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Mage Staking


JJG

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Hi All,

 

Haven't played RS in quite a few months, approximately since when SoA came out..

 

I used to mage box with Blood Barrage a lot before I left and I plan to continue this now that i'm playing again.

 

However I was just wondering if Blood Barrage or SoA is the best spell to mage box with now-a-days..?

 

Thanks.

 

p.s. What happened to Shyla's friends chat? I came back and no-one was in it? Has everyone moved somewhere else?

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"Serpent Eye" FC is the 'new' HYT to answer the second question. Sorry, cannot help in regards to mage boxing :<

 

[bleep] OFF HOW ARE U SO [bleep]ING LUCKY U PIECE OF [bleep]ING SHIT [bleep] [bleep] [wagon] MUNCHER

 

 

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"Serpent Eye" FC is the 'new' HYT to answer the second question. Sorry, cannot help in regards to mage boxing :<

 

 

Thanks, rejoined the chat :)

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Soa is better than blood barrage


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Armadyl Drops : 4 Hilts; 3 Chestplates; 2 Chainskirts; 1 Helmet; 1 Buckler; 2 Shard 1; 2 Shard 2; 1 Shard 3

Nex : 1 Zaryte Bow

Kalphite King : 1 Drygore Rapier ; 1 Drygore Longsword : 1 Drygore Offhand Rapier : 1 Drygore Offhand Longsword

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At 99 mage:

Blood barrage = 290 + 72.5 healing max

SoA = 110-270, 380 equivalent max

362.5 is less than 380.

Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

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At 99 mage:

Blood barrage = 290 + 72.5 healing max

SoA = 110-270, 380 equivalent max

362.5 is less than 380.

Wouldn't Flames of Zamorak completely destroy SoA users?

 

1 hit and SoA turns into 85-245.

2 and it's 60-225. (FoZ has higher DPS at this point)

3 and it's 35-195.

4 and it's 10-170. FoZ has much higher DPS at this point, with staves.

Then you can conveniently use SoA on them as it's in the same spellbook.

 

Oh wait. You need the staff. Huh. I guess you could sweet talk them into bringing their Arma Battlestaff vs your "Poly/Chaotic staff barrage" and do it, making them think you're easy money.

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Well, Flames only hits 200 max of course, and the staff is fairly lousy (+6 mage attack/defence, no magic damage boost). So in a staff vs. staff duel, assuming you start on the same tick & magic level drain takes effect one tick later, you'd get:

SoA hit, 218.5 average damage & FoZ hit, 100 average damage and -5 magic levels
. (empty tick)
.
.
SoA hit, 189,75 average damage
FoZ hit, 100 average damage and -5 magic levels
.
.
SoA hit, 161 average damage
.
FoZ hit, 100 average damage and -5 magic levels
.
SoA hit, 132,25 average damage
.
.
FoZ hit, 100 average damage and -5 magic levels
SoA hit, 103,5 average damage
.
.
.
SoA hit, 103.5 average damage & FoZ hit, 100 average damage and -5 magic levels
.
.
.
SoA hit, 92 average damage
FoZ hit, 100 average damage and -5 magic levels
.
.
SoA hit, 92 average damage
.
FoZ hit, 100 average damage and -5 magic levels
.
SoA hit, 92 average damage
.
.
FoZ hit, 100 average damage and -5 magic levels
SoA hit, 92 average damage
.
.
.
SoA hit, 92 average damage & FoZ hit, 100 average damage and -5 magic levels
.
.
.
SoA hit, 92 average damage
FoZ hit, 100 average damage and -5 magic levels

By the time FoZ can do enough damage to kill a player (5 casts), SoA has done 908,5 damage on average.

By the time FoZ has done 1000 damage on average, SoA has done 1460,5 damage on average.

Of course accuracy of FoZ is much higher. But the raw dps of Flames is never higher than that of SoA due to the higher cast speed.

 

I really cba working out the advantages of one cast of Flames instead of one cast of SoA but either of them alone, SoA seems to be much more powerful. With capes on, Flames probably wins though, because of charge.

Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

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I don't think you need the godcape on to cast charge... So it hits 300.

You don't need it on to cast Charge, but the bonus damage won't take effect unless you wear the cape.

Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

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I don't think you need the godcape on to cast charge... So it hits 300.

You don't need it on to cast Charge, but the bonus damage won't take effect unless you wear the cape.

Huh... I guess the one time i ever used it, i happened to be using the cape for the magic bonus anyway. :D

 

Ahh well. If you can persuade someone to use both staff and cape in a high risk duel, I'm pretty sure they're gullible to fall for far less elaborate, less risky and easier scams :P

 

I guess it still applies for full armour mage duels w/o pots, but i personally never see anyone doing those anyway.

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