what you're forgetting: - mage staking vs rangers is.....a mistake. especially with 82 mage - you WILL be facing tank rangers out there, and at lvl 94 they generally have 90+ range 80+ def and high mage ;) - armour on staking is a bad idea...rangers or meleers can just stick on dhide, you WILL miss at least once and the meleers will hurt you bad in your ahrims. rangers i just went through - obstacles on is fine, i prefer no movement but obstacles is ok. i'd recommend blood attacks all the way though unless you're facing a particularly [developmentally delayed]ed meleer who's accepted your rules :P - prayer on....you wont get many stakes with prayer on. also opens the door wide open to veracers - shadow only lowers attack - smoke is worth it in armour on, armour off its not hope i helped, sorry if i seemed overly critical but this and range staking is one area i actually know something about :P