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New Spell Set(Infliction Magics)


BlackKingX

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personally i htink that all of your spells are the same and have no use sorry i would say geta dagger that poisoned instead of all of that

 

 

 

 

 

 

 

First off, I can make a near KO when using Ice Barrage.

 

 

 

 

 

 

 

By the time it wears off, you are nearly dead. Your DDS will not save you unless you range me/have 99 str and can one-hit me with the special.

SWAG

 

Mayn U wanna be like me but U can't be me cuz U ain't got ma swagga on.

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Infliction Magics

 

 

 

My idea is for a new spell set that centres almost entirely around conditions. Curing them, causing them, etc..

 

 

 

 

 

 

 

Poison spells can NOT work on someone that is already poisoned.

 

 

 

 

 

 

 

possibleteleportvt4.gif<-- Possible Teleport Animation.

 

 

 

 

 

 

 

poisonrunegk5.png<-- New Poison Rune.

 

 

 

 

 

 

 

Notes:

 

 

 

{P} - Poison damage that starts off by inflicting 3's and slowly degrades to 0.

 

 

 

{P+} - Poison damage that starts off by inflicting 5's and slowly degrades to 0.

 

 

 

{P++} - Poison damage that starts off by inflicting 8's and slowly degrades to 0.

 

 

 

{P+++} - Poison damage that starts off by inflicting 10's and slowly degrades to 0.

 

 

 

{***} - The plague gotton from the Zogre area.

 

 

 

{@} - The confusion that happens during thieving when you get caught.. With the birds above your head and everything.

 

 

 

{X} - Wait 1 minute in between casts.

 

 

 

 

 

 

 

Infliction Spells:

 

 

 

Level 45- Poison Needle(Makes your target poisoned. {P})

 

 

 

Level 48- Graveyard Teleport(Teleports you to the Lumbridge cemetary.)

 

 

 

Level 50- Poison Dart(Makes your target poisoned. {P+})

 

 

 

Level 54- Edgeville Dungeon Teleport(Teleports you to the Edgeville city dungeon.)

 

 

 

Level 55- Poison Cloud(Causes everyone near your target to be poisoned except you. {P})

 

 

 

Level 58- Seers Teleport(Teleports you to the Seers church cemetary.)

 

 

 

Level 60- Infection(Gives your target the plague. {***})

 

 

 

Level 64- Zogre Teleport(Teleports you outside the Zogre caves, near castle wars.)

 

 

 

Level 65- Poison Smog(Causes everyone near your target to be poisoned except you. {P+}

 

 

 

Level 69- Confusion(Causes your opponant to be confused for 5 seconds. {@})

 

 

 

Level 70- Antidote(Cures poison on other players.)

 

 

 

Level 74- Antidote Self(Cures poison on yourself.)

 

 

 

Level 78- Antidote Cloud(Cures everyone around you from poison.)

 

 

 

Level 80- Mass Epidemic(Causes everyone near your target to be infected by the plague. {***})

 

 

 

Level 85- Poison Claws(Causes your target to be poisoned.{P++})

 

 

 

Level 90- Poison Fury(Causes your target to be poisoned.{P+++})

 

 

 

Level 95- Dense Poison Mist(Causes everyone near your target to be poisoned.{P++}

 

 

 

Level 99- Leach Life(Takes 1hp away from your opponant every second for 40 seconds and gives it to you.{X})

 

 

 

 

 

 

 

 

 

 

 

(I'm updating this list to include more spells. If you have any please suggest them!)

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Did you happen to get every name and what it does off of Pokemon? <.<

Halo 3 is hott

www.Mlgpro.com

h2bmc.gifSkeptikalh2bmc.gif

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To go along with the rest of your spells

 

 

 

lvl 99 magic: Ultimate glory: Not only automatically kills the people in the area around you but transfers all their banked items directly into yours. :wall: :wall: :wall: #-o

deathnotesignature.png
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Have you ever realised that the reason your level goes up to 99 is so that the spells etc. get more effective so in other words having a spell that requires lvl 99 would mean it would not cast properly every time and that it would have to be able to hit the max as soon as you get it. Sorry I just don't think this works. I've also based this on the normal magics not ancients and lunar (I know nothing about them)

aaron+e4.png

Finaly I can wield drag weapons.

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