supermonk Posted December 19, 2006 Share Posted December 19, 2006 My suggestion is to add around 100 treasure chests placed around the world of Runescape, each with a different and decent reward. So, here's my idea. If you have ever played a Zelda game before, think of the treasure chests like the ones in Zelda. Jagex would put 100 treasure chests around Runescape. Each one would have a SET, not random, reward. Depending on the location and difficulty of getting to the chest, each chest will contain two pieces of armor that are Black through Rune. It would also have a pile of money that ranges from 5K to 200K. Each chest would also have 1 random item, from ashes to 4 adamant bars to a half key. Some chests will be hidden in caves, where puzzles and monsters must be beaten to get to the treasure chest. There would be four levels of chests. Level 1 - Usually just plain open areas. Should be placed in areas that are not very far out from cities and somewhat hidden. Contains black armor, small amounts of money up to 10K, and bad random items like ashes and bronze bars ect. Level 2 - In more far out places. The middle of the swamps in Morytania, near an ocean far away from any city. Contains mithril armor, small amounts of money up to 40K, and random items such as steel bars and small amounts of lobsters. Very rarely contain half keys. Level 3 - Usually in caves or hard to reach places, or well hidden places. The caves would not be very hard, with lower level monsters around or below level 100. Also easy puzzles. Contains Adamant armor, large amounts of money up to 100K, and random items such as adamant bars and medium amounts of sharks. Rarely contains half keys. Level 4 - Very hard to get. Always in a cave. Caves will contain multiple high level monsters up to level 200, and very difficult puzzles. Contains rune armor, large amounts of money up to 200K, and good random items such as medium amounts of rune bars and commonly half keys. BUT, to open a treasure chest, you must have a key. There are also 4 different levels of keys. Level 1 = Black Keys Level 2 = Blue Keys Level 3 = Green Keys Level 4 = White Keys A key will work on ANY chest corresponding to it's level. That means a level 1 key will work on ANY level 1 chests, Level 2 keys will work on ANY level 2 chests ect. These keys are random drops from monsters. They act like clue scrolls, but more common. Level 1 keys are dropped from monsters around level 20 or below, Level 2 keys are dropped from monsters around Level 50 or below, Level 3 keys are dropped from monsters around Level 100 or below, Level 4 keys are dropped by most monsters Level 101 or higher. There would also be a counter to how many treasure chests you have opened, possibly on the quest screen, or a whole new screen. Example: 40/100 chests opened. Every time a new area is released, a few more chests could be released with it. The good thing about this is the options are unlimited and would make exploring actually worth it. Finding a cave without meaning to then getting a 300K reward at the end of it would be very good, but it wouldn't be easy. Some chests could be hidden very well. Maybe the tip of one could be sticking out in the middle of the Al Kharid desert, then you would have to bring a spade and dig it up. One could be seen near a dock on the ocean floor, where you could use a fishing rod to get it up. One could be hidden in a high patch of grass in the middle of Khazari Jungle, requiring you to search it then chop it down with your machate. One could be floating in Karamja Volcano, requiring you to use Ice Gloves to tie a rope to it, then pulling it out using the rope. One could be deep into a cave in the farthest regions of the Trollweiss mountians, requiring you to solve a very difficult puzzle and defeat multiple high level ice trolls, but the reward would pay off. As you can see, the possibilities are endless, and would add a lot of fun to Runescape. Some minor details: -You would not be able to see others doing animations around treasure chests. -In caves, your automatically all alone. No one can be in the same cave as you. This will be a huge update, so Jagex would take a while if they wanted to release it. I'll add more to this if it becomes popular. Supermonk, proving you wrong since 1992. Supermonk rocks, I want to have his children.Music is like candy. You always get rid of the rapper. Link to comment Share on other sites More sharing options...
Zaaps1 Posted December 19, 2006 Share Posted December 19, 2006 So some random guy off tutorail island can get like 200k and full black? NAh, add more restrictions. Maybe you can get a key ( random drop ) to open um ( lvl 1 ket, lvl 2 key etc. ) ~It's Super Effective! (The Zaaps Blog)~My YouTube Channel, where you get to watch me go around and make a fool out of myself and all comp capersGuides:~Yeah I wrote them once~Suggestions:~Yeah I made those once~ Link to comment Share on other sites More sharing options...
Brinner Posted December 19, 2006 Share Posted December 19, 2006 So some random guy off tutorail island can get like 200k and full black? NAh, add more restrictions. Maybe you can get a key ( random drop ) to open um ( lvl 1 ket, lvl 2 key etc. ) ya kinda like clue scrolls accept instead of doing more clue scrolls you open a chest with it... Link to comment Share on other sites More sharing options...
darkritual4 Posted December 19, 2006 Share Posted December 19, 2006 This, in my opinion is a bad idea. Theres around 100 chests right? Well if you can get rune in the chests and theres prob at least 5 chests with rune in them that would be like i duno 1 mil? Also In Legend of Zelda you only get chests etc because you can't make your own money/armor and weps. (People would just tell there friends where chests are) P.S. You said that the chests would have a SET not random reward but in your post you said they may have good randoms like half key etc Link to comment Share on other sites More sharing options...
CharlieBrown Posted December 19, 2006 Share Posted December 19, 2006 i think he ment like the same chest has the exactly the same thing in it armour wise, like everyone that opens that chest gets a rune long. However the random thing he is talking about is theres another 1 item in ther thats random Oh, and i disagree sry, if you could open all chests you'd have 2-3 m. And there would be guides out there on every fan site so it wouldn't be hard Main Account - Max cape achieved 10th September 2011 Noob Account - 2300 total and climbing Link to comment Share on other sites More sharing options...
Brinner Posted December 19, 2006 Share Posted December 19, 2006 i think he ment like the same chest has the exactly the same thing in it armour wise, like everyone that opens that chest gets a rune long. However the random thing he is talking about is theres another 1 item in ther thats random Oh, and i disagree sry, if you could open all chests you'd have 2-3 m. And there would be guides out there on every fan site so it wouldn't be hard not if there is the keys like zaaps1 said.. then youd get a key and maybe a hint or map to find the chest and you must find monsters to get in....it could be another branch to treasure trails..first clue scrolls then treasure chests... Link to comment Share on other sites More sharing options...
starsteller Posted December 19, 2006 Share Posted December 19, 2006 A level 3 can get stronghold boots. My point? A level 3 can get all these rewards, too. Running through monsters...nothing. All that level 3 needs to do is to get a higher level friend to protect him/her. Plus...isn't Jagex trying to decrease the amount of GP in the game? Not increase it? The inflation's bad enough already without another way to earn massive amounts of GP in the game. Just my two cents. Thank the world for spell checkers. Link to comment Share on other sites More sharing options...
Brinner Posted December 19, 2006 Share Posted December 19, 2006 A level 3 can get stronghold boots. My point? A level 3 can get all these rewards, too. Running through monsters...nothing. All that level 3 needs to do is to get a higher level friend to protect him/her. Plus...isn't Jagex trying to decrease the amount of GP in the game? Not increase it? The inflation's bad enough already without another way to earn massive amounts of GP in the game. Just my two cents. keys...? and.. Some minor details: -You would not be able to see others doing animations around treasure chests. -In caves, your automatically all alone. No one can be in the same cave as you. Link to comment Share on other sites More sharing options...
starsteller Posted December 20, 2006 Share Posted December 20, 2006 A level 3 can get stronghold boots. My point? A level 3 can get all these rewards, too. Running through monsters...nothing. All that level 3 needs to do is to get a higher level friend to protect him/her. Plus...isn't Jagex trying to decrease the amount of GP in the game? Not increase it? The inflation's bad enough already without another way to earn massive amounts of GP in the game. Just my two cents. keys...? and.. Some minor details: -You would not be able to see others doing animations around treasure chests. -In caves, your automatically all alone. No one can be in the same cave as you. Didn't see that. Must have been edited in after I posted. Thank the world for spell checkers. Link to comment Share on other sites More sharing options...
supermonk Posted December 20, 2006 Author Share Posted December 20, 2006 A level 3 can get stronghold boots. My point? A level 3 can get all these rewards, too. Running through monsters...nothing. All that level 3 needs to do is to get a higher level friend to protect him/her. Plus...isn't Jagex trying to decrease the amount of GP in the game? Not increase it? The inflation's bad enough already without another way to earn massive amounts of GP in the game. Just my two cents. keys...? and.. Some minor details: -You would not be able to see others doing animations around treasure chests. -In caves, your automatically all alone. No one can be in the same cave as you. Didn't see that. Must have been edited in after I posted. Actually, it was there when I posted it. Sounds like you didn't read it. Getting good rewards would not be easy. You have to FIGHT monsters, not run through them. And it wouldn't be easy monsters. That key thing is a good idea though. Supermonk, proving you wrong since 1992. Supermonk rocks, I want to have his children.Music is like candy. You always get rid of the rapper. Link to comment Share on other sites More sharing options...
Brinner Posted December 20, 2006 Share Posted December 20, 2006 ya and maybe some of the random items can be treasure trail items to....such as sweets and armor Link to comment Share on other sites More sharing options...
supermonk Posted December 20, 2006 Author Share Posted December 20, 2006 Most people are saying that this will make making money too easy, so I think that would be a no to treasure trail items. READ THE NEW SECTION ABOUT KEYS. Supermonk, proving you wrong since 1992. Supermonk rocks, I want to have his children.Music is like candy. You always get rid of the rapper. Link to comment Share on other sites More sharing options...
Zashxq Posted December 20, 2006 Share Posted December 20, 2006 Meh, it's like treasure trails, except a set reward, and set places. It would be cool if you had a list somewhere, and it said: 16/100 Treasures (16 being an example number) or something. Also, the last one you get should lead you to a secret one, that gets you some sort of Treasure Master cape. 101/100 Treasures Or */100 Treasures I dont know if it should have an emote, but should definetly do something special. Link to comment Share on other sites More sharing options...
Brinner Posted December 20, 2006 Share Posted December 20, 2006 Meh, it's like treasure trails, except a set reward, and set places. It would be cool if you had a list somewhere, and it said: 16/100 Treasures (16 being an example number) or something. Also, the last one you get should lead you to a secret one, that gets you some sort of Treasure Master cape. 101/100 Treasures Or */100 Treasures I dont know if it should have an emote, but should definetly do something special. ya that would be a good idea....the emote could be your character plunges a spade into the ground then he stands back as a chest appears where he was standing and opens it and takes out some type of treasure and hold its up for everyone to see... Link to comment Share on other sites More sharing options...
CharlieBrown Posted December 20, 2006 Share Posted December 20, 2006 i know all this that has been said but i still disagree. theres to much inflation already Main Account - Max cape achieved 10th September 2011 Noob Account - 2300 total and climbing Link to comment Share on other sites More sharing options...
Toxicologist Posted December 20, 2006 Share Posted December 20, 2006 Seems to me this suggestion has just been shot down before liftoff. Why do you resist? My experiments are only helping humanity push the boundaries of the Art of Toxicology... you should be proud to be one of my victims. ~Toxicologist~ Link to comment Share on other sites More sharing options...
tomdavies90 Posted December 20, 2006 Share Posted December 20, 2006 make the reward not set, same as crystal chest, so that you can't just kill some level 200 monsters and make 400k every time, waaay too easy, make it random like barrows, maybe a whole minigame involving just 1 chest at the end, like whatever level you are you get different monsters too fight and worse rewards for low levels. 0-20 cb-level 30 monsters max-best armour possible-mith 20-50 cb- level 60 monsters max-armour-mith but more common 50-80 cb- level 100 monsters max-armour-addy 80-100 cb-level 150 monsters max-armour-rune 100-126cb-level 200 monsters max-armour-rune and some dragon weapons that would make it more fun and better because people wouldn't make as much money, but it would still be a good way for money Sig by me.... Link to comment Share on other sites More sharing options...
AZX_Saturos Posted December 20, 2006 Share Posted December 20, 2006 This, in my opinion is a bad idea. Theres around 100 chests right? Well if you can get rune in the chests and theres prob at least 5 chests with rune in them that would be like i duno 1 mil? Also In Legend of Zelda you only get chests etc because you can't make your own money/armor and weps. (People would just tell there friends where chests are) P.S. You said that the chests would have a SET not random reward but in your post you said they may have good randoms like half key etc I agree with him. Although, this is a cool idea, it just wont work. For zelda it does, but it doesnt fit in Rs, since we already have clue scrolls, that's pretty similar to the chests you suggested. Link to comment Share on other sites More sharing options...
The_Gabe Posted December 20, 2006 Share Posted December 20, 2006 i dont like the idea because in trasure trails, the random stuff is all the exaitment and if you know what you are getting, that would be cool and unexating. Three months banishment to 9gag is something i would never wish upon anybody, not even my worst enemy. Link to comment Share on other sites More sharing options...
supermonk Posted December 20, 2006 Author Share Posted December 20, 2006 You can't open the same chest more than once. And with high alching bringing in over 1 billion a coins a day this would barely effect anything. Also if you don't cheat and use a fansite, then you won't know what your getting. Supermonk, proving you wrong since 1992. Supermonk rocks, I want to have his children.Music is like candy. You always get rid of the rapper. Link to comment Share on other sites More sharing options...
darkritual4 Posted December 21, 2006 Share Posted December 21, 2006 Off topic: The post about the treasure cape gave me a new idea. How about thats the next skill. Heres how it would work. Items needed: spade at start other items at higher levels. (not sure what though) What to do: just randomly dig anywhere and you might find something. I know its like really basic and I mean REALLY #-o basic but its a start \ Link to comment Share on other sites More sharing options...
Toxicologist Posted December 21, 2006 Share Posted December 21, 2006 Off topic: The post about the treasure cape gave me a new idea. How about thats the next skill. Heres how it would work. Items needed: spade at start other items at higher levels. (not sure what though) What to do: just randomly dig anywhere and you might find something. I know its like really basic and I mean REALLY #-o basic but its a start \ Considering treasure trials do approximately the same thing with less randomness, I don't see why this is necessary. Besides, you would probably see all these level threes doing nothing except digging around with a spade all day long. Hey, that actually is a good thing... less beggars and idiotic kids around to annoy us all... (In case you think I am stereotyping against low levels, I am not. Those who WOULD go around digging everywhere and doing nothing else would most likely all be beggars and the good-for-nothing idiots. Respectable low levels would try to earn money the stable way). Why do you resist? My experiments are only helping humanity push the boundaries of the Art of Toxicology... you should be proud to be one of my victims. ~Toxicologist~ Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now