Ok; I know this has been posted before, BUT, listen up, this goes into full explanation of the idea. As in completely full. And the last time this was suggested it wasn't well thought out, and it was suggested in early June. Also, I thought of thought of this ideaentirely myself. (I wrote it down first and did a search later). New skill: Martial arts This is a very well thought out idea that took me two days to type, and 3 hours of graphic making, so please take the time to read the entire thing. The main idea As the title, um, suggests, this is a skill that enables you to use martial arts. The principle behind it is the same as in real life: defend yourself, quickly, and without or with few weapons. It would use up the same energy as running, though, and agility, same as running, affects this also. Getting this and all other combat skills up to 99 would, yes, raise your combat. I̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢m thinking around, maybe, 4 more levels? (130) Maybe more. Now comes the problem: should RuneScape copy the main martial arts (Karate, Judo etc.), or should it make a martial art of its own? I personally think that they should invent one themselves, if this idea is used. It, again, doesn̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢t copy anyone or thing. And JagEx (Usually) doesn̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢t copy. So, you decide, is it a better idea to make up a new form of martial arts, or copy others? Moves and Martial arts items Next up, moves and items. As you progress in levels, you (duh) get more moves. as you get more levels, you can (double duh) wear special martial arts clothes that (triple duh) give bonuses to martial arts and defence/attack. Moves fall into five categories: 1.Normal moves such as kicks, punches, etc. 2.Moves that take up energy or lower levels but are very powerful. 3.Disabling/Disarming moves that lock moves for a certain (Pre specified) amount of time or moves that drop their weapon (understandably only certain weapons, not for example a rune scimitar or dragon 2H, but certain martial arts weapons, see below.) Also, they come in levels, the higher the level the better you can disable/disarm. 4.Moves that stun the other person for a pre specified amount of time. 5. Deflections. These come in 3 or so levels (level one deflection, level 2 Deflection...) The higher the level of deflection, the more it can block. you can have these as a normal move so you can attack and then deflect consecutively. But I have thought of a problem about using the moves: 1.You are unarmed or armed with a martial arts weapon that requires constant attention due to your high martial arts level (which causes you to attack faster) and you have a whole array of potions and food that need to be eaten/used at different times. 2.What do you do? The battle you are in is a matter of life and death, (Possibly losing a valuable item or a large amount of money, or having to go through part of a huge quest again). 3.Result: You die, due to the little time you have to use potions and/or food. I thought of a solution: 1. Same situation. 2. You click on the moves you want in the order you want to make them. 3. Your dude does them. Eat, drink and be merry. 4. If at any time you want to change the order of the moves or the moves themselves, you just drag the move you want from the list of moves onto the move line-up, and the wanted move switches with the unwanted move and the unwanted move disappears into infinite nothingness. Obviously. Clothes/Items/weapons include belts, torso items, legs, hoods maybe, and maybe another version of boots of lightness, which would help the constant problem of energy deprivation, weapons like the martial arts weapon Sai, (The three pronged dagger sort of thing) wooden swords, etc. I also just thought of ranged martial arts, would that be good? (Like ninja stars.) Suggest another item or two please; I̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢m kind of out of ideas, big surprise there! Other aspects of this idea This would give some air bags to the crashing RuneScape economy. Yes, it really would. Being able to use martial arts would lower the price of normal weapons and armour, which would give minuses (As opposed to bonuses) to martial arts. Why? Because everyone would be too busy training martial arts to care. Merchants would get more desperate, prices would hit the dirt, you get the idea. Is it just me, or does the economy suck way too much already? Things to think about Ranged martial arts, like ninja stars, that kind of thing? What other martial arts items should there be? Clothes? Is there anything I have misspelled/just plain done wrong? Because I̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢d like to know. What else should be added? Is this a good idea? Why? Why not? This would be an F2P as well as p2p skill; non-members will always be able to get to the highest combat level, but members always have it much, much easier. Enjoy, constructive criticism only, no flaming, etc. Graphics coming; I worked on them for quite a while last night but I didn't get very far, but I am at a point where getting farther is easier. Ok, now for what you've all been waiting for: The graphics! I'm unfinished, but people were getting impatient.