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1st pixel siggy rate plz =D


cheese666me

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O_o yay my first pixel siggy

 

 

 

 

 

 

 

noob-1.png

 

 

 

 

 

 

 

i no there r alot of things 2 fix but this is my first so plz rate :D :mrgreen:

 

 

 

 

 

 

 

EDIT: i just fixed it a lil bit but i cant fix the staff thing idk how to make it look bigger

Why even try with that idiot? Honestly, there is no point whatsoever. I'd get better replies if I argued with a tree stump.
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ahhhhhhhhhhhhhhhhhhh! save it as PNG!

 

 

 

 

 

 

 

i know from experience that jpg is bad save it as png first of all

 

 

 

other than that:

 

 

 

 

 

 

 

~The top red part looks too long, shorten that up a bit

 

 

 

~the tiles on the wall look..well scribbled to be honest, even them up shading looks ok

 

 

 

~ his hands are circles so you need to make them hands

 

 

 

~the staff is way to small, ingame it is taller than the figure so make the staff longer or what would be a good idea is to line up the pixels and make it look like it is behind him to make it seem longer

 

 

 

~the text is all over the place, make it in just one spot, it is a lot for one sig, maybe someone could animemate it for you

 

 

 

~lastly the face, by far the worst part to a pixel to me, i hate doing them

 

 

 

 

 

 

 

6.5/10 pretty decent for a first :)

 

 

 

 

 

 

 

oh lastly i would dither the floor shading (look for some turtorials on that}

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ITs ok for a first but the person looks too buddy-like, you should try to make him more realistic. Also you saved it as a Jpeg which is the one true murderer of pixel sigs.

 

 

 

 

 

 

 

:D so what format is used for pixels :?: ... idk wut format 2 use cuz this is my first :shock: :uhh: :anxious: btw i made the person lyk that on purpose, i lyk it that way :mrgreen:

 

 

 

 

 

 

 

EDIT: oh, thx pandaownage i just saved it as png

Why even try with that idiot? Honestly, there is no point whatsoever. I'd get better replies if I argued with a tree stump.
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First thing: READ ALL OF THIS PLEASE!!!

 

 

 

Don't post your first ever sig. To be quite honest with you, they are hardly ever decent. Remember, if you think it doesn't look good, it doesn't. For those of you who truely feel that you are hot stuff, ask for a second opinion such as family member, friend, or messenger buddy if you want a real opinion as to if it's any good. If they give good feedback, post away.

 

 

 

^^^

 

 

 

Thats from the helpful tips section of the FAQ, but since this first isn't that worse i think we just need to forget that and help you out :wink:

 

 

 

 

 

 

 

so here are some points that realy need improvement:

 

 

 

 

 

 

 

* Like already said dont save a pixel as jpg, but as png. For an exemple look at the post above.

 

 

 

 

 

 

 

* I don't know if there is a door or a wardrobe in the background but if it is a wardrobe u need to get it more 3d, and u can do that by giving it a side so you can see how deep it is and if it is good done u shal see it gives a whole lot more 3d look to the whole sig.

 

 

 

 

 

 

 

* Fire is never just a curved line but like you see on this picture it goes to different directions but it has again a sort of curved lines.

 

 

 

fire%20logs%20pinky.jpg

 

 

 

 

 

 

 

* Anatomy - the knowlage of the human body, is missed here. You never ever have a sort of round head, never hair that exist out of 1 piece, you (almost) never see a body right form the front And you dont have shading on the body, what could have helped by giving this person a 3d look.

 

 

 

For anatomy tutorials u could go to deviantart and use the search option there. That could help you making real-looking persons.

 

 

 

 

 

 

 

* The text doesn't fit in the sig, there are white spots around the text, the text jumps out of the sig and the colors/vorm dont't match the sig.

 

 

 

 

 

 

 

* The wall is pillow-shaded that means you have drawn a "curved" line and just one after that and filled the spac between the 2 lines with 1 color and the just go to a darker of light color. That don't works in sigs like this, because first of all bricks don't are flat, second they are straigh and third a wall don't should come to the front unless it is realy good shaded so you can see it and not only on the lines on the floor and the roof.

 

 

 

Then go and search for some pixel tutorials (we have some good onces here in the FAQ) at for exemple again deviantart or just google. U wil notice that there are way more shading ways. For exemple u have a different shading way between a sky and a brick wall isn't it? Thats because a brick wall is pointy and a sky should sllok pretty flat but not to much.

 

 

 

 

 

 

 

* The floor has no texture at all, u shaded it just like it is flat water that gets darker all the time.

 

 

 

 

 

 

 

That were all important things for that i saw. If u would like to see some exemple's of all the things mentioned just tell me and i'll try to get some.

 

 

 

 

 

 

 

Good luck with future sigs and i hope u wil enjoy making them ::'

 

 

 

 

 

 

 

~rik

taz3xk1.jpg
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first of all, thx all of u for ur ratings n comentaries, especially rik :shock: so heres what i have 2 say:

 

 

 

 

 

 

* I don't know if there is a door or a wardrobe in the background but if it is a wardrobe u need to get it more 3d, and u can do that by giving it a side so you can see how deep it is and if it is good done u shal see it gives a whole lot more 3d look to the whole sig.

 

 

 

~rik

 

 

 

Its a door

 

 

 

 

 

 

* Anatomy - the knowlage of the human body, is missed here. You never ever have a sort of round head, never hair that exist out of 1 piece, you (almost) never see a body right form the front And you dont have shading on the body, what could have helped by giving this person a 3d look.

 

 

 

For anatomy tutorials u could go to deviantart and use the search option there. That could help you making real-looking persons.

 

 

 

~rik

 

 

 

i no anatomy is missed, but i lyk making em lyk that, although its hard for me 2 make em any other way. Anyways ill try making one with better anatomy.

 

 

 

 

 

 

 

thx again all for ur comentaries and if any of u can tell me how to solve the staff problem itll b very appreciated, or if sum1 can tell me what is to line up pixels :uhh:

Why even try with that idiot? Honestly, there is no point whatsoever. I'd get better replies if I argued with a tree stump.
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what is the problem with the staff then? i think that there are only 2 points of comment on the staff; The staff is to short and the staff isn't shaded at all and get those black outlines awey ::'

 

 

 

 

 

 

 

oh yeah if u still need some help i will help ::'

taz3xk1.jpg
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That is really good for a first attempt, I just have one question. If your f2p for life(says on the sig) then why do you have Black Mystic and an Ancient Staff?

623aivo.png

Veni Vidi Vici

I came, I saw, I conquered.

Hail to the wiki! For all your information needs.

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1. It looks like a buddy.

 

 

 

2. It says "f2p 4 life" when your wearing members gear.

 

 

 

3. The shading is to obvious

 

 

 

4. The background is very bland

 

 

 

5. The text is bad.

skyrim_by_katri_n-d3hewko.png

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good for a first try!

 

 

 

i like how you used the lighting as a base for the shading

 

 

 

that concept is hardly ever shown in a first signature

 

 

 

heres some cc

 

 

 

try to dither where you have shaded:

 

 

 

it looks kind of like this depending on your style

 

 

 

* * * * * *

 

 

 

* * * * * *

 

 

 

try looking up some tutorials on anatomy the heads a bit big

 

 

 

you can download fonts for dafont.com try to find something that flows

 

 

 

make something on the floor

 

 

 

even in runescape the floor isnt bare

 

 

 

maybe a fallen stone collumn

 

 

 

kbye

bvnqi3.jpg

At the moment i can't really see the full form of the muffin.
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I think everyone's saying it looks like a buddy due to the anatomical porportions.

 

 

 

If you want to improve, it is advisable to look up tutorials on shading...

 

 

 

You got the right concept with the lighting...and how stuff gets darker the further it is from light. However, it seems to be gradient shaded, which is not as aesthetically pleasing haha.

 

 

 

Did you shade the boy?

[sig inserted here....in few days]

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