Hey guys =]
After reading this thread on xp-waste, I've changed my loadout to Saggy Short/Saggy Body/Bn/Primal 2h, with Desp primary, Sniper secondary, and Berserker on quick switch. However, i've been doing a few dungs lately and i've been told that it's not a great loadout by a longshot, and that I should main 2h with berserker and gatherers, with a sniper quickswitch.
I find that I only need to switch rings for certain bosses and high level meleers when solo/duo pathing. If it's one way or there's a few people doing a gd then they usually take the range-resistant things and the room gets cleared very quickly anyway.
As Desp is the only ring that increases your damage in dung (Apart from the mage rings, and I hear mage damage is capped in dung) and a quickswitch puts me at both berserker and sniper so I can hybrid when I need to, why is this the case?
I'd like to know if there is a better loadout I can be using. I'm not really worried about deaths (Unless trying to survive to run a path or something), if that makes a difference.
Also, I heard that a Hex is only 5/6 of the dps of a saggy short (and is also a shieldbow). Would that be a good choice for say, hardmode or dungs that you could end up doing a lot of pathing on? And if it's 5/6 of the dps, why is the damage stat on the hex only ~200 and ~800 on the saggy short? Even accounting for the weapon speed that's still a big difference. (I found and bound a hex the other day, so I don't need to hunt for one.)
Thanks for your help everyone =]