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New pixel for you to rate:P

Featured Replies

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Its also for sale in the media market, any comments or seggestions for future sigs would be nice.. and rate outta 10 if you want.

and rate outta 10 if you want.

 

 

 

 

 

 

 

I do :wink: , 8/10

 

 

 

 

 

 

 

the horizon confuses me though, im guessin thats a hill on the left.

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Looking very nice! His right hand looks a little weird, and the complete straightness of his cape is kinda bothering me. It also looks as though the tip of the sword should be making more contact with the ground, since some of his weight is balanced on it. Maybe bury the tip in the dirt a little bit?

 

 

 

 

 

 

 

I like your shading on the ground, and the river of lava just looks awesome. You really did a good job on the sky too. Keep up the good work!

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  • Author

 

and rate outta 10 if you want.

 

 

 

 

 

 

 

I do :wink: , 8/10

 

 

 

 

 

 

 

the horizon confuses me though, im guessin thats a hill on the left.

 

 

 

 

 

 

 

Yup, it was alot more confusing before i fixed it:P

Uhm...first of all i wanna state i don't wanna look rude or particulary hard in the following lines, but simply give what i consider a good C/C. If i look so too much, feel free to slap me with a wooden pole, but remember that's something i didn't mean to do :wink: .

 

 

 

 

 

 

 

First of all, Terley, 8/10 ? I don't see how this could be 8 out of 10...

 

 

 

It's not a bad sig, but 8/10 means very good. And sorry, it isn't.

 

 

 

There's a lot of things that could and might be improved in this sig, even compared to the one he's currently using. Giving an 8/10 might look friendly and easy going, also suggesting the work is good and needs no major work...but the truth is there's a big big number of issues with this sig. I'm gonna sort the most important ones :

 

 

 

 

 

 

 

**MAIN GUY**

 

 

 

- body anatomy is totaly and seriously messed up.

 

 

 

- Armor has no metal look or shape. It looks like some cotton shirt and trousers...

 

 

 

- Hands are a mess (i do hate hands myself so i can figure all the pain it takes to make them look somehow human)

 

 

 

- Shading is basicaly absent. Everything looks like some flat-2d beveled stickers pasted over a flat bg. You realy need to add more colors in the shading.

 

 

 

 

 

 

 

**BACKGROUND**

 

 

 

- Ground shows 2 or 3 colors, with a serious lack of texturing and the above bevel effect problem...

 

 

 

- The sky shows 2 colors, and if you consider 1 goes for the clouds...

 

 

 

- The moons isn't round

 

 

 

- Those 3 trees perfectly lined up on the horizon are simply impossible. Horizon is supposed to be veeeeeeeery far in the distance, and things over there are tiny tiny tiny...

 

 

 

- Rune rocks are piramidal...plus that pickaxe shows some incredible magical proprieties since it floats at mid air ( the head isn't that into the rock, that is so tiny in its tip, to support the whole pick)

 

 

 

- The dragon Halberd is totaly wrong in its prespective. I suppose it's resting on the ground...Well i value the anvil at 15-20 meters from the viewer, so i have to suppose the weapon is 15 meters long ? And moreover its shape is so odd that it gets bigger and bigger to balance the distance view distortion, looking as it was on the same plain of the main character ? (this is a pretty huge mistake...)

 

 

 

- Overall the bg is plain and a bit boring

 

 

 

 

 

 

 

For the above i rate this 5.5/10

 

 

 

 

 

 

 

This cause, from my own point of view,the work is a couple steps behind the quality of the sig you'r using, where the character design was solid and pretty functional, if not pretty interesting and nice to look at.

 

 

 

 

 

 

 

I realy hope you take your time to consider every aspect i pointed out, compare it to your own ideas and stylistic choices and decide where you will work/improve in your next work. I personaly think you can improve a lot, having a good potential, so keep it up.

  • Author

I dont know what your talking about for most of your comments but thanks for them:P Im not going to try to defend any of the so called mistakes, ill just say that i did differ from my regular style on this one, so that might explain some of the atonemy problems since its cartoony...

I like it, but whats with the hally just leaning on nothing?

- Those 3 trees perfectly lined up on the horizon are simply impossible. Horizon is supposed to be veeeeeeeery far in the distance, and things over there are tiny tiny tiny...

 

 

 

 

 

 

 

 

 

 

maybe... just maybe, theres an hill, and the trees are just behind that hill... a really steep hill cause you cant see any horizon after it... but ok :P .

 

 

 

 

 

 

 

I give it an 6.5/10.

 

 

 

Its quite good but as Jeppoz stated that needs to be improved

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lol one of the biggest pvp updates of the year, and tip it is discussing granite
  • Author

Hmm.. I usily get 7-9 out of 10 on sigs, i guess this is the last one ill make in that style.

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