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reuseable gold and silver?


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you say the game has to be partially realistic...dont jewelers around the world buy gold, from people, and then take a bunch of it to re smelt and then sell it again? dont we take aluminum cans that you get 10 cents for when you return them at the supermarket, and reuse them to make new cans? what do we throw in the recycling truck everyweek?

 

 

 

your saying we cant take a metal and heat it up and make it back to its former state? did you ever take a science class?

 

 

 

this game is a fantasy game, even though, you should be able to reuse metals that dont take a second componet to smelt (i.e. steel, rune) because that would mess with the compound itself making it unstable.

 

 

 

gold for instance. one ore makes one bar. so why cant you make 3 gold ammys into 1 gold bar? it takes away the fact that you need 3 bars to make 3 ammys...but its recycling, not all of the processed product will be used in the making of the recycled product.

 

 

 

this idea was brought about for crafters that use thousands of bars and then hav nothing to do with them except sell them to the general store or drop them, how many people buy a gold ammy? how many crafters out there take the time to string a gold ammy? by having this option it takes all those gold and silver things and gives them other options. instead of dissapearing into the earth forever, you recycle, making molten ammys, so you can form a gem into them, thus not wasting the gold or amulet and opening a door for exp.

 

 

 

if you craft, you know the possiablites, if you dont your just overlooking the uses and dissin me on what could be a big scam, i like my original idea on only gold and silver, no high reverse-alch...no unsmithing rune...just gold...just silver...in my original post.

 

 

 

thanks again for all who support

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you say the game has to be partially realistic...dont jewelers around the world buy gold, from people, and then take a bunch of it to re smelt and then sell it again? dont we take aluminum cans that you get 10 cents for when you return them at the supermarket, and reuse them to make new cans? what do we throw in the recycling truck everyweek?

 

 

 

your saying we cant take a metal and heat it up and make it back to its former state? did you ever take a science class?

 

 

 

this game is a fantasy game, even though, you should be able to reuse metals that dont take a second componet to smelt (i.e. steel, rune) because that would mess with the compound itself making it unstable.

 

 

 

gold for instance. one ore makes one bar. so why cant you make 3 gold ammys into 1 gold bar? it takes away the fact that you need 3 bars to make 3 ammys...but its recycling, not all of the processed product will be used in the making of the recycled product.

 

 

 

this idea was brought about for crafters that use thousands of bars and then hav nothing to do with them except sell them to the general store or drop them, how many people buy a gold ammy? how many crafters out there take the time to string a gold ammy? by having this option it takes all those gold and silver things and gives them other options. instead of dissapearing into the earth forever, you recycle, making molten ammys, so you can form a gem into them, thus not wasting the gold or amulet and opening a door for exp.

 

 

 

if you craft, you know the possiablites, if you dont your just overlooking the uses and dissin me on what could be a big scam, i like my original idea on only gold and silver, no high reverse-alch...no unsmithing rune...just gold...just silver...in my original post.

 

 

 

thanks again for all who support

 

 

 

You are putting words into my mouth which I never said.

 

 

 

I said, if gold bars can do that, then so should others like bronze to rune. I never said they should not be: just that if they are, then lots of other stuff should be too. By your logic, we SHOULD be able to do the same to other types of bars, and lots of other stuff besides.

 

 

 

I might also add I had quite a few High Distinctions for Physics and Chemistry. So don't you come accusing me of that.

 

 

 

Besides, you DID NOT read my post. Most stuff you said are IRRELEVANT to my post.

Why do you resist? My experiments are only helping humanity push the boundaries of the Art of Toxicology... you should be proud to be one of my victims.

 

~Toxicologist~

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tox, im sorry that i put some of that out there to look like it was just carpping on you, i used your quote of making the game realistic to start my explantion, my whole schpeel was to everyone that just shot down my idea because their first thought was SCAM SCAM SCAM i dont think that every metal thing should be resmeltable, just the ones that only use their pure form (i.e. gold, silver, iron) because they only consist of their own compound. take mith for example, its made with 4 coal, i say for the game sake you cant resmelt this because the metal would be to unstable to reform again (if we can make up metals we should be able to make up their structure to)

 

 

 

im merely saying pure ores can be returned to their orignal form, other metals cant because they are impure and unstable.

 

 

 

and again im sorry if i directed my rant at you, i respect your knowledge tox ive read a many a posts from you and they are all very insightful sorry to disrespect

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you should be able to reuse metals that dont take a second componet to smelt (i.e. steel, rune) because that would mess with the compound itself making it unstable.

 

 

 

There is no coal in steel. I doubt there would be in any of the other compounds either. The coal is needed to fire the furnace at a hotter temperature. Therefore, if we realistically would want to melt down steel / mithril/ adamantite / rune, we would need to supply two (or 4, 6, 8) MORE coal to melt them down again...which isn't very plausible is it?

 

 

 

I think you're overcomplicating the idea too much. Having separate XP's for resmelted items won't work, because then JAGeX will either have to:

 

a. Create an entirely different item/skill set that reflects recycled bars.

 

b. Keep track of the current xp value of every bar...which would never happen, given the likely 10-20 billion bars that exist out there.

 

 

 

A bar is a bar, and it realistically should give you the same experience, if we're reflecting the real world. Beating a recycled bar into a sword is just as hard as beating a fresh bar.

 

 

 

I'm not sure what the solution to this problem is..perhaps having nuggets, which are a smaller (say 1/9) denomination of a bar. Once you have 9 nuggets, you would need to go to a furnace and smelt them all, or use superheat item, to get a bar. This would probably ensure that people don't use it to level, as it takes too long, and would only give (1 + 1/9 + 1/81 + 1/729) the experience of a single bar in the long run...so a bar that normally gives 50 smithing xp would now give 56.25...after 3 resmelts. That's not that useful for smithing, most serious levellers would never go for that.

 

 

 

What it IS perfect for are doing something with USELESS monster/newb drops like steel scimitars, which currently just get high-alched and introduce MORE GP into an already inflated economy.

 

 

 

I'm a "Yay", but on the condition of some refinement, for the record.

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There is no coal in steel perhaps, but there is certainly carbon from coke. I've always assumed that the carbon comes from the coal but perhaps there is an infinite supply of coke? Though in this case we are smelting steel so we are simply mixing iron with carbon, somehow precisely enough to make steel. It's magic I tell you.

 

 

 

I can actually buy the arguement that basically any metal that requires coal would be highly unstable to reforge. If you think about it, assuming that each of the coal using metals uses the carbon from the coal, when you reheat it, you easily burn the carbon, therefore rendering the metal quite useless. Where as with gold, silver, iron, and bronze, the process would not burn up any of the carbon. Perhaps the higher level metals have a less chance. The chance to reforge an armor or weapon into a molten form to reform into a bar would be 1/2^n where n is the amount of coal. This calculation would run separately for each bar in the weapon or armor, so a rune plate would have 1/256 chance 5 times. Then even with the molten metal, you would have to reform it into a bar using multiple ones simply because the mechamisms are imperfect and metal would be wasted. I think that either 6 molten chunks or 8 molten chunks is a good number to use as this would only increase exp potential by 20% and 12.5% respectively. By giving even gold, silver, iron, and bronze a 1/2 chance to reforge into molten metal, this could actually be plausible.

 

 

 

Despite my original opposition, with some good tweaking, this could work to make sense and be slightly helpful. Though perhaps I have nerfed the original idea too much.

RSN: Mutashi

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