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Dire_Wolf

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You mean it some how hinders you that the north on the compass actually always points to the north of the map?

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You mean it some how hinders you that the north on the compass actually always points to the north of the map?

No, i meant the compass changing according to camera angle makes it hard to read the map.

 

If the compass was static it would be much better.

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I'm confused. What's the point in a compass which doesn't point in more or less the same direction regardless of which direction you face?

 

Are you suggesting that it point relative to your character's facing rather than the camera view?

no

When i look at Dungeoneering map it's shows map with North being UP, West being left, South being down and East being right.

But when i take off the Dungeoneering map, the Runescape compass is all messed up. North isn't UP, West isn't left and so on.

 

 

So it's hindering me from keying better.

It would have been nice if the compass could be static.

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Oh, I think I see. I've thought a few times that having the map rotate to keep aligned with the compass and camera would be nice.

 

You can click the compass to make North point upward, but I tend to get a little disorientated doing so.

That's the right word: disorientated.

 

When i view Dungeoneering map everything is all set right. North being UP, and south being down etc

 

Then i close Dung map and notice my compass is pointing east because of camera angle.

And that makes me fall off.

 

It would be very nice if you could make compass static.

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Oh, I think I see. I've thought a few times that having the map rotate to keep aligned with the compass and camera would be nice.

 

You can click the compass to make North point upward, but I tend to get a little disorientated doing so.

That's the right word: disorientated.

 

When i view Dungeoneering map everything is all set right. North being UP, and south being down etc

 

Then i close Dung map and notice my compass is pointing east because of camera angle.

And that makes me fall off.

 

It would be very nice if you could make compass static.

 

a better solution would be to automatically rotate the compass when you open the map.

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So it's hindering me from keying better.

 

If that is disorienting for you, you probably have difficulties calling directions/etc too. Not the fault of a compass, just your inexperience. (Not a bad thing.)

 

Definitely not something they need to change though. Static compass? It IS static. The compass points don't change. Your camera does. So if you mean static camera angles...well that's just asinine.

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If that is disorienting for you, you probably have difficulties calling directions/etc too. Not the fault of a compass, just your inexperience. (Not a bad thing.)

 

Definitely not something they need to change though. Static compass? It IS static. The compass points don't change. Your camera does. So if you mean static camera angles...well that's just asinine.

I just mean that it would be nice if Compass didn't change when you changed camera angle.

 

That you could toggle it on and off. I'd toggle it off during Dungeoneering.

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I don;t see how static compass would help.

Outside dg it'd mean the compass didn't match the map

Inside dg (and outside) it just means the compass gives you no information about which way you are facing.

 

You view dg map, then quit out.

N is pointed left, so you know your camera is facing east.

 

If it was static, how would you know which way your camera is facing?

You would literally have no way to know which way is which within the dungeon.

The compass may point north, but what if my camera angle is looking west? I would have no way to know this and no way, therefore, to marry up the rooms I see with the map.

 

Unless the camera itself is fixed to only face northwards the compass spinning is neccessary if you want to have any chance of knowing which way is which.

Besides you can easily spin it bk to north is up if you need to to get your bearings, just do it or even click the compass for the automatic reset.

 

The only possible solution would be that the minimap itself does not rotate and the compass remains trained on that, thought this is still awkward since your view angle doesn't match the map so you'll be unsure which direction you are going to move when u press on the map or on the game screen.

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Operation Gold Sparkles :: Chompy Kills ::  Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA Rewards

Dragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue

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Well i speak for myself, as i have that problem with the compass.

If you don't have that problem like me - then there is really nothing for you to discuss.

 

And i think if Jagex could make it so you could toggle compass and off (compass pointing north and not changing according to camera angle) - it would be nice.

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