LitterBug Posted April 9, 2011 Share Posted April 9, 2011 Put it this way- a soloer spends around half their time waiting for the boss to respawn, if not more. That means that if 3 people killed the boss instantly every time it spawned, they would have a lower killrate per person than a solo. That's what we're dealing with here. I didn't know this was the case.However, if this is the case - then in no case is anything other then solo better.Unless of course you can only solo one boss then take an hour to bank and come back which I highly doubt is the case. Link to comment Share on other sites More sharing options...
Dire_Wolf Posted April 9, 2011 Author Share Posted April 9, 2011 I know spawn is slow, but in popular worlds the spawn is speeded up right? Then perhaps you could do 3 Man Bandos. 2 Attackers with 2 Steel titans1 Pack yak players OFC then Divine would be nice in this case. Link to comment Share on other sites More sharing options...
green9090 Posted April 10, 2011 Share Posted April 10, 2011 3 players would essentially 1-hit the boss with claws. The steel titans wouldn't get a chance to do anything. Why are you, as a non-maxed player, theorizing about how maxed players should kill Bandos? Join "DG Sweepers" Clan Chat for Dungeoneering Floors | Accepting all tipiters who are Willing to Learn | Link to comment Share on other sites More sharing options...
Dire_Wolf Posted April 10, 2011 Author Share Posted April 10, 2011 3 players would essentially 1-hit the boss with claws. The steel titans wouldn't get a chance to do anything. Why are you, as a non-maxed player, theorizing about how maxed players should kill Bandos?First of all i am maxed. Second in a fast spawn world it takes AROUND 3 boss kills before your special energy restores to 100%. And it's not accurate to say that 3 players are capable of 1 hit boss with their specs all the time. So Steel titans will get their chance to damage. And when there is no spec, you can change to Chaotic longsword and i would like to think that weapon will give more times for Titans to do more damage than Dragon claws spec. I am theorizing because i just am. Either way though, If you have a 3 man with Divine and 99 Summon. Why the need with unicorn/Pack yak for everyone? Why not just use two Titans (spec compareable to Dragon claws) to kill sergs/or boss? And one person could bank all drops you get with Pack yak. Is even this bad? I mean you will be 3 players so you won't kill very fast all the time, and the spawn in 1500+ players are relatively faster than low populated worlds. And my theorizing is not meant as "How you all should kill Bandos because Dire Wolf says so", it is "Is this a good idea or bad idea, because i want to theorize for my own and friends gain". Link to comment Share on other sites More sharing options...
green9090 Posted April 10, 2011 Share Posted April 10, 2011 And my response is, again, if you have a divine and 99 summon, why the need for the extra 2 people taking your money? The whole premise that anything other than a solo can be effective for a maxed player is fundamentally flawed, because the limiting factor to Bandos kills is, again, spawn time. You're not going to overcome that hurdle with any number of steel titans. You also don't seem to be aware that rapier is better than CLS, defender is better than divine in a trio, and recover special potions exist. Join "DG Sweepers" Clan Chat for Dungeoneering Floors | Accepting all tipiters who are Willing to Learn | Link to comment Share on other sites More sharing options...
Dire_Wolf Posted April 10, 2011 Author Share Posted April 10, 2011 And my response is, again, if you have a divine and 99 summon, why the need for the extra 2 people taking your money? The whole premise that anything other than a solo can be effective for a maxed player is fundamentally flawed, because the limiting factor to Bandos kills is, again, spawn time. You're not going to overcome that hurdle with any number of steel titans. You also don't seem to be aware that rapier is better than CLS, defender is better than divine in a trio, and recover special potions exist.Just to clarify, your points are really good. But wouldn't whole thing be changed if you compare Solo (slow spawn world) with Trio (Fast spawn)? Because soloers seem to benefit more in slow spawn because of recover potions and usual restore of energy. Now i haven't soloed with Divine, so i can't say for sure if soloers go to Fast spawn or slow spawn. But looking away from my idea of Steel titans and discussing something else: If spawn is doubled with around 1900 players in a world, wouldn't Duo be just as good solo? That is if soloers use slow spawn worlds and the duoers fast spawn. Link to comment Share on other sites More sharing options...
green9090 Posted April 10, 2011 Share Posted April 10, 2011 Good soloers benefit from fast spawn worlds. You might miss a minion kill here and there, but the extra boss kills are more than worth it. Join "DG Sweepers" Clan Chat for Dungeoneering Floors | Accepting all tipiters who are Willing to Learn | Link to comment Share on other sites More sharing options...
Dire_Wolf Posted April 10, 2011 Author Share Posted April 10, 2011 Good soloers benefit from fast spawn worlds. You might miss a minion kill here and there, but the extra boss kills are more than worth it.Alright. Link to comment Share on other sites More sharing options...
Patr1ck Posted April 10, 2011 Share Posted April 10, 2011 What in the hell? This post maybe would have been useful when Bandos first came out, if that. It's possible to survive solo at bandos for hours upon hours on end. Link to comment Share on other sites More sharing options...
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