Also, that beta argument is just as useless as the last beta was only a beta to stress test the server load
while still allowing you to play around with a better build. You took a beta changelog from the first beta also, this one had no fixes as of yet.
I have fun with it, but they need to lower the damage on the semi auto sniper rifles, and the shotguns. The semi auto snipers feel way too cheap, it takes me 1 to 2 shots at any range and its semi automatic, so you just need to spam the trigger to get a kill. I understand they're snipers, but I like their damage in the first beta personally; 3-4 shots. The shotguns keep killing me at long ranges in 1 hit. Its [developmentally delayed]ed. I can understand close ranges, but not when I'm a decent distance away. Most matches I played in combat mission were just M21/SVD snipers, and Sector control was a talentless shotgun and sniping fest, though I still did decent on both, it's extremely frustrating.
I agree with Nadril on the recoil, though. Or moreover, gun kickback, I can shoot far with many weapons. They did release a statement saying that recoil is not something they can emulate easily. Or something along the lines of that, I apologize that I cannot find the specific link to the article they wrote, I will edit this post if and when I find it.
There is also a bit of controversy surrounding the level system. Here is a video for the unlock tree thus far.
Its a pretty small list, but apparently a new tree may unlock after you attain Tier One Warfighter Status. Hopefully this is the case, because the tree in that video is pretty tiny. Bunches of people saying that's the beta tree, etc...
Despite my constant rambling, I do thoroughly enjoy the game, it's by no means spectacular or revolutionary, but I have my fair share of fun. The single player is where I think it will be at, though. Everyone who has the early release says its pretty incredible. Tier 1 mode, which is basically CoD4 arcade mode, might be fun as well.
EDIT: Also, the singleplayer. I've heard it can range anywhere from 5 to 12 hours. Many different stories on that, I think they said its based on difficulty. Danger Close said 8-12 hours, so thats what I'm hoping for. The four hour thing is bull [cabbage], though, those were a bunch of trolls trolling when the live stream of the singleplayer campaign went offline after 4 hours because EA requested the live stream to be taken down. Its now back up in case anyone wants to view it here.
I'm sure as hell not watching it. *restrains hand from clicking link*