Bellatrix Posted November 19, 2006 Share Posted November 19, 2006 Introduction: The idea of the island is giving high level slayers a special place to train both slayer and regular combat in a mini-game like method. The island is includes extreamly dangerous areas, roamed by many high leveled slayer monsters, including some new beasts available only to the most high leveled slayers (78-92) and a ÃÆââââ¬Å¡Ã¬Ãâ¦Ã¢â¬Åslayer bossÃÆââââ¬Å¡Ã¬Ãâà Slayer: 85/85, Herblore: 82/82, Farming 81/82, def 99/99.new goals: full sardomain costum from t.trails (2/6), slayer 87/90, attack 98/99Dragon drops: 4 half shields, 2 dragon spears | whip drops: 5.barrow drops: Ahrim's hood Link to comment Share on other sites More sharing options...
das1330 Posted November 19, 2006 Share Posted November 19, 2006 well thought out i like it (although i cant stand slayer) Link to comment Share on other sites More sharing options...
manitstinks Posted November 19, 2006 Share Posted November 19, 2006 Crazy... #-o Link to comment Share on other sites More sharing options...
Brinner Posted November 19, 2006 Share Posted November 19, 2006 er...good idea i guess even though id probably neverhave such a high slayer lv.. Link to comment Share on other sites More sharing options...
Bellatrix Posted November 20, 2006 Author Share Posted November 20, 2006 Thank you for your comments :-) Slayer: 85/85, Herblore: 82/82, Farming 81/82, def 99/99.new goals: full sardomain costum from t.trails (2/6), slayer 87/90, attack 98/99Dragon drops: 4 half shields, 2 dragon spears | whip drops: 5.barrow drops: Ahrim's hood Link to comment Share on other sites More sharing options...
nacfan Posted November 20, 2006 Share Posted November 20, 2006 nice idea! however im a non memb i like it ^click to visit my blog! And if u got some spare hammers for my collection, i will always take them just pm me :)5743th with cooking 99!--8 november 2006--16361st with str 99! --15 april 2007--35000th with Attack 99! --20 June 2008--29524th with Hitpoints 99! --3 August 2008-- Link to comment Share on other sites More sharing options...
Dalcyte Posted November 21, 2006 Share Posted November 21, 2006 pretty nice, i like it...only one commento. Change abbysal larva to something different, maybe not even abbysal....Larva doesn't make sense.. -Leech -Walker -Gaurdian -Larva :? -Demon little odd :-w Click for mah Blog!- I'm not sure why you would though because i never update it Achieved 99 Thieving 3/10/07-992nd to it Link to comment Share on other sites More sharing options...
Brinner Posted November 21, 2006 Share Posted November 21, 2006 pretty nice, i like it...only one commento. Change abbysal larva to something different, maybe not even abbysal....Larva doesn't make sense.. -Leech -Walker -Gaurdian -Larva :? -Demon little odd :-w i dont even think the leeches,walkers and guardians are related to the normal one even though they reside in the sub abbyss Link to comment Share on other sites More sharing options...
junkiejeff Posted November 21, 2006 Share Posted November 21, 2006 I also think high lvl players should get new things! Link to comment Share on other sites More sharing options...
aoe325 Posted November 21, 2006 Share Posted November 21, 2006 Can you quickly explain to me how you are suppose to smith/smelt MARBLE!?! thats stone! Quest cape obtained at combat level 83, march 07. Link to comment Share on other sites More sharing options...
scruff636b Posted November 23, 2006 Share Posted November 23, 2006 craft... :evil: : Link to comment Share on other sites More sharing options...
Bellatrix Posted November 26, 2006 Author Share Posted November 26, 2006 marble requires stone-working that is supposed to involve mining, then crafting (yep, smithing was a mistake). anyway - thanks for your comments. Slayer: 85/85, Herblore: 82/82, Farming 81/82, def 99/99.new goals: full sardomain costum from t.trails (2/6), slayer 87/90, attack 98/99Dragon drops: 4 half shields, 2 dragon spears | whip drops: 5.barrow drops: Ahrim's hood Link to comment Share on other sites More sharing options...
Dalcyte Posted November 26, 2006 Share Posted November 26, 2006 pretty nice, i like it...only one commento. Change abbysal larva to something different, maybe not even abbysal....Larva doesn't make sense.. -Leech -Walker -Gaurdian -Larva :? -Demon little odd :-w i dont even think the leeches,walkers and guardians are related to the normal one even though they reside in the sub abbyss try the abyss fairy code, all the monsters are there i believe. Click for mah Blog!- I'm not sure why you would though because i never update it Achieved 99 Thieving 3/10/07-992nd to it Link to comment Share on other sites More sharing options...
Brinner Posted November 26, 2006 Share Posted November 26, 2006 pretty nice, i like it...only one commento. Change abbysal larva to something different, maybe not even abbysal....Larva doesn't make sense.. -Leech -Walker -Gaurdian -Larva :? -Demon little odd :-w i dont even think the leeches,walkers and guardians are related to the normal one even though they reside in the sub abbyss try the abyss fairy code, all the monsters are there i believe. i know they do thats why i said even though they are in the sub abyss Link to comment Share on other sites More sharing options...
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