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Tds and Armadyl

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Hi all,

 

I have few questions about tormented demons and armadyl, all of them soloing. Before i ask,

 

My stats: 96att, 93str, 99hp, 99def, 99mage, 99range, 88summ, 80pray (regular book)

 

Tds:

How much i need bolt racks per trip, if ill be using full void, extremes and unicorn, dragon claws as spec weapon, rapier as main melee and karil c'bow?

 

Armadyl:

Gear: armadyl/verac/dfs/fury/inf boots/rune c'bow/ diamond (e) + ruby (e) (done cammy diary 4) using brews and sup res. I manage to get 8-9 kree'raa kills per trip, is that enought with my stats/gear?

Do i get big difference if ill get rigour and overloads? How much kills could i get then?

 

 

Ty for your time and help.

don't use kxb at TDs, ccb/rcb are much more effective. Your arma kills are not too bad with your stats, however rigour will drastically improve your results (as well as ccb). If you can afford it, a divine also helps a lot but eeks seems to work fine too. imo Overloads are essential, you could probably see your killcount rise to 20+ with all this

Follow my road to 5.6/Gold Reaper/True Trim - DAT BLOG

  • Author

don't use kxb at TDs, ccb/rcb are much more effective. Your arma kills are not too bad with your stats, however rigour will drastically improve your results (as well as ccb). If you can afford it, a divine also helps a lot but eeks seems to work fine too. imo Overloads are essential, you could probably see your killcount rise to 20+ with all this

 

 

Just to be clear. I used to use rc'bow with ruby e or diamond e at tds, but ppl told that karil better. And about arma, are we speaking about kill count (kc) or just kree'raa kills? cuz i can get 8-9 kree'ras kills and that about ~32kc (i usually kill 2minions ou of 3, so ~24kc every trip). So by 20+ KC what u mented? 20+ kree'raa + minions or just 20+ kree'raa?

 

I wont affort divine, i was thinking to save cash for spectral. but for now dfs all the way.

kxb is better for low defence, ccbow is better for high defence.

 

Kree is generally considered high defence (although when overloaded and using rigour this is much less the case than it use to be)

At TDS range weapons are ranked as follows if I remember correctly...

 

Handcannon (with 99 fm) > cxbow > kxbow > rxbow

 

I think Grimy Bunyip calculated this using his range DPS calculator but I'm not sure.

 

You won't use more then 1k bolt racks per trip.

PM me in game anytime

 

It's a lot easier then that for an idiot to sound smart on the internet.

 

That's exactly what you're doing right now... just saying.

 

Handcannon with a unicorn, worth getting 99 firemaking for. Karil's crossbow is second best, possibly best with a steel titan (since your specs don't go to waste). Crossbows are worse but they do work of course.

 

On the topic of Kree'arra: overloads are probably pretty important, rigour isn't so much but it does help. Soul split would probably help quite a bit, then again it leads to slower kills. Look into getting a spectral spirit shield and chaotic crossbow.

Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

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99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

  • Author

I got 99firemaking, so for hand cannon, how much shots should i bring per trip, and should i bring one cannon or two, incase i blowup one of them?

Bring two so you can finish the trip if one blows up.

[hide]

unbinding green's kidneys for ltk's heart

do you farm guam like me sir ltk

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