kingmickez25 Posted January 19, 2011 Share Posted January 19, 2011 So since the new release of hati gloves everyone seems to be taking advantage of them by non combat magic. And i have jumped on the train as well. So i am currently doing string amulet astral are slow to buy and so are amulets but im getting there. Is this the best way to make use of the gloves non combat wise. i also heard whispers about hunter kits being better. or Should i take the combat approach and just go killing steels/irons/monster with the highest mage spell i have? Thanks Link to comment Share on other sites More sharing options...
Quyneax Posted January 19, 2011 Share Posted January 19, 2011 It really doesn't matter much; the gloves halve gp/xp and double xp/hr so do your regular calculations with that :). Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions 99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011) 99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012) 99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012) 99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013) 99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013) Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace 30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted Link to comment Share on other sites More sharing options...
PereGrin Posted January 19, 2011 Share Posted January 19, 2011 Does gaining HP xp count towards the total xp that the gloves can give? Also, a lot of people are doing hunter kits cause its roughly 240k xp per hour with the gloves. Idk how fast string ammy is. Link to comment Share on other sites More sharing options...
Tenebri Posted January 19, 2011 Share Posted January 19, 2011 Does gaining HP xp count towards the total xp that the gloves can give? Also, a lot of people are doing hunter kits cause its roughly 240k xp per hour with the gloves. Idk how fast string ammy is.yes hp is effected by the gloves Link to comment Share on other sites More sharing options...
Goldenjkered Posted January 19, 2011 Share Posted January 19, 2011 As some people have already said, it's not about the time limit, it's more about the maximum amount of bonus xp you can recieve with them, which is 500k. You go with Hunter Kits, High Alchemy, Plank Make or Stringing Jewellerry, you should still use up the gloves in time to make the most out of them. Whips: 3 Dragon Boots: 15 My 99's: Attack & Cooking Youtube Channel: http://www.youtube.com/user/Goldenjkered Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now