December 2, 200619 yr I have 2 question: What are all the aggresive monsters? Which of them is best for train long period of time? (high hp. low attack) Thanks. [spoiler=Stats:]Updated December 22, 2011: Total level - 1442 - 170M+ XP , Combat level - 115Combat skills: Attack - 90, Defence - 99 (24.45m+ XP), Strength - 90, Constitution - 99 (16.42M+ XP) Ranged - 99 (13.32M+ XP), Prayer - 60, Magic - 99 (13.25M+ XP)Non-Combat skills: Cooking - 99 (13.80M+ XP), Woodcutting - 99 (31.95M+ XP), Fishing - 90, Firemaking - 99 (24.82M+), Crafting - 90, Smithing - 90, Mining - 85, Runecrafting - 60, Dungeoneering - 85
December 2, 200619 yr 1 I think all. The formula is: MCB*2+1 Monster combat level x2 plus 1 is where It stops being aggressive. 2 27 Minotaurs? Flesh Crawlers are good too, because they drops herbs and runes. I don't really know, but the good drop creatures are good.
December 2, 200619 yr Author 1 I think all. The formula is: MCB*2+1 Monster combat level x2 plus 1 is where It stops being aggressive. 2 27 Minotaurs? Flesh Crawlers are good too, because they drops herbs and runes. I don't really know, but the good drop creatures are good. I'm talking about those which are always aggressive, I know of lvl 50 spider and lvl 35 felsh crawler only atm. Is there better? [spoiler=Stats:]Updated December 22, 2011: Total level - 1442 - 170M+ XP , Combat level - 115Combat skills: Attack - 90, Defence - 99 (24.45m+ XP), Strength - 90, Constitution - 99 (16.42M+ XP) Ranged - 99 (13.32M+ XP), Prayer - 60, Magic - 99 (13.25M+ XP)Non-Combat skills: Cooking - 99 (13.80M+ XP), Woodcutting - 99 (31.95M+ XP), Fishing - 90, Firemaking - 99 (24.82M+), Crafting - 90, Smithing - 90, Mining - 85, Runecrafting - 60, Dungeoneering - 85
December 2, 200619 yr wear a god cape and goto desert bandits sw of shantay pass. Geaux Tigers ! Congrats on a great year !
December 2, 200619 yr wear a god cape and goto desert bandits sw of shantay pass. Well, none of his member skills are on the scores, so I'll assume you're a free player. :wink: All level 4 monsters are, I believe. Flesh crawlers, and catablepons (maybe) and giant spiders. Sig credit goes to ThruItAll. :D
December 3, 200619 yr lvl 64 catablepons as well as all floor 4 creatures will always be aggressive because you will nvr exceed 2x their lvl, fleshcrawlers are always aggressive to all lvls, and none of the lvl 1 creatures are aggressive : 1437 : 173Lowest Combat to 1,000 Total in F2P (23 Combat)Check me out on YouTube!
December 3, 200619 yr They are only aggresive until you've been there for 20 minutes. Then they stop, and you always have to click. If you're a really high level, you could always afk on Ankous, or catablepons. If you are a lower level (>90) stay at Deadly Red Spiders in varrock sewers. ~~Let The Dragon ride again, on the winds of time~~I've always felt as if I'm the only person who can understand the concept of sarcasm on the internet.
December 3, 200619 yr Author They are only aggresive until you've been there for 20 minutes. Then they stop, and you always have to click. If you're a really high level, you could always afk on Ankous, or catablepons. If you are a lower level (>90) stay at Deadly Red Spiders in varrock sewers. I'm currently 104, and thank you all for tips. [spoiler=Stats:]Updated December 22, 2011: Total level - 1442 - 170M+ XP , Combat level - 115Combat skills: Attack - 90, Defence - 99 (24.45m+ XP), Strength - 90, Constitution - 99 (16.42M+ XP) Ranged - 99 (13.32M+ XP), Prayer - 60, Magic - 99 (13.25M+ XP)Non-Combat skills: Cooking - 99 (13.80M+ XP), Woodcutting - 99 (31.95M+ XP), Fishing - 90, Firemaking - 99 (24.82M+), Crafting - 90, Smithing - 90, Mining - 85, Runecrafting - 60, Dungeoneering - 85
December 3, 200619 yr don't afk, its against the rules... and also don't do it on catablepons because they lower your str. and don't do it on fleshcrawlers because they take up 2 spaces and you'll be dancing around with them most of the time. and all monsters will stop being aggressive after 20 minutes
December 3, 200619 yr They will be aggressive again if: 1. You move far enough away (some say that it neads a "loading"). In the larger rooms, going to snatch an unclaimed drop elsewhere in the room can do it. 2. You are taken away by any teleport away random. Logging out and back in does NOT make them aggressive, neither does using a door unless it takes you outside the required distance.
Create an account or sign in to comment