January 15, 201313 yr I know that abilites are best for most tasks, so can anyone tell me those few tasks that momentum is better to use?
January 15, 201313 yr I haven't tried all monsters, but I like it with gargoyles with a wand. Iron drags too, and probably other low-lvl ones like greaters. "I've read this before.." ~ You mah stuffs
January 15, 201313 yr I haven't tried all monsters, but I like it with gargoyles with a wand. Iron drags too, and probably other low-lvl ones like greaters. Greater demons actually have a decent amount of hp, and go much faster if you use abilities. I usually only momentum tasks that have so little health that one ability takes down >60% of their hp, and only because I don't like to wait until I have more than one basic off cooldown before attacking the next monster. As the size of an explosion increases, the number of social situations it is incapabale of solving approaches zero. Ensure you are not a social situation.
January 15, 201313 yr If a monster is very weak, AoE attacks should be used to kill multiple at once. The only time you should use Momentum is that time when monsters die faster than you can tag them, because of your cannon plus abilities. But even then, abilities like Chain and Ricochet can help with tagging, so the monsters should be spread out as well (in which case they probably aren't worth doing anyway). Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions 99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011) 99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012) 99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012) 99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013) 99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013) Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace 30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted
January 16, 201313 yr Personally, the only times I've used momentum were for a dag task. Swapped to ancients and went to waterbirth Isle. Good almost 200 or so of them dead in probably 10 minutes.
January 16, 201313 yr So far I use momentum on dags and gargoyles. Anything that I can consistently two shot by auto attack then abilities is far faster with abilities. On the topic of greater demons. They made their way onto my perm block list. However now that I know how easy it is to solo kril I might change that. Quest Cape Achieved on November 14, 2007Items AcquiredCrystal Pick and HatchetBerzerker Ring x 33/28 Barrows Items
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