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Hedgehog

Monster Hunting Team Leader
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Everything posted by Hedgehog

  1. And this isnt C++, getting irked when people keep doing that. Just be glad it was a reduction in general. Though I'm kinda bummed we didn't get extra tickets for flag caps, kills etc. would have been more logical. Well, I get irked when people use "=/=" or something similar rather than "!=", so please recognize that other people can have different opinions.
  2. It might just be a decorative symbol, just there to look cool. It might not mean anything. Didn't see the symbol at sara, zamorak, or bandos.
  3. 40 doses of ovl. 1 Godsword shard 3, 1 dragon dagger, 2 effigies. Idk if I should be mad or happy.
  4. The symbol is at Arma GWD as well.
  5. Not to mention that a proven track record isn't even necessary. "Requirements" like that are just used to scare away a lot of applicants. Just show that you know what you're doing when you get an interview.
  6. The chaos elemental is a good concept for risk vs reward. You have to risk death from a boss and pkers and you have to use good gear to get a good kph. Of course, it's not relevant these days because of shitty drops and how easy it is to kill.
  7. That's not what I'm saying. I'm saying that people won't risk anything other than the potential to gain xp unless it's in a MHing-like environment, where they have to bring good gear in order to receive rewards.
  8. MHing when it was dangerous was a good example of risk vs reward. If a truly risky and rewarding activity is desired, players will have to risk good armor and weapons to get good rewards. Skilling in the wilderness isn't the answer.
  9. http://www.jagex.com/careers/jobs/oidGWfwR I plan to apply once I graduate (assuming RuneScape is still around). We can be work buddies :D
  10. You're only risking opportunity cost, though. That's like calling Millionaire a risky game. If you want a high-risk/high-reward game, players should have to actually risk something in order to play.
  11. That sounds like a really good reason to be afraid of global chat, actually.
  12. Forcing them to do 1000+ hours of castle wars isn't PVP? Afking at base certainly isn't pvp.
  13. It seems safe. I would recommend against joining Zer0 though.
  14. Week 1 (April 6th): No event Week 2: Kalphite King Our first KK event involved plenty of death, but no drygores. Now that he's been around for a while, though, we know how to kill him properly and this event should go swimmingly. This time around, we look forward to getting at least one drygore weapon, which means lots of profit for those who attend! Week 3: Saradomin GWD With the upcoming release of instanced-GWD and hard-mode bosses, we look forward to having loads of fun killing Zilyana and her minions. Hopefully she'll be nice enough to drop some of her valuable amulets for us! Week 4: Armadyl GWD Another GWD event to celebrate the upcoming update, this event will not disappoint. Armadyl is currently the most profitable GWD boss, so we hope to rake in the loot! Happy Hunting!
  15. Traders are significantly lower xp/hour than PP. Their only advantage is that you can do them when you don't have access to a computer (via teamviewer or logmein).
  16. You are tricky :P Equilibrium is the best aura to use while slaying.
  17. It absolutely is efficient to stop to fish, from a marginal standpoint. C2 fishing is the fastest pure fishing xp in the game. Stopping to fish in a dungeon you're already doing is like C2 fishing on crack--there's no xp penalty and you don't have to waste time on crappy C2 floors. Same story with mining and woodcutting. You're right, unless you're in a large with other people. Then you just become an [wagon].
  18. I spoiled it for him not long after he made his post :P
  19. A skiller, who probably has not even unlocked the wilderness music tracks, teaching me how to pk. What the [bleep]? Do you intend to refute my point or do you just intend to attack me?

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