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Which stat to train next?

Featured Replies

My stats are on my sig.

 

Im wondering which stat should i get up?

 

Im kinda stuck between;

 

*Agility

 

*Smithing

 

*Fletching

 

*Herblore

 

*And ranged

 

 

 

But im open to other suggustions.

 

Ps. I would like to make some cash on which ever stat im raising.

[hide=Drops]

  • Dragon Axe x11
    Berserker Ring x9
    Warrior Ring x8
    Seercull
    Dragon Med
    Dragon Boots x4 - all less then 30 kc
    Godsword Shard (bandos)
    Granite Maul x 3

Solo only - doesn't include barrows[/hide][hide=Stats]

joe_da_studd.png[/hide]

Get you fletching up:

 

You will need: 13023 willow Logs

 

They will cost: 390,690gp

 

Will get you to: 70 Fletching

 

You will get: 208,368gp When you sell them to a general Store.

 

------------------------------------------------------------------------------

 

Start making yew longs (1k at a time)

 

String Them

 

Alch them

 

Make 70k+ per trip

 

 

 

 

 

That the best way for exp + a bit of cash!

Joined Runescape: 23/01/02 |||. Retired from Runescape: 07/07/2007

[hide=Quotes]

Elfs creating a crystal Axe would be like GreenPeace creating a Nuclear Powered Harpoon for killing seals...

"Level 1 sailing: ability to build a failboat.'
[/hide]

half_banner.gif

Drops: Ahrims Hood, Guthans set FULL (minus legs), dragon half shield, dragon legs/skirt

agility - generally very useful, but wont make you any money. Handy for quests though

 

smithing - if you can get it up to 60, the blast furnace might be a nice way to make a little profit (half the coal required for all bars). Not great at money making though, especially if you have to buy your own nats.

 

fletching - the ultimate money maker. Good advice from ^^ about the willows. Once you get to 70, the money starts rolling in.

 

herblore - this will almost certainly cost you money to level, unless you spend ages getting all your own herbs. I'd always say that its worth it though cos as soon as you can make supersets, the money comes rolling back in your favour again.

 

ranged - definitely another good one to level. Combine it with a few slayer tasks, or just range hellhounds for level 3 clue scrolls. Apart from the cost of the arrows (you can smith them yourself...) this is a good skill to level.

 

 

 

Personally, I'd concentrate on one skill for a bit, then when you get bored, do another. start with fletching to get some money in, then use that money to buy yourself a few levels in other skills.

curanir1.png

Best Barrows Chest: guth skirt, dh helm, dh axe, racks, gp (23/08/06); best tt reward: robin, guthix helm, guthix legs, nats, rune legs

I started ranging at 92 combat and I got 90 range at 99 combat. In the process (5-6 weeks) I made a wooping 15 mill. I had to throw about 2 mill back into arrows but i was using mithril for half the time. Also once I had 90 range I could wreck people in f2p wild.

Agility.. wont do much now, but it'll help you level the other skills faster by decreasing the banking timings and travelling time.

  • Author

Time to start fletching again :mrgreen:

[hide=Drops]

  • Dragon Axe x11
    Berserker Ring x9
    Warrior Ring x8
    Seercull
    Dragon Med
    Dragon Boots x4 - all less then 30 kc
    Godsword Shard (bandos)
    Granite Maul x 3

Solo only - doesn't include barrows[/hide][hide=Stats]

joe_da_studd.png[/hide]

Thieving is a lot of fun and with a decent strategy at pyramid plunder awards great xp and makes some cash with pharoah sceptres. I get people to run me food in exchange for all my non sceptre loot.

pissant22.png

7 months ago, shoulen m0nk lured me for everything. If you know anything about him, pm me.

lol that was a good story but his eyesight must be poor... it's a well known fact that mods only drop garages on players. :lol:

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