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CampbellMC

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Everything posted by CampbellMC

  1. 99 Slayer @ 25 Defence, goal #1 complete. Rough estimation of Major Drops: 20 Abyssal Whip 15 Dark Bow 9 Staff of Light 7 Dragon Legs 10 Dragon Skirt 1 Draconic Visage
  2. Slayer all out with Ult Str + Inc Reflexes (1k ppots banked) and then 88-96 summoning. Also getting 96 slayer and maybe even 99 attack, wouldn't count on that one though.
  3. With piety assuming you left it on non-stop you would use 1,374 prayer points each hour, which is ~144k gp/hr. This will be a significant difference. With superhuman strength assuming you left it on non-stop you would use 826 prayer potions each hour, which is ~86k gp/hr. Id go with piety for all it costs. [EDIT] Just as a clarification for anyone else looking at this and thinking about the numbers, this is using a prayer bonus of +13 and a prayer level of 70 (24 points per dose of prayer potion).
  4. Curious on your setup for ice wyrms as a 25 def pure. Pics? :thumbup: I just mage so its no problem for taking damage. I use full infinity, staff of light, slayer helm, zammy book and just bring an inven of ppots with room for drops.
  5. Yesterday was a good day for slaying, SOL on my first Ice Wyrms task and then 2 whips in 2 abyssals tasks. Ended the day with over 15M loot.
  6. 93 Slayer @ 25 defence. Also 4 effigies in the last 24h, first elite clue and dragon platelegs.
  7. 3rd task ive tried of this, and finally got it once I figured out how they changed the healers.
  8. 85 Slayer (for the third time) this time on my pure, level 91+11
  9. If it takes after previous years we will most likely see a large crash in rares and items such as potions, food, godswords and other useful items will rise sharply in price.
  10. Pking is not the same as it used to be, anyone can tell you that. Unfortunately the shift has become "money = power" and no honour conquers all. I am by no means an "Old School" pker by the standards of some of the legends we have reading these boards, but I used to pk in RSC a little bit (only played RSC for a month) and I became very into the pking scene for about 6 months during 2007 and tried out a variety of pking types. I have only ever done pking on a main account, haven't bothered making pures for pking, but I have done tons of Edgeville, Mage Bank, Mage Bank Team, EoH Luring, 35 Portals Luring, Solo Portals, Varrock Drags Team, and Clan Style Wars/Run Ins. The variety back then was astounding, and the difference between each was what made pking fun for me. If I felt like pking alone I would normally gear up in my max gear (A whopping 18.5M was the max gear back then) and head up to level 35 portal. I would take 6 sharks, and 5 brews, and that was soloing well within the danger area of dying with that, normally any pkers I saw in similar gear would either have a 5-10 man team backing them, and carrying 10 brews each (obviously not planning on actually fighting which would work to my advantage). This was my favorite type of pking, I would be able to challenge people anywhere from level 90 up to maxxed out 126 players, and they could have gear ranging from 1 iteming up to max gear like me. If I wanted to make some easy money while chilling with some lower leveled players on teamspeak I could just put together a lure party and pull in a few whip/ahrim kills without any effort. If I wanted to meet some higher leveled pkers I could tag along on a trip with AG, RR, or many other clans who I had friends in. I was also in smaller clans such as TKC if I wanted to do some clan wars (not the minigame), or 50 ports pk. There were so many different things I could do with a high certainty that I wouldn't die just based on my skill compared to other players at the time. Luck had very little to do with anything back then, I was not a "KO Machine" like many players, but rather I would just hybrid the hell out of people, and I had 15 levels of wilderness to do it for the most part. At one point I had done 3 months of solo pking at portals without dying, so that isn't just luck, especially since I was against some very worthy foes who I came to know better. We would often have battles, it wasn't out of spite or anything, we shared the area and we knew there would be conflicts, if I killed one of their players I would have no problem selling back their gear at a discounted price, and they returned the favour when my risky pking finally caught up to me. Videos were huge at the time, I would often sit and watch tons of videos of good friends pking hybrid style and just knowing that they were owning people, even if it looked slow paced at the time any pker back then can tell you it wasnt at all. I released just one video, and it won several awards on several sites (Although I didn't edit it at all and I wasn't planning on posting it for the public). You get people posting videos every week now though, and using very little skill (I am not saying that no pkers have skill anyone, but luck is 90% of the battle now). I am kind of going off on a tangent here so ill jump down to a new paragraph to finish this off. Basically the main problems with where pking and videos have gone (In my opinion) is the luck factor, and the cost. When I had quit pking, it was just starting to become rediculous hits, but before that if you saw a 30-30 dds spec it was very impressive, and for the most part when you killed someone they had no food left, they either stayed to fight it out, or couldnt handle the barrage of hits and died trying to run to safety. When godswords came out I remember several people 1 iteming with just a godsword, running up and trying to 2 spec people without having to use any skill at all. A few times I had almost been koed by level 110's wearing only a godsword, this is when I quit. Nowadays we have countless ways to ko someone in under 3 seconds, and it requires no skill (don't tell me that switching a few items one time fast is skill). Due to this fear you have made people stock up on brews, and basically be fighting just purely to ko, otherwise they run. Hit and runs are seen throughout the wilderness non-stop now, you can no longer dominate an area or attempt to take on a team solo because you just don't have that much luck, it has to run out. Videos are all become about the account now, not the skill or ability of the person controlling that account. Wealth shouldn't affect the quality of your videos, if you take Jangofett12 for an example, a very good friend of mine. He would often go out in gear that would seem welfare, wearing only a whip, random event clothing, dds and tbs/barrage hidden in his inventory, and he could dominate many players who would be in "normal" pk gear or better. But now if you don't have a 100M outfit you are either not worth anyones time to fight, or you don't stand a chance in a fight because the other players will just run as soon as you hit decently on them. I know thousands of players would flock to a server that basically ran a 2006 version of the game, purely for the pking aspect, but runescape can never go back so we are stuck with what we have. That was one of the most fun times in my gaming history, was when I pked for 6 months, but it is gone now so we can't do anything about it.
  11. Why is this thread even still going, has there been a single response yet agreeing that people who turn their chat to friends are "arrogant and lame"? This is not a discussion but rather everyone repeating over an over again that it is the players choice who they speak to, and it doesn't make them arrogant because they want to play a game and not deal with spam/immature players/idiots.
  12. I can see how letting a skill go up to level 120 makes it seem more "End Game", but the fact that it is basically a minigame, with no new content past level 69 or whatever makes this just absurd. This skill is said to take 3x longer than normal slaying, and that was a 1 year goal for me, meaning this would take around 3 years of training to obtain the highest level, that is just crazy... for just an average player this could take 5 years or more, and even for an extremely "dedicated" player it will still take them around a year probably. They really need to focus on releasing this new content for the skill, and set an approximate date for release, because this skill is losing interest very fast. Nearly every person who I have talked to thinks this skill is just complete rubbish since Jagex yet again half assed the skill and won't even tell us when they plan to fix it.
  13. "Combined effect of super restore, cure disease and cure poison potions, though at lower potency than individual potions." To me that says less powerful than an Antipoison, so even if it was talking about having super anti-poison effects it would be a step down from that (2.5-3 minutes).
  14. This isn't much to rate, pretty average thing to do. This is probably more in line with the pictures that go into the Post All RS Screenshots and Videos thread.
  15. Yah my numbers could be off by a bit, through experience I have found the antipoisons to go in 2.5 minute intervals basically but that could be 3 minute intervals instead. Either way Anti++ is way better if you require immunity.
  16. If it says Not Available, then it is exactly that. Otherwise you would get a unallowed character or other message.
  17. I have done thousands of bursts at rock lobs and I have found no difference.
  18. Sanfew Serum is either 0 immunity or 2.5 minutes at max (Although I believe it is 0), Anti++ is 10 minutes.
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