August 15, 201015 yr So, once I get 94 construction, I plan to rebuild me houseThis is what I've come up with. What do you guys think? The Multiple skill halls are for slayer heads, one of the formal gardens will be a mangerie, I don't plan on training prayer anytime soon, thus the distance of my altar from the portal. The Junction in my basement will be a pit.Is there anything possibly vital I'm missing, or something I should change? Fisher/Woodcut------Me-----Miner/crafter----Stabber----Leecher ^Golvellius must be so proud^
August 15, 201015 yr It looks good for the most part. Very well designed with the placement of your teleports and other "house tools." Two things I did notice. First, there's no real need for a second kitchen. I would recommend turning your Northwest kitchen into a Combat Room. Only, instead of putting the Combat Ring in the second one, put in a Balance Beam or Ranging Pedestals. Second, if chose not to do that, you could flip your Dining Room in that picture and you could block off access to the outside of your house (might be a nice, unique feature to your house, idk). Player since 2004. All skills 1M+ XP."If it were possible to cure evils by lamentation..., then gold would be a less valuable thing than weeping." - Sophocles"Good people do not need laws to tell them to act responsibly, while bad people will find a way around the laws." - Plato
August 15, 201015 yr I'd put the quest hall nearer the altar if you did lots of stuff with prayer so you can easily get to other places. Many believe that the 1980 eruption of Mt. Saint Helens was a catostrophic geological event, in reality it was the day that Jimi Hendrix returned to Earth from the next world and actually stood up next to a mountain and chopped it down with the edge of his hand.-Random Youtuber
August 15, 201015 yr I would still put the alter at least adjacent to a garden just because everytime I am done wth a tasks/etc. I generally end up teleporting through my house for convience sake, and recharge prayer and summoning points there, then it will be there if you ever do decide to train prayer anyway. If not everything else looks sick man gl. I have to delete a throne room when i redo my house (ugh...). Please Visit my Blog!- Experienced Monster Hunter - Forced Retirement Staker - Privite Chat is always ON -1 Draconic Visage 26 Dragon Drops 1 GWD Drops 17 DK Drops 13 Coinshared Items
August 15, 201015 yr I'd put the quest hall nearer the altar if you did lots of stuff with prayer so you can easily get to other places.Yeah, he could switch the Quest Hall with the West Skill Hall on the ground floor. However, that would add extra distance to get to the Glory if you didn't need Prayer or Summoning. Player since 2004. All skills 1M+ XP."If it were possible to cure evils by lamentation..., then gold would be a less valuable thing than weeping." - Sophocles"Good people do not need laws to tell them to act responsibly, while bad people will find a way around the laws." - Plato
August 15, 201015 yr Does the amount of rooms you have built affect the loading time every time you go to your house?
August 15, 201015 yr Author yes, but awhile ago, they made it so it didn't have as huge of an effect. The load time would hardly be noticeable now Fisher/Woodcut------Me-----Miner/crafter----Stabber----Leecher ^Golvellius must be so proud^
August 15, 201015 yr What I did to train prayer was build a separate garden and a separate chapel and move the portal there. Read my blog | Follow me on Twitter | Track my XP
August 15, 201015 yr Author ok, so would making my west garden my portal, and the switching the west skills hall into a quest hall be good? Fisher/Woodcut------Me-----Miner/crafter----Stabber----Leecher ^Golvellius must be so proud^
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