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What gear do you guys recommend for killing glacors the most efficiently?

 

I have 99 Summoning, but I'll be using a unicorn due to the fact that a steel titan requires too much attention for it to be enjoyable, in my opinion.

 

 

I'm not sure whether to use elite void or Ahrim's, dragon or infinity boots, stuff like that.

 

I have an arcane spirit shield, arcane stream necklace, a rapier, Ardougne cloak 4, etc., however I don't have a surgebox. Are those worth getting for glacors? I've heard a lot of people prefer them for glacors - why is that?

 

 

I'm currently using this safespot: http://s17.postimage.org/m1vh5s7v3/glacors_safespot.png

 

What's the best safespot for easy luring?

 

 

Thank you. :)

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You'll want to get a surgebox because not only does it save you on inventory space, it also gives you a much better damage boost than any other off-hand mage item.

 

Basically when I was learning the ropes of Glacors, I wore the following:

 

Neitz Helm (for defense on Glacytes, prayer bonus, and no negative magic att)

Akrisae Top (great prayer bonus; one less thing to keep track of)

Akrisae bottoms (same as top)

Infinity boots (I didn't have ragefires)

Staff of light (I didn't have a chaotic staff, which would be better)

Arcane stream

Barrows gloves

Ring of wealth or mage-boosting ring

Soul wars cape (prayer)... God cape or ardy cape would be good too, depending on how much prayer you think you need.

Surgebox

 

I brought a unicorn stallion till I was capable of surviving on soul split alone. Basically you'll use soul split at all times except for when the glacytes are out; you should be able to get to full (or nearly full) hp before they spawn every time.

 

For killing the glacytes, I'd use a polypore staff cuz it's a lot simpler than rapier and a lot cheaper than storm of arma.

 

Here's the progression of my Glacor-hunting... each step resulted in more kills/hr. It's also more fun w/ the titan imo.

1) High defense/prayer gear; unicorn; safespots [i used the same safespot that you're using]

2) High defense/prayer gear; unicorn; no safespots

3) High defense/prayer gear; titan; no safespots

4) Battle robes; titan; no safespots

 

I've been using battle robes lately just cuz I've got a shit ton of fog tokens, the prices of fire surges has gone way up recently, and I don't have a chaotic staff.

 

Using polypore on the glacytes apparently results in the same kills/hr as using a rapier, so might as well use poly since it's easier. If you can afford it, you'll get an extra 5 kills/hr or so using storm of arma.

77yLQy8.png

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I own a set of void mage but i never use it since from what ive heard, it sucks.

 

For the poly on glacytes, make sure youre luring the enduring very far away from the glacor. Its not unusual to hit 500s w poly on them. Its actually easier with the titan since because it is killing the sapping for you while you kill the enduring, youre spending less time being attacked and therefore losing a lot less hp and prayer.

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As soon as the glacytes spawn:

(w/o titan)

1. Equip polypore and disable autocast

2. Attack and kill sapping

3. Attack enduring and get as far away from the glacor as possible without it moving

4. Kill enduring (the further it is from the glacor, the weaker it is)

5. Kill unstable

 

(w/ titan)

1. Attack enduring (w/ fire surge)

2. Right-click summon icon, tell titan to attack sapping

3. Left-click summon icon, tell titan to spec

4. Equip poly, disable autocast, attack enduring while running away

5. Keep telling titan to spec for every attack

6. Kill sapping if you kill the enduring before titan kills sapping

7. Kill unstable after other glacytes are dead

 

I think its actually more efficient to have "attack" as the left-click command, but i right click attack anyways.

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Contrary to popular belief, Void Mage is actually pretty good. Definitely get a Surgebox. If you use a Unicorn, you shouldn't need to use a safe spot. Not praying melee on the Glacytes ends up bringing you down about 200 lp at most, unless you get hit by Unstable's special. I use a Steel Titan without luring right now, and surviving off Soul Split is pretty easy. But you're right, a Steel Titan adds a lot of apm, but brings much faster kills. If you're using PPS or SoA for Glacytes, go for max mage gear (Seer's (i), Ragefires, Arcane Stream). Ardy Cloak 3/4 is a pretty good cape because it gives mage and prayer bonus, and doesn't disappear when you die. As mentioned before, the farther away Enduring is from the main Glacor, the more damage you will hit on it.

 

If you have any more questions, feel free to ask :)

 

Merry Christmas

2461/2496 Total, 35 levels to Completionist

Sunstriker: Path to Completionist Cape

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Contrary to popular belief, Void Mage is actually pretty good.

 

It's not an issue of 'popular belief', but from my understanding, the actual values of damage + needless extra switch. The calculations were done here. Void is good enough to still get a decent amount of kph and if you're completely broke, but the TC is asking what equipment is best to use. Holding that AHappySeeker's calculations were correct, ahrims/neit/fire cape/ddef/barrows gloves/etc is better. Personally I'd consider it easier because there's less stuff to have to worry about switching.

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I don't believe Void Mage should be used only if "you're completely broke." Also, if you're using a PPS/SoA for Glacytes, the extra switch argument is moot. I don't know why Seeker was so opposed to Void Mage. It's been noted before that nobody is sure exactly how Void Mage works even on Xp-Waste, so I doubt Seeker's calculations are accurate. I get 55 Kills/Hour in Void Mage, and that's with looting. The only way I would upgrade from Void Mage is with full Virtus. Also with Ahrim's, you have to worry about degrades, having a spare set if you die, etc.

2461/2496 Total, 35 levels to Completionist

Sunstriker: Path to Completionist Cape

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I tried going for decent mage bonus, some prayer and using polypore staff for the glacytes whilst luring the enduring one away, and that working really well.

 

It's only one switch and it enables me to be far away and not having to attack the enduring one instantly, making it less of a straint. Does anyone have any statistics on kills p/h with polypore compared to rapier? Thank you. =)

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Void mage multiplies effective attack by 1.1 iirc. Its not a mod to max att roll like slayer helms and salves and specs which is why they stack.

It's 1.3 iirc, since no damage boost.

Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

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You should get csb and use it at glacors, but I don't know what you'd otherwise do with your arcane so I can't comment on selling. It's still great at tds.

Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

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Void mage multiplies effective attack by 1.1 iirc. Its not a mod to max att roll like slayer helms and salves and specs which is why they stack.

It's 1.3 iirc, since no damage boost.

You're right. Mage is 1.3, and the other 2 are 1.1, according to Paleas.

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