Skip to content
View in the app

A better way to browse. Learn more.

Tip.It Forum

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Pure training spot

Featured Replies

So I quit for a few months, and beside the obvious overcrowded spots like lobs or experiments, where would be a decent spot to train a 1 def pure, currently I am training on Thugs in Edge dung and I'd like to find a more efficient spot, close to a bank would be nice but not necessarily preferred

Cheers,

Neph

If you wanted, you get get 10 Dungeoneering and go to the Chaos Druids resource dungeon in Edgeville Dungeon. They're only 13 combat and drop many herbs, so you can make a small profit too.

VsaJs.jpg

So I quit for a few months, and beside the obvious overcrowded spots like lobs or experiments, where would be a decent spot to train a 1 def pure, currently I am training on Thugs in Edge dung and I'd like to find a more efficient spot, close to a bank would be nice but not necessarily preferred

Cheers,

Neph

 

If you're training on thugs - I assume your combat is pretty low.

 

Why not train at the monastery?

It's the one near the dwarven mines/where you get the multicannon replaced.

You can always ask them to heal you if you're low on health - although you should be level-ing at a decent speed and you probably wouldn't even need this function in an hour or two.

capt%20kevin.png
  • Author

So I quit for a few months, and beside the obvious overcrowded spots like lobs or experiments, where would be a decent spot to train a 1 def pure, currently I am training on Thugs in Edge dung and I'd like to find a more efficient spot, close to a bank would be nice but not necessarily preferred

Cheers,

Neph

 

If you're training on thugs - I assume your combat is pretty low.

 

Why not train at the monastery?

It's the one near the dwarven mines/where you get the multicannon replaced.

You can always ask them to heal you if you're low on health - although you should be level-ing at a decent speed and you probably wouldn't even need this function in an hour or two.

I don't want to be insulting or anything, but you do understand 1 def pures yes? :s

So I quit for a few months, and beside the obvious overcrowded spots like lobs or experiments, where would be a decent spot to train a 1 def pure, currently I am training on Thugs in Edge dung and I'd like to find a more efficient spot, close to a bank would be nice but not necessarily preferred

Cheers,

Neph

 

If you're training on thugs - I assume your combat is pretty low.

 

Why not train at the monastery?

It's the one near the dwarven mines/where you get the multicannon replaced.

You can always ask them to heal you if you're low on health - although you should be level-ing at a decent speed and you probably wouldn't even need this function in an hour or two.

I don't want to be insulting or anything, but you do understand 1 def pures yes? :s

 

Im sure he does, and monks are a good place to train even for a 1 defence pure.

Also, rock crabs are still a good spot as far as i know, and theyre not actually that much more crowded.

TenseMurmur.gif

So I quit for a few months, and beside the obvious overcrowded spots like lobs or experiments, where would be a decent spot to train a 1 def pure, currently I am training on Thugs in Edge dung and I'd like to find a more efficient spot, close to a bank would be nice but not necessarily preferred

Cheers,

Neph

 

If you're training on thugs - I assume your combat is pretty low.

 

Why not train at the monastery?

It's the one near the dwarven mines/where you get the multicannon replaced.

You can always ask them to heal you if you're low on health - although you should be level-ing at a decent speed and you probably wouldn't even need this function in an hour or two.

I don't want to be insulting or anything, but you do understand 1 def pures yes? :s

 

? What does you being a 1 def pure have to do with training at monks?

You can't train there if you have 1 def?

 

I don't mean to be insulting but your comment made no sense at all.

capt%20kevin.png

So I quit for a few months, and beside the obvious overcrowded spots like lobs or experiments, where would be a decent spot to train a 1 def pure, currently I am training on Thugs in Edge dung and I'd like to find a more efficient spot, close to a bank would be nice but not necessarily preferred

Cheers,

Neph

 

If you're training on thugs - I assume your combat is pretty low.

 

Why not train at the monastery?

It's the one near the dwarven mines/where you get the multicannon replaced.

You can always ask them to heal you if you're low on health - although you should be level-ing at a decent speed and you probably wouldn't even need this function in an hour or two.

I don't want to be insulting or anything, but you do understand 1 def pures yes? :s

 

? What does you being a 1 def pure have to do with training at monks?

You can't train there if you have 1 def?

 

I don't mean to be insulting but your comment made no sense at all.

If he won't be leveling defense he'll still be taking damage at the same rate so he'll still probably need the heal function a lot, though since you'll be killing them faster they'll have less chances to damage you so your statement is still half-true.

http://i700.photobucket.com/albums/ww6/aspeeder/Siggy_zpsewaiux2t.png

 

99 Strength since 6/02/10 99 Attack since 9/19/10 99 Constitution since 10/03/10 99 Defense since 3/14/11

99 Slayer since 8/30/11 99 Summoning since 9/10/11 99 Ranged since 09/18/11 99 Magic since 11/12/11

99 Prayer since 11/15/11 99 Herblore since 3/29/12 99 Firemaking since 5/15/12 99 Smithing since 10/04/12

99 Crafting since 9/16/13 99 Agility since 9/23/13 99 Dungeoneering since 1/1/14 99 Fishing since 2/4/14

99 Mining since 2/28/14 99 Farming since 6/04/14 99 Cooking since 6/11/14 99 Runecrafting since 10/10/14

9 Fletching since 11/11/14 99 Thieving since 11/14/14 99 Woodcutting since 11/20/14 99 Construction since 12/03/14

99 Divination since 2/22/15 99 Hunter since 2/23/15 99 Invention since 01/20/17 99 Archaeology since 5/14/22
99 Necromancy since 11/22/25 Quest Point Cape since 08/20/09
Maxed since 2/23/15 Fire Cape since 02/27/13
Slayer: 3 Leaf-Bladed Swords, 8 Black Masks, 2 Hexcrests, 26 Granite Mauls, 5 Focus Sights, 33 Abyssal Whips, 9 Dark Bows, 1 Whip Vine, 3 Staffs of Light, 15 Polypore Sticks

Dragon: 10 Draconic Visages, 7 Shield Left Halves, 20 Dragon Boots, 40 Dragon Med Helms, 8 Dragon Platelegs, 6 Dragon Spears, 20 Dragon Daggers, 5 Dragon Plateskirts, 1 Dragon Chainbody, 63 Off-hand Dragon Throwing Axes, 19 Dragon Longswords, 27 Dragon Maces, 1 Dragon Ward
Treasure Trails: Saradomin Full Helm, Ranger Boots, Rune Body (t), Saradomin Vambraces, Various God Pages
Misc:1 Onyx,1 Ahrim's Hood, 1 Guthan's Chainskirt, 1 Demon Slayer Boots

I found monks a pretty good place to train, and you don't need to heal much, even with 1 def. If you want you could take some trout aswell, but the healing function does plenty.

TenseMurmur.gif

So I quit for a few months, and beside the obvious overcrowded spots like lobs or experiments, where would be a decent spot to train a 1 def pure, currently I am training on Thugs in Edge dung and I'd like to find a more efficient spot, close to a bank would be nice but not necessarily preferred

Cheers,

Neph

 

If you're training on thugs - I assume your combat is pretty low.

 

Why not train at the monastery?

It's the one near the dwarven mines/where you get the multicannon replaced.

You can always ask them to heal you if you're low on health - although you should be level-ing at a decent speed and you probably wouldn't even need this function in an hour or two.

I don't want to be insulting or anything, but you do understand 1 def pures yes? :s

 

? What does you being a 1 def pure have to do with training at monks?

You can't train there if you have 1 def?

 

I don't mean to be insulting but your comment made no sense at all.

If he won't be leveling defense he'll still be taking damage at the same rate so he'll still probably need the heal function a lot, though since you'll be killing them faster they'll have less chances to damage you so your statement is still half-true.

 

No, not at all.

 

Faster kills = they have less attacks on you.

Less attacks on you = less damage.

That compounded with your healing more then makes up for it.

 

Just try it out, in the beginning you'll get hit - but in a few levels, even if you're getting hit at the same rate - your need for healing drastically increases.

There's no point in trying to arguing with it unless you test it yourself - it's actually a noticeable change.

capt%20kevin.png

No, not at all.

 

Faster kills = they have less attacks on you.

Less attacks on you = less damage.

That compounded with your healing more then makes up for it.

 

Just try it out, in the beginning you'll get hit - but in a few levels, even if you're getting hit at the same rate - your need for healing drastically increases.

There's no point in trying to arguing with it unless you test it yourself - it's actually a noticeable change.

 

Faster kills doesn't mean less attacks on you.

77yLQy8.png

No, not at all.

 

Faster kills = they have less attacks on you.

Less attacks on you = less damage.

That compounded with your healing more then makes up for it.

 

Just try it out, in the beginning you'll get hit - but in a few levels, even if you're getting hit at the same rate - your need for healing drastically increases.

There's no point in trying to arguing with it unless you test it yourself - it's actually a noticeable change.

 

Faster kills doesn't mean less attacks on you.

 

No, thats exactly what it means.

 

Big difference:

 

Hit 4-4-4 on a 12 hp mob (Get hit 2-3 times)

Hit 6-6 Get hit 1-2 times

Hit 12 Dont get hit, unless monster is aggressive

 

Throw 0's in there and they have more attempts at causing you damage.

Winarr.png

No, not at all.

 

Faster kills = they have less attacks on you.

Less attacks on you = less damage.

That compounded with your healing more then makes up for it.

 

Just try it out, in the beginning you'll get hit - but in a few levels, even if you're getting hit at the same rate - your need for healing drastically increases.

There's no point in trying to arguing with it unless you test it yourself - it's actually a noticeable change.

 

Faster kills doesn't mean less attacks on you.

 

No, thats exactly what it means.

 

Big difference:

 

Hit 4-4-4 on a 12 hp mob (Get hit 2-3 times)

Hit 6-6 Get hit 1-2 times

Hit 12 Dont get hit, unless monster is aggressive

 

Throw 0's in there and they have more attempts at causing you damage.

 

And what happens after hitting 6-6 and being hit 1-2 times? You move on to the next monster and keep getting hit 1-2 times. The damage you give is as constant as the damage you receive, unless you're 1-hitting every monster-- in which case you're not receiving any damage however you should find a better training spot.

 

The faster you can kill a monster just means the faster you can move on to the next monster... and continue getting hit.

77yLQy8.png

-.- if only we still had the efficiency trolls this thread woulda been eatin alive sighhhhh *has a flashback of last week*

"Happiness depends more on the inward disposition of mind than on outward circumstances."

Benjamin Franklin

 

"Insanity: doing the same thing over and over again and expecting different results."

Albert Einstein

 

 

 

 

G%20I%20Jackass.png

G_I_Jackass.png

No, not at all.

 

Faster kills = they have less attacks on you.

Less attacks on you = less damage.

That compounded with your healing more then makes up for it.

 

Just try it out, in the beginning you'll get hit - but in a few levels, even if you're getting hit at the same rate - your need for healing drastically increases.

There's no point in trying to arguing with it unless you test it yourself - it's actually a noticeable change.

 

Faster kills doesn't mean less attacks on you.

 

No, thats exactly what it means.

 

Big difference:

 

Hit 4-4-4 on a 12 hp mob (Get hit 2-3 times)

Hit 6-6 Get hit 1-2 times

Hit 12 Dont get hit, unless monster is aggressive

 

Throw 0's in there and they have more attempts at causing you damage.

 

And what happens after hitting 6-6 and being hit 1-2 times? You move on to the next monster and keep getting hit 1-2 times. The damage you give is as constant as the damage you receive, unless you're 1-hitting every monster-- in which case you're not receiving any damage however you should find a better training spot.

 

The faster you can kill a monster just means the faster you can move on to the next monster... and continue getting hit.

 

...No?

Let's assume for simplicity's sake that you and your enemy both have attacks on the same tick (I.e you both attack at the same speed)

If you attack X times, your enemy will attack x-1 times.

 

If you level up and x goes down - that means that you're being attacked less.

In addition, the faster you kill them - the longer your "wait" time inbetween hits will be.

 

Honestly, just use a little bit of that brain.

Will a player with 99 atk/str and 1 def get hit the same as a 1 atk/st/def player?

...

capt%20kevin.png

Will a player with 99 atk/str and 1 def get hit the same as a 1 atk/st/def player?

...

 

Yes. I'm assuming you waste no time in between kills? If you did, that would not be very efficient...

77yLQy8.png

Will a player with 99 atk/str and 1 def get hit the same as a 1 atk/st/def player?

...

 

Yes. I'm assuming you waste no time in between kills? If you did, that would not be very efficient...

 

Yes, because you can teleport magically from one person to the next?

When you're fighting - your player is staying still but other wise you're moving.

 

Even if you assumed that there was no time loss between kills - that if magically you can automatically target the next monster, a player who kills them faster would still be hit less.

capt%20kevin.png

In the same amount of time you get hit just about the same amount.

You just gain exp faster, but you still get hit almost as often.

 

For example:

 

At first you can kill 10 monsters in 2 minutes and you get hit about 3 times per monster.

Afterwards you're able to kill 15 monsters in 2 minutes and you get hit about 2 times per monster.

 

You still get hit 30 times per 2 minutes, but you gain more exp.

Monks give like 5 prayer xp per kill, so I don't know if OT would want it.

sig2-3.jpg

 

Three months banishment to 9gag is something i would never wish upon anybody, not even my worst enemy.

Monks give like 5 prayer xp per kill, so I don't know if OT would want it.

 

I killed monks 40-60 strength and never got prayer exp...?

TenseMurmur.gif

Monks give like 5 prayer xp per kill, so I don't know if OT would want it.

 

Lol, if they did - people would train there more.

The above statement is competely false (unless you train there with a bonecrusher)

capt%20kevin.png

Create an account or sign in to comment

Important Information

By using this site, you agree to our Terms of Use.

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.