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Sid Icarus

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  1. Put your signature here so you won't need to add it to your posts manually: http://forum.tip.it/...&area=signature
  2. Air talisman + tiara = Air tiara.
  3. I don't have much to say so i won't. Stats: F2P, 2 months, 4 months and 6 months. Bank: [hide=F2P Bank][/hide] [hide=P2P Bank, huge pic]Tab 1: Clue stuff Tab 2: Currencies and raw materials Tab 3: Herblore, farming and food Tab 4: Teleports and runes Tab 5: Combat Tab 6: Useless stuff Tab 7: Tools Tab 8: Summoning and for some reason the SC tools Tab 9: Loot to be sold or used [/hide] Random stuff: Clue rewards of the last 2 months: http://www.elisanet.fi/joni.n/clue/ Older total levels:[hide][/hide]First clue evah:[hide][/hide]First dragon drop evör: [hide=Huge pic][/hide] And I conclude this topic with teh most bestest gorak task loot I've seen:
  4. It IS a phone number. The person is finnish and I think I actually know him in real life. :-s
  5. No support. I'm against all "hey cool stuff at 99." Can you see that? GREAT!
  6. Something between 51-60 would be good I guess. Btw, the home teleport should require level 0 magic. :thumbup: An awesome spell like that should probably require more runes and a higher magic level. Slayer's staff or slayer gloves. How about the complete opposite: Make the spell drain some of your prayer in exchange for some other boosts. I worded it wrongly: There's currently no reason to use the spell. Why? Because it requires sulphur. But yeah, teleport to U. Pass could be the way to make death runes... come back to life.
  7. Well... They're in different spellbook. Yes! No, you're not going to pay a million for +2 magic attack in F2P either. The robes I mentioned are P2P. :shock:
  8. Hi again. You're right. Then again, Cement would be a lot more useful in most situations. There's no sarcasm in my last post whatsoever. No other replies to my post? Kinda disappointing. And now, the items: It's a nice idea, but doesn't work. 1) The only reason to use it would be the level 95 spell Awareness. At that level you're probably rich enought to afford the 5k per cast. 2) It takes over 20 casts (of a spell you won't be using more than once per fight) until the staff starts paying back for its cost. If you're going to use it for anything else, it just isn't worth the cost. Extra million for +2 magic attack and some other minor boosts? No thanks. No, we have a skill for this kind of stuff. However, the quest could introduce a new herblore ingredient that would be used with complete Magic Essence potions or Magic potions to enhance them with the max hit boosts. Uhh... Ahrim's set that is several millions cheaper and requires only level 70 magic has a lot better stats than these.
  9. It would be good to know what you're planning to do.
  10. I believe their ranged defence is over 9000.
  11. Hi again. There should be a normal teleport along with the home tele, like in all other spellbooks. There's already a teleport spot in Rimmington. I wouldn't be too happy to see hordes of people at the Rimmington yew spot, either. Seems extremely pointless, especially if you need to bring mind runes just for that. It takes 3 seconds to cast this, right? I'm not too fond of copying spells that already exist. If you can bank raw food, I could see some uses for this. Otherwise pretty useless. It takes 3 seconds to cast a spell. It takes less than a second to run 4 squares. Any point to use this? No. See "Impair". Instead of using items, the teleports should require the runes that are never used otherwise: mind, body(!), cosmic, soul. As I said in my earlier post, I don't see the point. Having to locate your opponent after casting this would pretty much defeat the purpose. See "Wilt". Instantly? All at once? The 0.3 second speed boost really isn't worth the wasted attack turn. Shouldn't require the black mask, since it's a melee item. Making skills cheaper for no reason is not a good idea in my opinion. 3 Seconds vs 8 squares. Still not worth it. Which one of the islands? Afk ahoy! There's already enough people complaining about skills getting easier all the time. This spell doesn't offer anything to the game. Useless. There's no real reason to go through the pass after completing Regicide. Are you serious? 3 Minutes of constant hits between 9 and 22? 60 Casts with 100% accuracy? There's already enough people complaining about skills getting easier all the time. This spell doesn't offer anything to the game. There's already enough people complaining about skills getting easier all the time. This spell doesn't offer anything to the game. No. Herblore is useless enough already and F2P doesn't even need prayer restoration. Do they keep attacking you? Do they autoretaliate if you begin the fight with this? Do their menus dim? As I said earlier, spells shouldn't require hundreds of runes. The air and water runes cost 2700 gp. Replace them with 10 death runes or something like that. No cooldown?
  12. I'm wondering how the Sea Slug quest is involved. :twisted:
  13. Or we could remove it altogether. Who fights barehanded anyways? Strength pures might as well use rune 2h, since they can't use any proper shields. I never used maces. Does it mean that the idea of prayer boost should be abandoned? NICE FAIL! Let's compare the new stats of rune sword and the old stats of rune scimitar: - New rune sword: +45 stab, 40 strength, speed: 6 - Old rune scimitar: +45 slash, +44 strength, speed: 6 So the new rune sword is 4 strength away from the "OVERPOWERED" rune scimitar stats. Does 4 strength make any difference? No. I don't see why you even mentioned the longsword. It's useless. The extra accuracy is wasted on the biased armour stats. I'm sure you planned that, thought. I didn't notice. Are you sure about that?
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