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Ready For Nomad?


Saylen

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I have all the stats for Nomad, and I feel pretty ready for it. But I still want to see your guys opinions on it either way.

 

[spoiler=Gear:]Gear.png

 

I was planning on this, the Helm has scrolls for Spirit Kyatt.

 

And maybe go with Fury

 

 

[spoiler=Inventrory:]Inventory.png

 

I have a granite maul there but I will be using Bandos GodSword for spec (it was on loan) or even Armadyl godsword if I get it loaned. This weapons will be used for spec only, unless recommended otherwise.

 

I was thinking that Obby Shield with Whip after specs would be better for defensive bonuses.

 

The Super Restore at the very top could be replaced with Ranging Pot, for harder hits.

 

 

[spoiler=BoB; TerrorBird:]InventoryinBird.png

 

 

Terrorbird has pouches for Spirit Kyatt, and more scrolls, just in case I dont have enough in my helm of nezzy

 

The Super Attack and Super Strength will be used before specing on Nomad. On melee fight, or even at beginning of the fiight and then again at melee portion.

 

 

Please tell me if you believe this is sufficient enough to take out Nomad.

 

 

 

Thank you, please constructive criticism is great, insults are best left for some other post....

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I'd really recommend void, and i'll tell you right off that even with void, 99 range, rigour, and a chaotic crossbow, Nomad was still able to tank the majority of my hits. With 75 range using eagle eye and a rcbow you're in for a long fight, and i would ditch using melee altogether. Your melee stats aren't going to get very far, and an extra brew would probably be more beneficial than failed specs.

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Your number of bolts seems kinda low, not sure if going without at least a tortoise is a good idea. Also, BGS > AGS for this fight I'd say. BGS lowers the def, so if you start off the fight with a good BGS spec you'll be a lot better off. In fact, without a good BGS spec you might want to abandon the fight.

 

To be honest, I agree with the above poster about melee. Given your stats, just use range EXCEPT for a good BGS spec at the start of the fight to lower his def. The extra brew/restore will come in handy especially since you don't have a tort.

 

Honestly tho, I'm not sure you can take Nomad without a tort =/

 

If these supplies cost a lot of money to you, don't do the fight without a tort. If you can afford to lose the fight once or a few times, then give it a shot.

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Switch out some super restore pots for normal restore pots

And the reasoning:

 

Super Rests

  • More expensive
  • Can only drink 3 doses of brew for ever 1 supre restore sip
  • No need for extra prayer

 

Normal Rests

  • Wayyy cheaper
  • Can drink 4 doses of brew for ever 1 dose of rest. This allows for more brews and less restores
  • Normal restores don't give you prayer back, but still restore your stats the same.

 

Take a few super restores ONLY for prayer, use normal restores other wise.

Also, drink a dose of sup attack/str/defence BEFORE you go in. Then bank the pots. Take 2 range pots with you also

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Range pots are kinda useless if his only healing method is brews. Switching out some super rests for normal rests is a good idea tho.

Squab unleashes Megiddo! Completed all quests and hard diaries. 75+ Skiller. (At one point.) 2000+ total. 99 Magic.
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Buying spins make you a bad person...don't do it. It's like buying nukes for North Korea.

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your article was the equivalent of a circumcized porcupine

The only thing wrong with it is the lack of a percentage for when you need to stroke it.

 


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Your gear seems pretty good, but the inventory could use some work. Stat-boosting potions won't really have an effect because you will be brewing a lot so you should probably switch them out. At your levels, range is going to be more powerful, so you should only use melee for a BGS spec at the start and maybe when Nomad goes berserk.

 

You should also use normal restore pots instead of super restores because the brew:rest ratio with normal restores is 4:1 as opposed to super restores where it's only 3:1. you could bring 1-2 prayer potions to make up for not having super restores. you may even want to take ~2 restore pots less, because you won't be restoring while Nomad is charging his hp-1 attack.

 

Seeing as you are going to be using an accumulator, you shouldn't need more then 200 bolts for the whole fight.

 

Using a war tort will make Nomad a lot easier, but it is possible to beat him with a terrorbird. Just dodge his attacks, remember to drink some restore every couple of brew doses, and don't panic.

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Instead of bringing any boosting pots with you, pot up at the bank, since you'll only be speccing then brewing like hell :P. Lose the whip too, diamonds are optional again, swap out the dragon boots for snakeskin, get an archer's ring, and get a spirit shield.

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Torag's legs with snakeskin boots, bring a few more kyatt scrolls if you're using a terrorbird because you're going to need to spam for quite a while

 

i did it with a tort at 72 range, but i had a much higher defense than yours.

 

I definitely think you can do it, i just think its going to be a difficult fight, and bring some broads for when he does his hp-1 attack, dont wanna kill yourself :)

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Torag's legs are definitely not worth it, Nomad attacks with magic for most of the fight and you can avoid half his melee attacks anyway.

Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

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your setup looks pretty good. I tried several different strategies, but the one that gave me the best results is to completely tank his hits. Sounds crazy right? The key is tip just bring a kyatt w/scrolls + more in your helm, and spam familiar spec like

crazy. Use ruby bolts, brews, and super restores. You should play around wIth the restore: brew ratio to see how many you need, 5 our so kills on him he was berserk and I had 2 doses left and died >_<. Now the big thing that I did that eventually tipped the scales in my favor was going crazy over 2 ish months to do 71-92 pay and use leeches/soul split. Plenty of people have done with out tho.

 

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