Skip to content
View in the app

A better way to browse. Learn more.

Tip.It Forum

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

rate my shading

Featured Replies

i havnt really shaded much at all, so can somebody plz rate how good this shading is? lol dont rate it on the shape of the med... i knows its messed up :lol:

 

 

 

myshading7up.png

Er... too 2D... and its just like a 6 min job...

 

Make it better.

 

 

 

~komodo

komododabst3cn.png

If someone cut out that shape from a red piece of paper, then its perfect.

komodo, im asking about the shading, not about the actually item...

 

The shading makes it 2D... :roll:

 

do a better shading to have a 3D look-like :roll:

 

*whistles*

 

 

 

~komodo

komododabst3cn.png

If you dont,

 

 

 

 

 

Lets say, Dont focus on the medhelm, but just look at the shading (without thinking its a medhelm) you can see alot of different colours,

 

I think its quite good

 

 

 

But its to bad you made a gray background, that way it looks more dull and uninteresting.

 

 

 

7/10 for shading.

 

 

 

 

 

 

 

and the remaining points for the medhelm itself :)

carsignatureis3.jpg

[http://woopidoo2.deviantart.com]

[Tip.it Moderator from Dec 10, 2006 to 03 Sep, 2008]

i would give it like a 3/10 doesnt look to good.

 

 

 

WOW now he knows exacly what to improve on... great C/C

 

 

 

... anyway you need to focus more on the sunlight, your diffusing looks fine as far as i can tell but start off by choosing 3 shades, a shadow tone, a mid tone, and a highlight tone... after doing this now u can work on the shading firstly pick of the light source, being a sun, light or whatever... but make sure its the same source of light throughout ur whole image... now shade your image according to the light source.. here is a quick diagram i made to help u understand:

 

 

 

diagramz17xk.png

 

 

 

now with that diagram, the top circle is how u need to shade according to your light source and the bottom one is how you've shaded it im not saying the shading you have done on your helemet is not possible to gain from a shadow but its very unlikely with a circular object.. so then basicly shade with ur 3 tones to make up your shading.. now depending on your style after doing this u may want to diffuse your shading to smooth up your shading a little...... although u havent struggled that much with diffusing your shading imo.

 

 

 

anyway, to build on what ive said check out punkage's pixel tutorial, it has some neat shading things... read the circle bit.. it will go into more depth than i did.

 

 

 

anyway GL with your shading and i hope that helped :)

Create an account or sign in to comment

Important Information

By using this site, you agree to our Terms of Use.

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.