June 11, 200620 yr profitable and xp halls. you come to the mining guild, and there are rocks which everytime you mine them the rocks are delivered to bank automalically, but with a source code (w/e) that makes them untradable but can be used for smithing also, and there are rocks which you need to bank the ores and are tradable=profitable. cheers :) Which FF Character Are You?
June 11, 200620 yr Nah.. I dont really like this idea. Sure its great for both people, but would make mining less honourable as it is right now. And lets be honest.. how many people over level 85 smithing actually mine all their ores and smelt and smith them to 99? Not many!
June 11, 200620 yr Too many 99 Smithers Too many 99 Miners Why is there SO many mining topics now?!?!?!?! "The cry of the poor is not always just, but if you never hear it you'll never know what justice is."
June 12, 200620 yr Because... people are lazy, and want an easier way to train one of the hardest F2P skills to train. Why do you resist? My experiments are only helping humanity push the boundaries of the Art of Toxicology... you should be proud to be one of my victims. ~Toxicologist~
June 12, 200620 yr A "drop x" function would do me suffice for power mining.. :lol: Maybe there would be a fee to transport the ore to the bank, eg 10 ores. So you would mine 28 and 18 would go into your bank.
June 12, 200620 yr pointless? i don't get it, why would this be good for the game? Click for mah Blog!- I'm not sure why you would though because i never update it Achieved 99 Thieving 3/10/07-992nd to it
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