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More Rooms For Our Homes With lvl's

Featured Replies

Increasing the number of rooms u can have based on ur con lvl.

 

 

 

Person with 90+ 50 rooms

 

Person with 80+ 40 rooms

 

Person with 70+ 35 rooms

 

Person with 60+ 30 rooms

 

Person with 50+ 25 rooms

 

Person with 40+ 20 rooms

 

Person with 30+ 15 rooms

 

Person with 20+ 10 rooms

 

Person with 1+ 5 rooms

 

 

 

I think its only fair and logical for this to be the model for con.

 

 

 

Max room limits at 20 atm for everyone only the build area increase with lvl's Atm

 

 

 

I want it to be based on ur lvl the numbers of rooms u are alloted

 

 

 

Quick find code: 24-25-542-24375540

Sirhappy2002.png

really how are we supposed to have room for everything ground floor AND our dongeon?

Previously known as Monkeybeast0.

Walkman1022.jpeg

The biggest "dungeon" I've been in, is only 3 rooms big. It gets...crowded. :evil:
same ere if you wanted a good dungeon youd have to delete most of your regular house.

Previously known as Monkeybeast0.

Walkman1022.jpeg

And then the chapel, bedroom, slave-er servant's rooms, workshop etc would all be detroyed. :evil:

SOTW_Tag1.png

 

here!

Well, If you're level 5 you cannot build all 20 rooms, Same goes for any other level. :wink:

 

 

 

And, I'm sure rooms will be released as quest rewards in the future.

jfacsig01ti4.jpg

Two roads diverged in a wood, and I-

I took the one less traveled by,

And that has made all the difference.

this ideas good and it makes sense

\:D/ Ray::P2P::::Roaming Around::::Phat me pl0x?::::Beamster:: \:D/

reduccionoy9.jpg

  • 4 weeks later...

I know... the Dungeon aspect of houses, being restricted by the room limit, is preposterous... perhaps dungeon rooms should not be considered part of the house, or a different room limit for dungeon rooms...

Why do you resist? My experiments are only helping humanity push the boundaries of the Art of Toxicology... you should be proud to be one of my victims.

 

~Toxicologist~

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