Everything posted by Jard_Y_Dooku
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Bestiary: Back to my Roots update (8 new monsters)
7 of them are in the big vine maze east of Shilo Village. They can be fought after the quest and are all aggressive regardless of your level, except the two birds. The level 167 jade vine is fought in the farming patch in the Handelmort mansion in Ardougne, and it's aggressive. Seems to use all 3 attack styles, or perhaps it's magic and melee. Sorry that's the one thing I didn't get but I'm sure someone will know. PS - I usually do add hide tags. Thanks. :P
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NEW RANDOM EVENT?!?!?!?
It's SUPPOSED to happen during a clue. Unless you're not doing a clue, his appearance is perfectly normal - wilderness or non.
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Jard Y Dooku's NEW Ultimate Monster Examine Guide v3.0
Tuesday, October 09, 2007 Added the 5 Mort'ton Shadows Added Wild jade vine (level-167) Added Tenacious toucan (level-70) Added Pernicious parrot (level-66) Added Frog (level-62) Added Giant wasp (level-62) Added Giant ant soldier (level-50) Added Giant ant worker (level-40) Added Jungle spider (level-40)
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NEW RANDOM EVENT?!?!?!?
He appears for non-wilderness Uri's Emote clues... seeing as there's no clue in your inventory this is likely a bug and should be reported to Jagex.
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Bestiary: Back to my Roots update (8 new monsters)
[hide][/hide] Other things I know about the monsters: Ants drop body parts ALOT Jade vine poisons for 7 damage a hit The jungle spider gives slayer XP for spiders task The toucan and parrot give XP for a birds task
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Bestiary: Pest Control monsters
It's actually "Fear leads to anger, anger leads to hate, and hate... leads to suffering." :) Have fun updating. :P PS - Can you remove "These monsters block your path and you have to manually click to the side of them, then past them, to actually move around them." from all but the Brawlers? Because now ONLY brawlers block movement.
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Godwars dungeon - saradomin chamber
I can confirm that.
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Bestiary: Pest Control monsters
You're correct, except there's only 4 brawlers now. The level 157 is completely GONE so delete it along with the picture. Also, there used to be 35 total PC monsters; there's now 36 due to the fact an extra torcher and defiler were added with a difference of one level (91/92 and 66/67). The images for each of them, respectively, are the same. So for example both level 66 and 67 defilers are white (I think it's white, but whatever it is they are the same NPC model). So... save for those 3 small details, yes, the images should remain the same. So basically, delete Brawler-157, add a Torcher-92 and a Defiler-67 and just change the levels and HP of the rest. PS - Thanks for finally getting to this, it was annoying me. ;)
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Bestiary: Kochei the deathless
More proof than you have of your current data... I only submit data without monster examine proof when it's impossible to scan them for certain reasons. As you can see in my guide, the reason Koschei the Deathless cannot be scanned is because he must be defeated to beat a quest whose completion is required to even start Dream Mentor. You cannot return to the area after the quest(s). I've studied monster HP for many years now. When monster examine was released I thought I was dreaming. Most monsters heal 1 hitpoint per minute. Very few monsters restore faster than this but I believe the first ones (though currently not only) were some of the Slayer monsters (banshees and aberrant spectres). The Fremennik Trials quest was released far before the Slayer skill. When I defeated Koschei the Deathless, I filmed it. I used rings of recoil on all but the first form to ensure I killed them as quickly as possible. Afterwards I watched the video around 3-5 times to count the damage and triple-check it. I am probably THE one player in RuneScape who has cast the monster examine spell more than anyone. There is really no way to prove this but having cast the spell well over 1000 times and seeing that as to most players this is not a very useful spell it is a fair suspicion. However, I do know for sure that I know more about monsters' hitpoints, and the values, than anyone else in RuneScape. My guide with 888 images of unique monster scans can prove this - every single one taken myself. Notice there is not a credits section? I have corrected a large amount of monster hitpoints on Tip.It, even before the release of monster examine. After the spell was released, it revealed very many of my submissions were correct. Of course, without monster examine it's extremely difficult to get the exact number of hitpoints on some monsters (for example, I doubt anyone would've known Mithril dragons were 254 without monster examine). Any incorrect submissions of mine prior to monster examine were off by a very small amount, and seeing as your original data was off by a record 100 (Chaos elemental), I think my data is quite accurate. I feel partly insulted that you feel your hitpoints data for Koschei the Deathless is correct and mine is not, however I do understand your concern. I hope reading this post will help you to make the correct decision on whether to accept this data or not. Thank you! Jard Y Dooku Rune Universe Head Administrator / Owner Monster Examine King
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Bestiary: Kochei the deathless
This went off to the second page, so I'm bumping it up.
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Bestiary: Pest Control monsters
Ever since the Pest Control update, the Tip.It Bestiary has ALL incorrect levels and HP for the Pest Control monsters. Here's a picture of a list of the correct levels and HP. Please fix this as soon as possible! Any Pest Control monster that is not on this list DOES NOT EXIST and should be deleted from the Bestiary! You can also click on the image for more information (such as max hits and examine info)
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Bestiary: Champions Challenge monsters
Leon d'Cour needs to be added to the Bestiary! Image: Name: Leon d'Cour Race: Human Combat level: 141 Hitpoints: 123 Aggressive?: Yes Retreats?: No Quest?: No Members?: Yes Poisonous?: No Habitat: Champions' Guild Drops: NONE Notes: More information can be found in the Champions Challenge guide. Credit: Jard Y Dooku, crew member who submits this Lesser Demon Champion is 148 HP... hmm, perhaps you switched a 1 and a 4 and forgot about 7? Jogre Champion is 120 HP Earth Warrior Champion is 108 HP Ghoul Champion is 100 HP... I'm credited but it says 53... I assure you that wasn't me Giant Champion is 70 HP... wherever did you find 56? Hobgoblin Champion is 58 HP Zombie Champion is 60 HP Skeleton Champion is 58 HP... you have 40? I'd REALLY like to know where you get these numbers Goblin Champion is already correct Imp Champion is already correct Do not forget to credit me... and please credit me as Jard Y Dooku... no underscores Please do not assume any of my data as incorrect if it seems off by a lot... after all, I had to correct the Chaos Elemental's HP by 100 I have done extensive research and am 100% sure of ALL hitpoints data... check out this video, it proves me correct in every case and supports my idea that the hitpoints of the monster is 1/4 of the hitpoints or slayer reward for defeating that champion - And no, the above video is not where I found my information... I just found it this morning
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Champions Challenge guide
Though forgetting to credit me, Headnazgul has added this information so you can move this topic to the completed archive. Thanks!
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What happened to rule 12 Jagex?
That's a result of Microsoft's stupid ClearType for IE. I turned mine off. :)
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New item database tool: equipment builder
You should add a field to the item database to check if something's two-handed or not, so shields are removed. As far as I know, it's not possible to weild Dharoks greataxe and Dragonfire shield at the same time.
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Duradel Assignments Update
I can confirm the mages & warriors.
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Champions Challenge guide
Credits to N0valyfe's website! As you can see in that screenshot, you receive 492 Slayer and Hitpoints XP for defeating Leon D'Cour, the human champion - not the 442 that's listed! Please fix that.
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Is your Gameplay on memory?
Ok, yeah... you do not know what you're talking about. They do back up every 15 minutes, and the more often backups are done, better. I do not know where you make the connection that this would be "unsafe". Also, no one said they "backed up without deleting old ones". They obviously overwrite them. It also does not cost "memory". The term you are looking for is "hard disk space".
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Jard Y Dooku's RuneScape Blog :: 95/99 Prayer!
Updated - 16 months complete! (though a bit late in the month to say)
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Bestiary: Kochei the deathless
http://www.tip.it/runescape/index.php?rs2monster_id=328 Form 1 has 30 hits. Form 2 has 50 hits. Form 3 has 70 hits. Form 4 has 255 hits. Their max hits are 3, 5, 7 and 1, respectively.
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Submissions for The ZMI Altar update
Sorry I'm late, Ginger. ;) [hide=Monster Examines for Ourania Dungeon][/hide]
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Jard Y Dooku's NEW Ultimate Monster Examine Guide v3.0
Tuesday, September 18, 2007 Added Zamorak crafter (level-19) Added Cave lizard (level-37) Added Zamorak mage (level-82 and level-84) Added Zamorak ranger (level-81 and level-82) Added Zamorak warrior (level-84 and level-85)
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I bet you never knew... ~\500+ facts collected/~
I think zammy boss counts as black demon or something, but i am pretty sure he counts as a demon, just not sure what kind. :) You may be right. Tstanon Karlak (melee) is a greater demon, and I will later investigate what the other three are. Suspicions: Balfrug Kreeyath (mage) and K'ril Tsutsaroth (boss) are likely black and Zakl'n Gritch the ranger is probably lesser.
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Jard Y Dooku's NEW Ultimate Monster Examine Guide v3.0
Tuesday, September 11, 2007 Added Rabbit (level-2) Added Ghost (level-29) I forgot there was a level TWO rabbit as well as a level one. And go figure, the level 2 was in the game before the level 1... I finally found out how to make the ghost appear. It'll only transform if you're next to it and it's stationary, but not if you block it. Kind of hard... I went there to the Haunted Mine today for another try and ended up running around the ghosts, finally getting them to transform...
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DO YOU KNOW WHAT DAY IT IS?
V for the win. For those who don't understand the point of this topic, watch V for Vendetta.