Everything posted by Obtaurian
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Tip.It times - 3rd October 2010
A huge +1 to everything PereGrin said. I don't think there's a whole lot more to add to that. Racheya's article completely missed the mark, to say the least. The so-called "efficient" players are some of the most heavily bashed and trolled on these forums. Given previous posts of hers, I can't say that I'm surprised that she's written such a ridiculous, one-sided article that has no basis in reality.
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Number 4+1
I am proud of you, my son, but you couldn't have accomplished this goal without me pushing you. I take full credit. Hi :/
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Efficiency
I know, but you're probably closer to it than I am. :lol:
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Efficiency
Because I want to be an English professor in a couple years, I'll help you out here: Bladewing and I have about the same stats. Bladewing and I have access to the two most profitable boss monsters. Bladewing, however, has the advantage of using a divine spirit shield and a chaotic rapier. I can make about 4m/h at TDs or DKs with my gear. Bladewing can make slightly more at both bosses due to his gear (more at DKs than at TDs, presumably). I will repeat it again so you don't miss it. I'll even put it in big red letters: I can make about 4m/h at TDs or DKs.
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1st October, 2010: Behind the Scenes - October
Because ive already stated in my previous post. Content that requires 97 fishing is not for "all level ranges" its for people with 97 fishing, and only people with 97 fishing. My God, how did I become a target for trolls? :rolleyes: You can't be serious. Here, let's do a simple quiz: 1. Are there quests that are specifically tailored to low-level players? Yes, yes there is. 2. Are there quests that are specifically tailored to mid-level players? Yes, yes there is. 3. Are there quests that are specifically tailored to high-level players? No, there are none; not a single one. WHICH IS WHY I KEEP SAYING THAT THERE SHOULD BE CONTENT FOR EVERYONE. Is it really such a difficult concept to wrap your head around? Of course a 97 fishing requirement wouldn't be for "all level ranges," it would be for high-level players, BECAUSE LOW AND MID-LEVEL PLAYERS HAVE THEIR CONTENT ALREADY, HENCE MY OPINION ON THE MATTER.
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Efficiency
:lol: This is probably one of the funniest things I've ever read on these forums. Thank you.
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1st October, 2010: Behind the Scenes - October
This, exactly. Sir Kurity, I'm done arguing with you. I'm not quite sure why you feel that having content tailored to players of ALL level ranges is a bad thing, but that appears to be a personal problem of yours, and I can only hope that someday you'll realize that your opinion is wrong.
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Slayer + Magic
Even better. :thumbup:
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Slayer points
Skip tasks that you don't feel like doing. I'm much more likely to log off and doing something else if I get a task I don't particularly like, so I save all of my points for those occasions.
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Efficiency
Yeah, not surprising, seeing as he's a known troll. :ugeek: I should just listen to you more often. :(
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Slayer + Magic
This. I have to emphasize the importance of a wolpertinger, too. I mage-slayed from 86-97 magic.
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Primal rapier and Berserk (Ring customize)
No. Tier 11 items are only dropped by specific bosses (so Thunderous only drops battleaxes, and as such is the only boss that drops primal battleaxes).
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Efficiency
The problem is that you're extrapolating some pretty wild things. I say that Bladewing and I can make about the same amount of money MHing, but he has better gear so he can make money faster. You interpret that as "Obtaurian has lesser gear, therefore he's lying about being able to make money." That's a ridiculous inference to make. All of your arguments are based on your misinterpretations of what your opponents are saying, as Pere told you. Why are you the only one who has a hard time understanding such simple concepts and arguments? That's usually a surefire sign of trolling.
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Primal rapier and Berserk (Ring customize)
The relationship between monsters and weapons is different in Daemonheim. The faster weapon is not necessarily the best in Daemonheim due to how sensitive monsters are to their weaknesses, and there aren't as many boosts available to push the faster weapon over the top. The rapier is good if there's just one on a team, but a team of rapiers would be pretty bad. If you're soloing, you definitely want a prom 2h, spear, or primal baxe due to the versatility they offer. The rapier is the best weapon for c1s, however.
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Efficiency
LOL, how long has it been since you've played? Bladewing has better gear than me for a variety of reasons, but if we had the same exact gear and were making money the same way (TDs, let's say), we would be making the same amount of money on average. You're inferring some pretty odd things from my posts. Frost dragons drop frost bones, hence why they're the best dragon to kill for money. EDIT: Frankly, I'm tired of replying to you. I feel like I'm explaining astrophysics to a child. Go educate yourself on modern moneymaking, gear, etc, then we'll have a conversation. If you still don't understand, then God help you.
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Efficiency
Bladewing has better gear, therefore he can kill stuff faster than me. I don't see how hard that is to understand. If he's killing TDs faster than me, he's making more money than me. Firemaking was just an example. :rolleyes: It doesn't somehow diminish the point. Since when does a person have to have the stats to talk about the skill? Regardless of my slayer level, I can tell you that using turmoil on every task is efficient. Regardless of my herblore level, I can tell you that stewing to overloads and making them from level 91/92-99 is the most efficient way to get 99. Everyone has access to this information, so anyone who knows it has every right to tell others about it.
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1st October, 2010: Behind the Scenes - October
Actually, I don't like fishing. I would never get 97 fishing for a quest. There are players, however, who love fishing, and 200 hours of fishing sounds like a good time to them. You're joking, right? Since when were we discussing quests that have completely unrelated requirements tacked on? :rolleyes: Wow, why do you keep saying things like "excessive amount of time"? Please quote where I stated that Jagex should spend ALL or MOST of their time on the most elite of players. I'm saying that there should be content for everyone. Obviously there is going to be more content for mid level players, as they're the largest group. Even if Jagex released ten quests with 95+ requirements, it would still be NOTHING compared to the sheer amount of mid level content in this game. When have I said otherwise? No, YOU hate fishing. If a quest that required 97 fishing had an amazing reward for 97+ fishers, what the [bleep] would be the problem? Why would you care? I know I wouldn't, as I don't like fishing. Sorry, but there 99 levels in each skill. You're just going to have to cope with your lack of interest in non-combat skills. You're right. All of the level 50 firemakers should have their very own adze because ITS UNFARE JUBELIX!!@@!@@! Because there are players like that out there. Why should there be quests like The Blood Pact that are far, far below my combat ability? DOWN WITH LOW LEVEL QUESTS! See what I did there? I'm glad we agree. Frankly, I'm tired of discussing this with you. Me: There should be content for ALL players. You: There should be content for low to mid level players only. You honestly cannot see how completely [developmentally delayed]ed your argument is? :rolleyes:
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1st October, 2010: Behind the Scenes - October
Welcome to Runescape. I don't see how having 92 firemaking makes a person more or less capable of lighting all of the beacons, but it's still a requirement. Frankly, it sounds like you just want access to everything without having to do the work. As far as I'm concerned, every skill has 99 levels (and dungeoneering has 120), and there should be content for every single level of every single skill. That content should come in every possible form, including quests. We'll have to agree to disagree. Every player, elite or otherwise, should have content tailored to them. That's the bottom line.
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1st October, 2010: Behind the Scenes - October
See, Racheya is an example of a player who would like higher skill requirements rather than more combat-oriented requirements. As I said before, there should be content (quests, specifically) for ALL level ranges. I really don't see the problem. There are level 20s who love questing, but are unable to complete The Underground Pass. Should Jagex lower the requirements of that quest so that the poor level 20 doesn't have to train a skill he/she doesn't like? No, of course not.
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1st October, 2010: Behind the Scenes - October
Maybe, but you shouldnt force people to do LRC for what, 200 hours just to access quest related content. I'm only going to address this point because I feel it's the meat of the discussion. No one is forcing anyone to do anything, and this is exactly my point. Elite quests with elite requirements are for elite players, so non-elite players need not be concerned with it. You don't see 138s going nuts over quests like Gunnar's Ground, right? I actually like your idea of putting a player on an island and giving him/her an alloted amount of time to prepare for an extremely difficult boss fight, but I still think that high requirements are an essential part of progressing the game. I just don't believe that all content should be available to everyone.
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Primal rapier and Berserk (Ring customize)
I just made the switch from prom 2h to primal rapier, and I absolutely love it. I'm so used to killing stuff with a whip that the rapier feels completely natural to use. It makes dungeoneering feel a little like slaying, which is a HUGE plus for me. I know I'm not really contributing to the topic, but I thought I'd throw that out there.
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1st October, 2010: Behind the Scenes - October
See, i don't mind that there are quests for elite players. But these quests should be hard in the sense that they have hard puzzles, constantly hard fights in between, and a very hard boss at the and. That naturally only elite players can do anyway, but can be done by lower level players as well if they are very good at say, prayer switching, very well prepared, or abuse some glitch to make the boss extremely easy (lol). If the only way for jagex to make content for "elite" players is by making a 90+ grind-skill requirement, then they are doing it wrong. The way to make content for elite players is to make the boss fights so hard that it would be unrealistic or at least extremely hard for anyone else. As much as it pains me to agree with xxshady... I actually agree with you for the most part. The real challenge of a quest should come from the puzzles, boss fights, etc, but I also feel that high requirements are important. For example, some sort of elite level quest that requires 97 fishing, but offers a reward that is worth getting 97 fishing for. Regardless of how you feel about grinding, there are tens of thousands of players with very, very high stats who don't have any content tailored exclusively to them (with the exception of effigies and SOME of the elite diaries, but even those aren't exclusively elite). I think you're using 'grinding' too liberally, too. It may be grinding to you, but some people actually enjoy training skills outside of combat (this isn't a slant at you; my stats are clearly those of a combat-oriented player). tl;dr - There should be content for players of ALL level ranges, from brand new accounts to players with near-maxed total.
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1st October, 2010: Behind the Scenes - October
Some content, yes. I don't see how diversity is a problem. There are plenty of quests with low requirements (read: all of them), so why not have a few quests for the most elite of players?
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1st October, 2010: Behind the Scenes - October
I think the requirements should stay the same, but the bosses should be incredibly difficult. People don't want to grind smithing for 100 hours and spend crazy amonts of money or whatever just to do a quest that borderline involves the skill. Bosses can be beaten with creativity or simply high combat stats, theres no way around incredibly high skill requirements outside lolgrinding a skill that could hardly be considered fun. It would be like if a quest came out that you could do, but oh wait it requires 97 fishing cause apparently you need to catch some enchanted fish to actually do the end bossfight. What's wrong with that? I don't believe that all content should be geared toward the average player. If a quest require 97 fishing, which you don't have, then the quest wasn't geared towards you, so you shouldn't worry about not being able to do it. If you ARE worried about it, maybe it's time to do some serious skilling.