Jump to content

Dairith

Members
  • Posts

    23
  • Joined

  • Last visited

Reputation

0 Neutral

Profile Information

  • Interests
    web design
  1. Interesting article, I enjoyed reading it but I don't entirely agree. Firstly that you're definition of a pure includes that the HP is higher than the pure's combat level. While this is achievable at lower levels there reaches a certain point where this is no longer possible (in P2P this point is around level 75 combat, from my experience). Next, is you're stance on defense. A 1 defense pure is a force to be reconded with, but at high combat levels I, on my main at least, would far rather far rather fight a 1 defense pure than a 45 defense 'pure'. Also, you didn't talk about the naming of pures. One of the largest aspects of a pure is the name. Look at any popular pure--they don't have 'normal' names. Kid Ranq or Defil3d to name two of the most popular. Their names are not your 'standard' names. Finally I thought it was funny that you added a pure 'Etiquette'. In reality there are very few pures that ever do this. So on the whole I very much enjoyed reading this, and your definition of a pure is good for lower levels, there comes a point where it fails. 9/10 =D>
  2. Ok, thanks, I was hoping to avoid getting the glowing mushroom again *sigh*. At least I can get very many in one go.
  3. I did the haunted mine quest a while back (eer......3 years :roll: ) and lost my salve ammy awhile back. So now that I want to get another (or very many more) I'm having troubles gettin back down into the bottom of the mine to get more. Using the quest guide hasn't helped much, any advice, or has anyone else done it and knows what to do? Thanks in advance.
  4. Void and Salve ammy do stack, as does void and a black mask; you also definitely want to keep those rune javelins for junk trading \
  5. Buying only 5k at a time wouldn't work very well; the GE calculates price increase based on volume sold as well as what percent over (or under), on average, that item is bought for. So for it work ideally you would need to buy more. If you had lots of cash to spend on this you could buy, say, every single ball of wool on the GE then sell all of them for a hugely inflated price (however, I wouldn't recommend this). On the topic of the original post: Price manipulation is fun, however I would expect this type of thing to be shot down by Jagex very soon.
  6. It wouldn't ruin the economy, or help it all that much; it will simply make it more difficult to use this method.
  7. We will loves you : Dito :thumbsup:
  8. Using this for non-slayer training is viable too. Void stacks with the berserker necklace (tip.it max hit calc incorrectly shows that it doesn't), meaning that the negative accuracy is negated by the +10% attack (if not negated then very nearly so), in edition to adding another 10% damage, bringing your damage up to +30% dmg each hit.
  9. I was wondering if it worked with void too, guess I'll do some tests.... Edit: After initial testing the mace beats the sword by a long shot. Testing in Void, Potting, with a Bersker Necklace with Obby Mace, and a rune defender; so far I'm two-hitting yaks for more frequently than with a whip using the same set up. Not to mention that the mace lets you train all three combat stats on crush.
  10. They use 4 dose potions and have better prayer boosting gear most likely.
  11. I found it extremely easy in full torag, granite shield, whip, d mace, dds, 2 sup def pots (had 1 left), 3 four dose sara pots, 6 reg restore pots (2 1/2 left) and sharks. Finished with 3 sharks left, at 93 combat and 76 hp.
  12. Personally, I think the problem may be that RuneScape has to many players. :? So many nonmembers are playing, and producing goods that members buy for very low prices, then turn around and make a least some profit from them, and to compete members must lower their prices also. If RuneScape had fewer players, less people would be pumping out raw resources, and prices for raw resources would increase. I'm NOT saying that we need to get rid of a lot of players somehow, but I do think that this is a major reason for the decrease in prices. I think a good solution would be a new skill that costs a lot of money, like construction, to drain enough money to cause some inflation, because without it, the economy is going down the tubes :| You're completely right.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.