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Cost to chin 90-99 range


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Simply

Whats the gp/xp(just on the chins) and xp/hr for red chincompas 90-99 range with ovls + rigour

I'll be chinning ape atoll skeletons.

 

I don't really need to have pots factored in, just chins and maybe cannonballs if thats worth it.

 

My set up

 

Void elite

archers i

deflector

black d-hide body

amulet of ranging

snakeskin boots

avas alerter

 

Also how much gp/xp extra would it be if I added a cannon?

 

Just want 99 range asap for hex + saggi arrows

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Capes in order: Firemaking - Cooking - Construction - 99 Dungeoneering
- 120 Dungeoneering - Quest - Strength - Prayer - Herblore - Constitution
- Attack - Defence - Ranged - Runecrafting - Magic - Fletching - Mining

- Farming - Smithing - Slayer - Woodcutting - Summoning - Thieving - Hunter

- Fishing - Agility - Crafting - Divination - Max - Completionist

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It's around 250 range exp/ chin, so 4k chins for 1m exp, and about 7m exp? So 30k chins roughly, Geser Titan adds to exp rates, as it gives range exp afaik.

Cannon will be faster, but will cost a fair amount more.

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Offical Harpy Therapist of the Mad

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Barrows drops: Dharok's helm x2, Guthan's helm, Ahrim's top, Hood and skirt, Torag's hammers, Karils skirt, Karil's top, Torag's helm, Verac's skirt, Verac's Flail, Dharok's Platebody.

Dag kings drops: Lost count! :wall:

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Thx for the reply. Did a 1 hr test and managed 690k xp/hr(530k ranged).

 

This is what I used

 

1476 chinchompas (short fuse)

2523 cannonballs (ran out at about 57mins)

 

690k overall

530k range

160k hp

 

Set up

 

Helm - Void ranger helm

Body - Black d'hide top

Legs - elite void legs

Amulet - Demon Horn (don't have the cash atm for fury)

Ring - Ring of life

Cape - Soul wars cape

Shield - Deflector

gloves - void gloves

boots - snakeskin boots

 

Used rigour <-- Helps a lot

Used ovls

Summoned geyser titan familiar

 

world with 1k+ ppl

 

Edit trial 2

704k overall xp/hr (1-2k extra from titans melee att)

535k ranged xp/hr

167k hp xp/hr

1515 chins used

2.8k cannonballs used

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Capes in order: Firemaking - Cooking - Construction - 99 Dungeoneering
- 120 Dungeoneering - Quest - Strength - Prayer - Herblore - Constitution
- Attack - Defence - Ranged - Runecrafting - Magic - Fletching - Mining

- Farming - Smithing - Slayer - Woodcutting - Summoning - Thieving - Hunter

- Fishing - Agility - Crafting - Divination - Max - Completionist

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Borrow an armadyl Plate, and use a fury/ ranging ammy, those wll add a small amount to your exp rates, and it adds up!

yqe0mrU.jpg

^^My blog of EoC PvM, lols and Therapy.^^

My livestream- Currently: Offline :(

Offical Harpy Therapist of the Mad

[hide=Lewtations]

Barrows drops: Dharok's helm x2, Guthan's helm, Ahrim's top, Hood and skirt, Torag's hammers, Karils skirt, Karil's top, Torag's helm, Verac's skirt, Verac's Flail, Dharok's Platebody.

Dag kings drops: Lost count! :wall:

4k+ Glacors, 7 Ragefires, 4 Steadfasts, 4 Glaivens, 400+ shards![/hide]

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thx for the tip totally forgot about item lending. Looks like glaviens would help the most or fury.

Pinata.png
Capes in order: Firemaking - Cooking - Construction - 99 Dungeoneering
- 120 Dungeoneering - Quest - Strength - Prayer - Herblore - Constitution
- Attack - Defence - Ranged - Runecrafting - Magic - Fletching - Mining

- Farming - Smithing - Slayer - Woodcutting - Summoning - Thieving - Hunter

- Fishing - Agility - Crafting - Divination - Max - Completionist

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Should use SW cape over alerter for longer trips, pretty sure that's better. Ranging amulet equals fury roughly, glaivens are important.

Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

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Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

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jggmy8.jpg

Ye I decided to use soul wars cape. Might change later because for now only maintaining 1hr trips (3 ovl + 3 renewals)

Here's my cannon set up, only 2 spots manage to get hit but Idk how I could possibly fix it so cannon hits more spots.

Glaviens, arma, fury can't afford atm except as item lend

 

I can afford ranger ammy and/or archers ring, but already died with 3.5m in chins so decided to use rol

 

I decided to try an hour on medium fuse and that made a world of difference

 

Trial 3 (medium fuse @ 93 ranged)

740k xp/hr, however I used about 450-500chins more for 40-50k extra xp

564k ranged xp/hr

174k hp xp/hr

 

 

Edit: only counting cannonballs and chinchompas its about 4-6 gp/xp. Not bad at all!

1600 chins (short fuse, 913ea) = 1460k

3000 cannonballs (281ea) = 843k

about 530k range xp for 2303k

2303/530 = 4.3 gp/xp.

Pinata.png
Capes in order: Firemaking - Cooking - Construction - 99 Dungeoneering
- 120 Dungeoneering - Quest - Strength - Prayer - Herblore - Constitution
- Attack - Defence - Ranged - Runecrafting - Magic - Fletching - Mining

- Farming - Smithing - Slayer - Woodcutting - Summoning - Thieving - Hunter

- Fishing - Agility - Crafting - Divination - Max - Completionist

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