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Dung binds/dps


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5 replies to this topic

#1
bjanko
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bjanko

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Hey guys =]

 

After reading this thread on xp-waste, I've changed my loadout to Saggy Short/Saggy Body/Bn/Primal 2h, with Desp primary, Sniper secondary, and Berserker on quick switch. However, i've been doing a few dungs lately and i've been told that it's not a great loadout by a longshot, and that I should main 2h with berserker and gatherers, with a sniper quickswitch.

 

I find that I only need to switch rings for certain bosses and high level meleers when solo/duo pathing. If it's one way or there's a few people doing a gd then they usually take the range-resistant things and the room gets cleared very quickly anyway.

 

As Desp is the only ring that increases your damage in dung (Apart from the mage rings, and I hear mage damage is capped in dung) and a quickswitch puts me at both berserker and sniper so I can hybrid when I need to, why is this the case?

 

I'd like to know if there is a better loadout I can be using. I'm not really worried about deaths (Unless trying to survive to run a path or something), if that makes a difference.

 

Also, I heard that a Hex is only 5/6 of the dps of a saggy short (and is also a shieldbow). Would that be a good choice for say, hardmode or dungs that you could end up doing a lot of pathing on? And if it's 5/6 of the dps, why is the damage stat on the hex only ~200 and ~800 on the saggy short? Even accounting for the weapon speed that's still a big difference. (I found and bound a hex the other day, so I don't need to hunt for one.)

 

Thanks for your help everyone =]

 

 

 

 

 



#2
Sy_Accursed
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People who say 2h is better primary to bow are stuck in the old ways and stupid. Ranged is the best class in dg.

 

As for the rings its kinda opinion. Sniper + Desperado is the best dps setup, but having just sniper for gatherer secondary can help with surviving as it lowers skill fail dmg quite a bit.

 

In pure metagame terms the first wins hands down, but really its up to you if you wanna go for that all out dps or add a bit extra survivability to avoid deaths.

 

The only thing I'd say is in terms of your load out with only 4 slots afaik hood is preferential to bn, especially because bn loses some functionality if you are not meleeing/in melee range of many things.


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#3
Tui
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use gatherer over your perm ring for survivability
desp main, bers switch (rare cases)
2h as primary is fine, it's extremely similar DPS to ranged primary
if you have trouble surviving with gath and good binds the problem is you not your binds. some dngs have no viable altars. pray conserve. pick up salves during cmb. using hex means your dps is lower = monsters survive longer and do more damage. sag short is better for survival in general.

"And if it's 5/6 of the dps, why is the damage stat on the hex only ~200 and ~800 on the saggy short? Even accounting for the weapon speed that's still a big difference."
account for arrow dmg

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#4
bjanko
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Heya guys! Sorry it took me so long to get back to this thread.

 

People who say 2h is better primary to bow are stuck in the old ways and stupid. Ranged is the best class in dg.

 

As for the rings its kinda opinion. Sniper + Desperado is the best dps setup, but having just sniper for gatherer secondary can help with surviving as it lowers skill fail dmg quite a bit.

 

In pure metagame terms the first wins hands down, but really its up to you if you wanna go for that all out dps or add a bit extra survivability to avoid deaths.

 

The only thing I'd say is in terms of your load out with only 4 slots afaik hood is preferential to bn, especially because bn loses some functionality if you are not meleeing/in melee range of many things.

 

I actually don't have a hood at the moment. I last dunged before EoC and I had bn/plate/2h at that time. I've been unable to find a hood amongst a hex and about 4 blood necks. I'd play around with using it over bn once I got one to see what I preferred or what worked better.

 

 

use gatherer over your perm ring for survivability
desp main, bers switch (rare cases)
2h as primary is fine, it's extremely similar DPS to ranged primary
if you have trouble surviving with gath and good binds the problem is you not your binds. some dngs have no viable altars. pray conserve. pick up salves during cmb. using hex means your dps is lower = monsters survive longer and do more damage. sag short is better for survival in general.

"And if it's 5/6 of the dps, why is the damage stat on the hex only ~200 and ~800 on the saggy short? Even accounting for the weapon speed that's still a big difference."
account for arrow dmg

 

 

Thanks for that Tui! It's awesome to have a response from someone such as yourself. I totally forgot about the arrow damage - thank you for that.

 

My only real worry is survival to the point of not dying in the middle of a path or something like that - I might be a little more conservative with my prayer and actually loot some food to that end then.

 

So the loadout I have is fine? (or pretty much analogous to a 2h dpsing properly?)



#5
Quyneax
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If you have a dps potion bound (strong ranged, strong melee, strong mage potion), then the difference between attack styles becomes more pronounced, so in that case you'd want to stick with your primary style much more often, until the potion boost dies out (not when overloaded, of course).

If you're going to use main 2h, you may want to get a primal plate (melee armour has a lower attack penalty on ranged than the other way around).
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#6
bjanko
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Thanks for your reply Q!

 

I didn't even consider a combat potion bind to be honest. I'd like to try it out - even for one life it could be a better idea then a boost pot which may or may not get used during the floor..and that other people tend to have bound.

 

I think i'll stick to maining range with a 2h switch. If they're about the same dps then i'd like to be able to pick off the range weak/neutral enemies since a lot of people use melee or even mage still - I don't notice many rangers.

 

Thanks all =]






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