muggiwhplar Posted October 29, 2012 Share Posted October 29, 2012 I play very infrequently, and work on my skilling goals very slowly. I'm about to finish my final skilling goal (86 farming for my last set of elite tasks), and after I'm done with that, I'm wondering: Are there any stat goals I should have next that can significantly benefit me monetarily? In other words, I've already got turmoil, access to overloads, 99 summoning, etc. Looking at my stats, is there anything right now that's "missing?" I'd like to get my construction up, for example, however I don't really see the point since it won't benefit me in any way. Are there any high-level benefits that I'm missing out on right now? If not, I suppose I'll go back into full-retirement until I have a need to skill again :P Link to comment Share on other sites More sharing options...
Vezon Dash Posted October 29, 2012 Share Posted October 29, 2012 You could continue to raise your Dungeoneering level for any chaotics that you don't have (and need/will use). You could get 99 Firemaking for the 10% LP boost for 60 minutes, but that is sort of... negligible? I guess? Other than that, I don't see much else that can benefit you. Link to comment Share on other sites More sharing options...
Fallstar Posted October 29, 2012 Share Posted October 29, 2012 Getting 99 prayer and slayer would improve your money making. (Higher prayer = more prayer points restored per dose, Slayer for ganos and future slayer dungeons.) Also, getting a completionist's cape if you make money through PVM/Slayer/Combat of any form. Asmodean <3 Link to comment Share on other sites More sharing options...
muggiwhplar Posted October 29, 2012 Author Share Posted October 29, 2012 Yeah, I sort of lost interest in DG after seeing how badly the rewards got "nerfed" in EoC. But I think I'll probably be using my bonus XP on slayer and prayer for now. I suspect that slayer would be the best "investment" for future updates, anyways. I didn't know the FM boost was dependent upon level; I thought it was just based on log type. Good to know. Link to comment Share on other sites More sharing options...
Vezon Dash Posted October 29, 2012 Share Posted October 29, 2012 Time is dependent on logs, total boost is dependent on level iirc. Link to comment Share on other sites More sharing options...
muggiwhplar Posted October 29, 2012 Author Share Posted October 29, 2012 Ah, ok. Well according to the wiki, it looks like you get the max LP boost once you hit 90 firemaking, so I guess I won't worry about that. Link to comment Share on other sites More sharing options...
Vezon Dash Posted October 29, 2012 Share Posted October 29, 2012 Ah, ok. Well according to the wiki, it looks like you get the max LP boost once you hit 90 firemaking, so I guess I won't worry about that. Oh. I was 99 when the update came out, so I never actually bothered to look. =3 Link to comment Share on other sites More sharing options...
brunokiller Posted October 29, 2012 Share Posted October 29, 2012 Depends on how far you are willing to go, completionist cape? :P My blog Link to comment Share on other sites More sharing options...
Quyneax Posted October 31, 2012 Share Posted October 31, 2012 Combat-wise, the biggest improvements can be made in equipment, getting imbued rings, virtus/pernix/torva etc.. Other than that, 90+ stats? Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions 99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011) 99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012) 99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012) 99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013) 99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013) Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace 30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted Link to comment Share on other sites More sharing options...
Saradomin_Mage Posted November 1, 2012 Share Posted November 1, 2012 In terms of future skill investment, you may want to raise your artisan skill levels in preparation for Player Owned Ports 1 In real life MMO you don't get 99 smithing by making endless bronze daggers. Link to comment Share on other sites More sharing options...
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