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Herbs do not grow, even after 2.5 hours


AresArtemis

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8,325th to 99 Firemaking 3/9/08 | 44,811th to 99 Cooking 7/16/08

4,968th to 99 Farming 10/9/09 | Runescaper August 2005-March 2010

Tip.it Mod Feb. 2008-Sep. 2008 | Tip.it Crew Sep. 2008-Nov. 2009

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tbh maybe it's because no one really knows which should be kind of clear from reading that thread

 

Though I've never really had them take over 2 hours unless I was standing next to the patch logging in and out every 10 mins. If you did that (or just logged a lot not neccesarily standing at a patch) I suggest you dont :P

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Yes, logging will greatly impede your herb's growth.

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Basically, herbs (aswell as other types of farming plants) grow in stages. Every time you log into the game, the growth stage your herb is at resets, which means it will take longer for it to grow. Each stage is like 15-20 minutes, you can tell because of how big your plant looks. so yeah, if its taking too long, you need to stop logging in and out.

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Basically, herbs (aswell as other types of farming plants) grow in stages. Every time you log into the game, the growth stage your herb is at resets, which means it will take longer for it to grow. Each stage is like 15-20 minutes, you can tell because of how big your plant looks. so yeah, if its taking too long, you need to stop logging in and out.

 

Basically, yes, except each stage is actually further divided into short substages roughly a minute or two in length. The substages get reset, not the full stage.

 

Otherwise, my herbs would not grow at all while Rune Mining, because it doesn't take 15-20 minutes to mine 1 rock before I world hop.

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Basically, herbs (aswell as other types of farming plants) grow in stages. Every time you log into the game, the growth stage your herb is at resets, which means it will take longer for it to grow. Each stage is like 15-20 minutes, you can tell because of how big your plant looks. so yeah, if its taking too long, you need to stop logging in and out.

 

Basically, yes, except each stage is actually further divided into short substages roughly a minute or two in length. The substages get reset, not the full stage.

 

Otherwise, my herbs would not grow at all while Rune Mining, because it doesn't take 15-20 minutes to mine 1 rock before I world hop.

 

Yes and to be exact I believe the sub-stages, or "farming ticks" to be 2.5 minutes long. This can be seen with the limpwurt and evil turnup plants as they progress in animation every 5 mintutes. However, since limpwurts harvest at 17.5 minutes that means each 5 minute animation is broken down into smaller segments, 2.5 minutes each or possible even smaller. So in other words, limpwurts progress every 2 farming ticks. The two farming ticks, or an animation change, is what we can call a "growth cycle". Remember that term for later on.

 

Now that we know the farming timer is every 2.5 minutes we can see how it effects plants differently. Unlike counting up with each tick, the plants simply run off the ticks provided by the server. This means that if your are transferring worlds while the "tick" occurs, you will not receive the progression for that tick. Being in the lobby, offline, or online will all allow the tick to progress the plant.

 

This is why herbs and quick "tick" (growing) crops are done almost always on time no matter how much world hopping you do. It is very difficult to miss multiple ticks by world hopping, especially if the farming ticks are broken into 30 second segments or less.

 

As for trees, the reason trees can take so long is due to different reason. Keep in mind when a plant gets diseased it misses its next "growth cycle" after it is cured with plant cure. Farmers watching crops DO NOT protect against disease, they simple act as an infinite form of plant cure that is applied on every farming tick, and keeps the plant from dying. After the plant is auto-cured from disease, it will not progress in development on its next "growth cycle". This is important because each growth cycle can be tons of farming ticks. On limpwurts you wont notice it, since its only 5 minutes, but in the case of fruit trees the ticks could be could be 40+ minutes.

 

Because the tree is auto-cured so fast, you will never see it get diseased, but this does explain why some trees can take their normal farming time, an hour longer, and others can take 4 times the normal growing time, if they get diseased and delay the growing cycles several times over.

 

This is all my interpretation on how the farming system works. I can't say its 100% accurate as I have no proof otherwise, but its the best I can assume how the system works based on the information given to us as players.

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