kamikaze914 Posted February 15, 2006 Share Posted February 15, 2006 erm.....u have 2-2 dose potions and you use them on eachoveer to make a full dose of 1 of the two so attack pot (2)+strength pot (2)= either attack pot (4) or strength pot (4) Link to comment Share on other sites More sharing options...
Severation Posted February 15, 2006 Share Posted February 15, 2006 I dont think its possible to mix 2 different potions Link to comment Share on other sites More sharing options...
Zou_Lou Posted February 15, 2006 Share Posted February 15, 2006 What would be fun to me would be to be able to mix up two or or more different kinds of pots to end up with some various new (random like?) results. Exemples: [*:1ewbv7t9]1 dose of fishing pot and 3 doses of strength pot = 1 fishing explosive! [*:1ewbv7t9]2 doses of pray pot + 1 dose of super antipoison + 1 dose of super stat restore = plus one prayer point and cure poison (but no immunity). [*:1ewbv7t9]3 doses of super restore + 1 dose of super energy = 25% energy restore plus one point of Agility. Think of all the possibilities! :D Retired from RuinedScape 12/15/07. Now playing a Tauren Shaman on World of Warcraft.Server: Ravencrest.Username: Zulu. Link to comment Share on other sites More sharing options...
chicodallasman Posted February 16, 2006 Share Posted February 16, 2006 ok... weapon poison+antipoison=water... :? oh and... zamorak brew+saradomin...whatever=guthix balancer :) had to say that Link to comment Share on other sites More sharing options...
knight10071 Posted February 17, 2006 Share Posted February 17, 2006 i like it but more in the this way: 1 super attack (3)+ 1 super strenght (3)+ 1 super defense (3) = 1 SUPER STAT (3) you just put the effects together to safe invertory space Link to comment Share on other sites More sharing options...
willyhenriksen Posted February 17, 2006 Share Posted February 17, 2006 But you got the risk of it exploding 8) new skill! chemistry! R.I.P. Shiva and Steve Link to comment Share on other sites More sharing options...
Evilkn1ght14 Posted February 17, 2006 Share Posted February 17, 2006 But you got the risk of it exploding 8) new skill! chemistry! and chesmitry will follow immediatly after Carpernty o wait there is never going to be carperenty so what happens to Chemistry? :? Link to comment Share on other sites More sharing options...
hazardmaster Posted February 17, 2006 Share Posted February 17, 2006 Think of all the possibilities! :D Too many possibilities. Link to comment Share on other sites More sharing options...
yurpsie Posted February 18, 2006 Share Posted February 18, 2006 ok... weapon poison+antipoison=water... :? oh and... zamorak brew+saradomin...whatever=guthix balancer :) had to say that Weopon poison+antipoison will create SALT and WATER. Neutralisation(chem =]) Too bad can't use the titration method Link to comment Share on other sites More sharing options...
chicodallasman Posted February 18, 2006 Share Posted February 18, 2006 ok... weapon poison+antipoison=water... :? oh and... zamorak brew+saradomin...whatever=guthix balancer :) had to say that Weopon poison+antipoison will create SALT and WATER. Neutralisation(chem =]) Too bad can't use the titration method ok lol ur right was never one for chemestry Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now