June 9, 201412 yr Yet another item that isn't as useful as it used to be. Blood runes aren't worth it anymore as they aren't required for combat spells anymore. I can no longer melee magical creatures as the dragonhide no longer defends me from their magical moves. Also, when I cross the shantay gate, none of my shantay passes are taken away from me. So should I get rid of them?
June 9, 201412 yr Or did I miss something? As for the Shantay gate, I'm not sure. Not been down there in ages - since there's teleports to almost everywhere now. :P.
June 9, 201412 yr They are talking about runes being used for all casting of spells now, so I would hang on to any missiles runes (mind, chaos, death, blood) that you may have until we know more about what will happen to make runes more valuable. ---------------------------- ';..;' ----------------------------
June 9, 201412 yr They are talking about runes being used for all casting of spells now, so I would hang on to any missiles runes (mind, chaos, death, blood) that you may have until we know more about what will happen to make runes more valuable. They are talking about making spells consume ammo when using abilities, not about altering the rune costs of the spells themselves. But anyway as pointed out above blood runes ARE useful as ancient mage still uses them.Shanty passes are however worthless, as you can pass for free now. Also dragonhides still give the best protection from magic attacks, as ranged is strong to magic, but weak to melee - however you cannot melee in it as mismatching body/legs/shield class with your weapon class nerfs accuracy heavily. Operation Gold Sparkles :: Chompy Kills :: Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue
June 9, 201412 yr They are talking about runes being used for all casting of spells now, so I would hang on to any missiles runes (mind, chaos, death, blood) that you may have until we know more about what will happen to make runes more valuable. They are talking about making spells consume ammo when using abilities, not about altering the rune costs of the spells themselves. But anyway as pointed out above blood runes ARE useful as ancient mage still uses them.Shanty passes are however worthless, as you can pass for free now. Also dragonhides still give the best protection from magic attacks, as ranged is strong to magic, but weak to melee - however you cannot melee in it as mismatching body/legs/shield class with your weapon class nerfs accuracy heavily. Sorry when I said all casting. I meant when using abilities. Thanks for the clarification I guess I wasn't very clear in my explanation. ---------------------------- ';..;' ----------------------------
June 9, 201412 yr It didn't help that you included 2 rune types that are not used in combat magic anymore (mind and chaos). Operation Gold Sparkles :: Chompy Kills :: Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue
June 9, 201412 yr If I recall, it deducts 200 coins from your coin pouch for the ease of going through the pass quickly.
June 9, 201412 yr If I recall, it deducts 200 coins from your coin pouch for the ease of going through the pass quickly.Nope. It costs nothing to pass Shantay Pass now. BlogTrimmed | Master Quester | Final BossBoss pets: Bombi | Shrimpy | Ellie | Tz-Rek Jad | Karil the Bobbled | Mega Ducklings120s: Dungeoneering | Invention
June 9, 201412 yr Author I was referring to the combat spells in the main spellbook, I don't use the ancient spell book, I haven't finished the quest required for it yet and even if I did I wouldn't use that spellbook. Anyway thanks for answering my question. I'll drop these passes now.
June 10, 201412 yr they are discontinued so it's kinda cool to have them best drops (reasonably accurate/up to date): 1x Elysian Sigil (LS), 1x Arcane Sigil (cs), 4x Armadyl Hilt (solo at 100m, 100m, 50m, and 5m), 2x Saradomin Hilt (solo at 25m), 5x Draconic Visage (34m,1.2m,1.2m) and various cs/ls/ffa Nex splits. Drygore Drops: 7 Longswords, 3 Maces, 3 Rapiers, 3 Off-hand Rapiers, 5 Off-hand Maces, 3 Off-hand LongswordsROTS Shields: 12 Seismics: 16Ascension Crossbows: 6 Spider Legs: 10Countless Armadyl armour pieces, Saradomin amulets, Dragon Hatchets, and Fremenik Rings.Range~Herblore~Construction~Constitution~Defence~Farming~Magic~Attack~Prayer~Strength~Summoning~Slayer~Mining~Dungeoneering~Firemaking~Agility~Magic Mastery~Summoning Mastery~Cooking~Smithing~Fletching~Thieving~Hunter~Woodcutting~Fishing~Runecrafting
June 11, 201412 yr Author Drop? Shantay buys them back. Why wasn't I told earlier that I could re-sell the passes there? I already dropped them, so it's too late now. they are discontinued so it's kinda cool to have themWell, the thing about it is I only collect useful items. I have a zamorak godsword, granite maul, abyssal whip and all sorts of dragon weapons. If an item just looks good but has nothing more to it than just that I usually sell or drop it, simple as that.
June 11, 201412 yr You kinda undermined your argument of 'useful' when you kept a granite maul, since its rather low level junk surpassed by the ZGS, whip and dragon weaponry. Operation Gold Sparkles :: Chompy Kills :: Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue
Create an account or sign in to comment