeoneering games/rounds for resources in each room. Dungeoneering becomes even more slower if the resources must take time too. When i decide to play Dungeoneering, i will not mine rocks, catch fishes in the fishing spots or pick other resources. Because it makes my game so slow, specially when i have to look for them. So Jagex, i hope you will make a change and add icons for resources in Dungeoneering rounds. It will certainly make a change for me. Thank you for reading this, I F you did. Link to comment Share on other sites More sharing options...
Sir_Squab Posted May 1, 2010 Share Posted May 1, 2010 Pretty sure Jagex already stated that they WON'T do this. Can't remember the reason off the top of my head, but it was in the live FAQ thing. Squab unleashes Megiddo! Completed all quests and hard diaries. 75+ Skiller. (At one point.) 2000+ total. 99 Magic.[spoiler=The rest of my sig. You know you wanna see it.]my difinition of noob is i dont like u, either u are better then me or u are worst them meBuying spins make you a bad person...don't do it. It's like buying nukes for North Korea.Well if it bothers you that the game is more fun now, then you can go cry in a corner. :shame:your article was the equivalent of a circumcized porcupineThe only thing wrong with it is the lack of a percentage for when you need to stroke it. Poignant Purple to Lokie's Ravishing Red and Alg's Brilliant Blue. Link to comment Share on other sites More sharing options...
Dire_Wolf Posted May 1, 2010 Author Share Posted May 1, 2010 Pretty sure Jagex already stated that they WON'T do this. Can't remember the reason off the top of my head, but it was in the live FAQ thing.That's very strange? I posted the thread under feedback, but you telling me that makes me wanna rant. How can they expect players to get level 120...? Link to comment Share on other sites More sharing options...
Skeptical Posted May 2, 2010 Share Posted May 2, 2010 It would be nice, but I've heard that too: they won't be adding them. "Those who give up their liberty for more security neither deserve liberty nor security." Support transparency... and by extension, freedom and democracy. Link to comment Share on other sites More sharing options...
qeltar Posted May 2, 2010 Share Posted May 2, 2010 They said it would make it too easy. I tend to agree. It would be nice, though, if they added them after you already discovered them. Say, if you take a swing at a rock, it marks it on your map. Qeltar, aka Charles KozierokWebmaster, RuneScoop - Premium RuneScape Information for Expert Players -- Now Free!Featuring the Ultimate Guide to Dungeoneering -- everything you need to know to get the most of the new skill! Link to comment Share on other sites More sharing options...
Dire_Wolf Posted May 2, 2010 Author Share Posted May 2, 2010 How stupid. I heard that level 120 Dungeoneering is around 100M+? And they think that making resources visible will make it easy. Seriously, when i exhausted most resources i spent over 40 minutes per game. If i was to guess I'd say over a hour. Link to comment Share on other sites More sharing options...
Kiriyama Posted May 2, 2010 Share Posted May 2, 2010 They said it would make it too easy. I tend to agree. It would be nice, though, if they added them after you already discovered them. Say, if you take a swing at a rock, it marks it on your map. Oh please... It wouldn't make it too easy just to mark it on the map when discovered. It'd just be more convenient than noting it elsewhere. Denizen of Darkness| PSN= sworddude198 Link to comment Share on other sites More sharing options...
ghjkl Posted May 2, 2010 Share Posted May 2, 2010 Why would you waste your time using resources. Binding a plate and spear, picking up food drops from monsters, and just power through the dungeon is the best way. Making Armour/fishing is simply not needed and takes way too long. Link to comment Share on other sites More sharing options...
quelmotz Posted May 2, 2010 Share Posted May 2, 2010 Why would you waste your time using resources. Binding a plate and spear, picking up food drops from monsters, and just power through the dungeon is the best way. Making Armour/fishing is simply not needed and takes way too long. Have you played dungeoneering past the first few levels/complexity settings? You need smithing to make weapons for some statues, solve other puzzles that require resources, etc to open the door to the key for the boss room for practically any level at complexity settings of 2-3 or more... Click here for an awesome suggestion to revive smithing! Link to comment Share on other sites More sharing options...
Bladewing Posted May 2, 2010 Share Posted May 2, 2010 Why would you waste your time using resources. Binding a plate and spear, picking up food drops from monsters, and just power through the dungeon is the best way. Making Armour/fishing is simply not needed and takes way too long. Have you played dungeoneering past the first few levels/complexity settings? You need smithing to make weapons for some statues, solve other puzzles that require resources, etc to open the door to the key for the boss room for practically any level at complexity settings of 2-3 or more...He meant don't bother mining that Kratonite ore and making a full helm or fishing the bouldabass to cook. How to Chin Nechyraels for fast XP and profit Link to comment Share on other sites More sharing options...
Youmu Posted May 2, 2010 Share Posted May 2, 2010 He meant don't bother mining that Kratonite ore and making a full helm or fishing the bouldabass to cook.Or you can be like me. No-arm through the dungeon, while carrying a binded spear and bow, with a water staff, and buying resources for doors/puzzles with monster coin drops. As for food, just about every monster drops a good amount. There is NO reason why you should waste your time making armor or using resources, if you solo. BlogTrimmed | Master Quester | Final BossBoss pets: Bombi | Shrimpy | Ellie | Tz-Rek Jad | Karil the Bobbled | Mega Ducklings120s: Dungeoneering | Invention Link to comment Share on other sites More sharing options...
Dire_Wolf Posted May 2, 2010 Author Share Posted May 2, 2010 Don't you get more experience if you do skilling in the games? Link to comment Share on other sites More sharing options...
ghjkl Posted May 2, 2010 Share Posted May 2, 2010 No, its only based on bonus rooms, and idk if level mod too. Link to comment Share on other sites More sharing options...
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