Arceus Posted November 9, 2015 Share Posted November 9, 2015 Raptor's Challenge | Ripper Demons Today, the most sinister of November's four slayer monsters are unleashed upon the world: ripper demons. These lethal melee-using monstrosities lurk in an abandoned mine east of Al Kharid, and can drop the deadly level-85 ripper claws. They're a hard target for high-level slayers, and can crop up in the ongoing Raptor's Challenge. Remember to take your daily assignments from Raptor – who's now outside Citharede Abbey - making the most of that double XP. Read on for further details, or play now! Where to find Ripper Demons Enter the abandoned mine outside the Al Kharid east gate Requirements You must be a RuneScape member 96 Slayer is required to harm the ripper demons100 Combat is required to be assigned ripper demons by a slayer master Other Information Very high combat stats and your best gear are strongly recommended Ripper demons come to you courtesy of Omnis's cracking RuneLabs pitch. Until now, ripper demons have been the stuff of nightmarish legend – referenced in the One Piercing Note quest, in historical accounts, in tales from the Eastern Lands, and in the Song from Before the War short story. Now they're a terrifying reality. Jump down the steps alongside the path to Citharede Abbey and make your way down into the mine entrance. The rippers lurk deep beneath the abbey – be sure you're prepared when you enter their lair. We don't want to give too much away, but watch your health – once a ripper demon has a taste of blood, it becomes all the deadlier. They're tricky devils, too, and you'll need to stay focused to avoid their attacks. You'll soon find that that they're dangerous right up to the point of death. Positioning is key. Survive, and you may pick up some ripper claws. These are level 85 weapons that – when wielded as a pair - deal more damage the further the target's health is below 50%. Note that these are tradeable until they are first used. Ripper demons can be assigned by Kuradal, Morvran and – during November – the Raptor. Note that once the month is up, the rippers will remain – they're a permanent addition to the game. Finally, while you're on a ripper demons assignment, watch out for the next part of the key to open Raptor's chest. Hold onto it, and look out for the remaining parts in the coming weeks! Enjoy! Get stuck in and slay some rippers this week, and keep impressing the Raptor. Let us know what you think over on the forums. The RuneScape Team Solomon's General Store | Clan Citadel Boosters Solomon's now stocking clan citadel boosters – handy consumables which double the user's XP and resource gain on Clan Citadel plots until the next build tick. They're a great way to help out your clan if you're short on time, as it's twice as quick to reach your cap. They're tradeable, too, so you can give them to your clanmates if you wish. Please note that boosters do not increase your XP/resource cap – only the rate at which the cap can be reached. Head to Solomon's Store to pick up clan citadel boosters today. These cheap and cheery consumables are a great way to use up any spare Loyalty Points or RuneCoins jangling around in your pocket. Why not give them a go? Short on RuneCoins? You can redeem Bonds in-game, click ‘Earn' in Solomon's Store, or purchase RuneCoins on the website. Live Streams this Week Each week we stream developer Q&As, in-game events and more. Watch our streams and find a full streaming schedule over on our Twitch channel.Check our YouTube channel, too, for recap videos of streams you may have missed, including last week's Invention Special! This week we'll be finding out more about November's high-level mobs, and seeing the loot from 1,000 Kalphite King kills! Developer Q&A: High Level Slayer Mobs, Part 2 | 17:00 UTC, Tuesday 10th November Mammoths and Camel Warriors are the focus of this week's stream as we take another look at high level slayer mobs. Are you ready for some more awesome Slayer beasts? Ask your questions on the forums, on Reddit, or on Twitter using the hashtag#RSDevQA. Loot from 1,000 Kalphite King Kills | 18:00 UTC, Tuesday 10th November Straight after our Developer Q&A, Mod JD and Mod Jon will be going on a rampage and killing and looting the Kalphite King 1,000 times for your viewing pleasure! What will the loot be? Watch and find out! In Other NewsGauntlet of Souls ends at 23:59 UTC on the 10th of November. Be sure to hand in any lost spirits from the surface, as they'll be cleared up when the event is over[spoiler=Patch Notes]Post-update fixes: Elite Living Wyverns and Elite Ripper Demons will no longer occasionally respawn after they die.Ripper Demons will now consistently be able to use their pounce attack.Graphical The Count Draynor outfit no longer has a gap around the waist.Several old models used on bushes south of the Falador Gem Store have been fixed.Several blocked tiles left over from the Falador event in the White Knight castle courtyard have been removed.Several graphical issues in the area south of Falador have been fixed.An old version of a farmer in Falador Park has been removed.Wall decorations that were clipping into the wall in Falador Castle have been removed.A small graphical issue with the Spirit Hunter helm has been remedied.Crocodile tails have been made longer.Achietties now wields her sword in the correct position.Several graphical issues with the ornate dragon platebody have been fixed.The Samba top no longer hangs behind the player.The smashed window in Drakan's castle will now be constructed with a little more integrity.An issue where the rotation cursor would persist after closing certain customisation interfaces has been resolved.Statues on the fountain in Varrock no longer appear twice stacked on top of each other.Blocking has been added to the walls of the south exit towers in Falador.Blocking has been added to a rock in the Kal'gerion demon resource dungeon.A graphical issue with an oak tree in Port Sarim has been fixed.A chat head animation missing from Angof when she was asked about herself has been added back in.The Beast in Keldagrim's Laughing Miner pub no longer has a different coloured chat head than the main model.Iconis has found his missing fingers.A graphical issue with the Feline and Shadow Cat outfits has been fixed.The Christmas ghost top is no longer missing polygons from the shoulder.Skills, D&Ds & Minigames Preferring, blocking or quick-chatting a wyvern Slayer assignment will now display correct feedback.The name of the partially degraded wyvern crossbow has been made consistent with the naming convention of similar weapons.Black demons have been added to the Raptor's list of slayer targets for players with 120+ Combat.The Raptor gem will now correctly state how many kills are left when used from the bank interface.The missing ivy spots on the Falador city walls have been replaced.The perfect juju fishing potion tool tip now displays the correct information in the Make-+ X interface.Players can now mine daeyalt ore with a full inventory containing a stack of daeyalt ore.Players will no longer win skill outfit head add-ons from Treasure Hunter before they own the relevant head piece.Dominion markers, dominion medallions & hoardstalker rings are no longer destroyed on death.Unlocking the great white shark no longer references the Hero interface.The XP given when crafting dragonbane arrows has been altered to match the Make X interface.The armour smithing interface inside Artisans' Workshop no longer references gloves.Opening the Dungeoneering party interface during a Guthixian Cache, Player-Owned Ports or other minigames will no longer remove the Minigame interface.Quests, Challenges and Achievements Players can now reliably enchant the gauntlets from the Family Crest quest.A typo in The Light Within has been fixed.A typo in Xinachto's dialogue during Call of the Ancestors has been fixed.Other Players who have taken part in the Halloween 2015 event can now use any of the emotes from previous Halloween events.Aquanites now have 7,000 life points (up from 3,400) and a maximum hit of 652 (up from 390).Elite aquanites now have 28,000 life points (up from 13,600), a maximum hit of 815 (up from 487), and a special attack maximum hit of 1,958 (up from 1,200).Applying damage-over-time effects to familiars will now correctly skull the attacker.It is no longer possible to stall the darkness damage in the path 3 Araxxor fight.An invalid emote op has been removed from the Pet of Seasons.A typo in the Ruby Aurora spell tooltip has been fixed.Players can no longer use a beast of burden to smuggle a cannon into Kuradal's dungeon, and cannons can no longer be placed down in the area.A typo related to Captain Cain has been fixed.A typo in K'ril's mechanics on the Beasts tab has been fixed.A spelling error in Rennard's chat in the Bandit Camp has been fixed.The poison timer icon will no longer remain visible when using a prayer book to cure the poison.The Spirit of Chantli and Airut Ambush songs now have the correct unlock hint.Dragging Mazcab critters out of the Bank interface no longer deletes them without warning.Ninja FixesPlayers can now toggle the cutscene when travelling by ship via the Gameplay Settings.Players who are eligible to wear the trimmed completionist cape can now activate a blazing-gold version of 'the Completionist' title. As such, the non-trimmed variant of 'the Completionist' title has been changed to silver-white.The message when a dreadnip dies is now red.The following keybinds have been added to the Bank interface:'N' to toggle noting items.'S' to toggle search.'3' to deposit inventory items.'4' to deposit worn items.'5' to deposit BoB items. "Fight for what you believe in, and believe in what you're fighting for." Can games be art? --- My blog here if you want to check out my Times articles and other writings! I always appreciate comments/feedback. Link to comment Share on other sites More sharing options...
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