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The_Mather1

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Everything posted by The_Mather1

  1. So, keep playing as sixth in line for house Torben or change to Anselheim as per decided today?
  2. Serén fits these rules so long as I just give her two extra feats. Other than that I also have my Psionic and the dragon in reserve.
  3. They're rolled. Though you should do it together with Res, as I have no idea what two of the dice were for. Also they're Blood Abilities, not Bloodline Abilities. These come from noble blood, not bastardism like whatever spellcaster that used Bloodlines. Essentially they're complete opposites, since the Blood Abilities comes from the pureness of the blood (due to the selective breeding that royal houses often carry out), whereas the Bloodline Abilities come from impurities (due to interbreeding).
  4. 10 Bodyguards, Major Animal Affinity(Eagle/Giant Eagle/Roc[/Other Buteoninae?]) Blood Ability. Minor Animal Affinity: The scion has an empathic communication with the animal to a range of 60 feet, although the scion must be able to see the animal. This ability is similar to the wizard/sorcerer’s ability to communicate with his familiar. Members of the species will never attack him unless they are magically controlled. The scion gains the wild empathy ability like a druid or ranger (detailed in the Player’s Handbook) but only towards his totem animal. If the scion already has the wild empathy ability he gains a +2 bonus to his checks when interacting with his totem animal. Major Animal Affinity: In addition to the Minor effects the scion gains the following: The scion’s empathic communication increases to the ability to speak with animals of the totem species at will, as per the spell speak with animals. The animal must be within speaking distance of the scion. Members of the species regard the scion as an ally and friend and will cooperate with reasonable requests. An animal might guide or guard the scion during a trip in the wilderness, but it wouldn't follow him into civilized or inhospitable lands.
  5. I propose we decide on a strategy for our political endavours. As it is now, house Couvert seems like the biggest threat to the safety of the region, having less notable allies than enemies. I propose we endavour to instate Archi as the head of the house, after which formal apologies to the Wizards' guild and house Lidburg would be in order. Next on the agenda would be to encourage house Caedmon to support the Ecclesiastical Order for the good of the church. The comes negotiating a peace between house Anselheim and house Rouselle. In addition I will honor their allegiance to my house by supporting house Magnus in their efforts to aqcuire the dowry to wed the head of house, Leon Magnus to Mayra Caedmon of house Caedmon. I also request that Kaede petitions house Lambert to cease their grudge against house Torben, in return for which house Torben will use its influence to aid in gathering workers for the construction of their keep. EDIT: Also, Res, may I suggest <center></center> and <body bgcolor="#aaaaaa"></body> tags on the houses page? It would be more visually pleasing that way.
  6. I was in the Freemen, not the Union.
  7. It's not really that awkward a reading: "Advanced Firearms: Advanced firearms resolve their attacks against touch AC when the target is within the first five range increments, but this type of attack is not considered atouch attack for the purposes of feats such as Deadly Aim. At higher range increments, the attack resolves normally, including taking the normal cumulative –2 penalty for each full-range increment. Advanced firearms have a maximum range of 10 range increments." Just extract the key sentence fragment... "this type of attack is not considered atouch attack for the purposes of feats such as Deadly Aim." And translate to a non-negative format: "this type of attack is considered a touch attack for all purposes except feats such as Deadly Aim."
  8. Actually, that refers to special conditions for feats and abilities, in the case given as an example it means that Deadly Aim still works for firearms, even when they resolve against touch. And as for abilities, only early firearms don't count as touch for them, so even if DR counts as an ability, advanced firearms, such as my rifle, still count as touch attacks against it.
  9. How is that screwing over? It lets me disregard a creature's DR with my primary weapon, I'd call that a huge benefit.
  10. "Damage Reduction does not negate touch attacks, energy damage dealt along with an attack, or energy drains." http://www.d20pfsrd.com/gamemastering/combat#TOC-Touch-Attacks
  11. The converse is the case. My extreme range combined with the Far-Reaching Sight makes me capable of attacking them from beyond their visual range. I can kill them before they even know how they're being attacked. Also, which feat should I take at the next level in addition to Precise Shot; Clustered Shot or Rapid Shot?
  12. It'd like to see them try while blind at 800ft range. Or with their brains completely destroyed by called shots to the head when I just boost my damage a little more. Hell, I don't even need that much more damage, the least damage I can do if I hit with both shots (which I as good as always do) is 24, averaging at 29.15 with a maximum damage of 102. Also I just found out, attacks that resolve against touch disregard DR. Looks like I won't need any adamantine bullets anyways.
  13. No, but as Serén I did once beat up a high-level caster without using any magic myself, and that was as a full spellcaster wielding a greatsword. A regular fighter can easily beat up a spellcaster as long as it's built correctly, spellcasters just have an advantage because they can be built like shit but make up for it with good spells.
  14. Alg, the encounter I faced as good as alone on the ship in the beginning of the session was a CR13 encounter (not including the cannon golem), I think I'm a bit above that line.
  15. I say we should continue as usual. Level capping here isn't going to do us any good. I don't know what Archi's new character is going to be, but even as the only current non-spellcaster, I'd say that even at higher levels, we'd still be able to take down twice our own amount of spellcasters.
  16. And for me, replace misses with hits no matter what the dice rolls, and the damage from the natural one on damage roll with 12 (really, damage modifier is +11 now).
  17. Just five? I don't think it's us this time.
  18. In addition: +1 studded leather Pistol Sun rod * 2 Badge of the Knight's Guild +1 masterwork full plate * 3 +1 longsword * 3 Masterwork lance * 3 Holy symbol * 3
  19. Res' laptop's gone down the crapper, if he's not here by 19:15, the session's off.
  20. You'd have to ask captain Breda about that. I'm her extreme-to-short range artillery, not her first mate.
  21. I'll most likely be able to attend the next session, so any chance you can tell me how much money I've earned?
  22. For the next sessions until I'm able to attend again, let's just say I'm saving up the money I make from raids.
  23. Aww, can't I at least get the XP for killing the Rock Troll? A measly 2.4k.
  24. Well, that's one of the places we're going to stay during the trip.
  25. Because there aren't as many things to see that are related to astrotechnology around there.
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