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Beacon Network - Inferno Adze


Vezon Dash

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Be wary that the Wildy graphics update changed the fence around, so the gate by the Ice Plateau has now disappeared, making the two northernmost beacons significantly slower to light. I think the best way now is to get the northern one with the Lunar teleport (which lands you on the north side of the fence), run into the Ghorrock fortress to get away from the Wildy's teleport restriction, use Spellbook Swap, and then use the Ancient teleport (which lands you on the south side of the fence) to get the southern one.

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Well, there is a great guide on RSwiki that I used. And really only teleports really worth it are the games necklace and goblin village ones, since you can run to all other ones. Specially with the boost from Oo'glog. I did it on my first try without any keepers with magic logs.

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So I've noticed this thread's regulars all follow similar trends.

 

RPG is constantly dealing with psycho exes.

Muggi reminds us of the joys of polygamy.

Saq is totally oblivious to how much chicks dig him.

I strike out every other week.

Kalphite wages a war against the friend zone.

Randox pretty much stays rational.

Etc, etc

 

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