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Ned

Website Crew
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Everything posted by Ned

  1. Bump :anxious:
  2. :( Try one of the star clans. Hunt4stars cc. :) New find: My guess is the Warped Lair is actually next to the ocean by the Poison Waste entrance.
  3. Drops are affected by whether you are in a hotzone, and I believe the potential rate is faster as well. You can still gain it in non-hotzones, however ;)
  4. Would if I could but RS decides to give me Prison Pete instead of the matrix :( I got my widescreen ready for the next time I get it ;) I can't go on RS right now, but next time I'm online YES!!
  5. Man, what a great page 11! :o First off, Drazhar44, I am now extremely embarrassed that I never noticed this, as I go there lots of times. So, I will credit you for that for sure ;) Mmmm...how silly I was...it makes perfect sense to be Tolna's Rift. Ehh, we learn from these mistakes. Awesome work Hippodo, Tiigon, and Mega! I will edit the first post for sure! Nice work xxxgod, I will add that :) The Pest Control theory, to me, seems a possibility, but it looks to me as if it is a random square. I'll check out Gnomecopters, but that tile seems very barren and without any NPC/life.
  6. :thumbup: EDIT: I think my signature boosts my argument. :D
  7. If you're looking for a practical place to alch, find a deserted area in a hotzone, and alch while risking 75k worth of items. If you want a fun place to alch :D, then I would go with Castle Wars like Dark said, or places like Edgeville or the Grand Exchange. Conversations get started a lot there.
  8. Interesting idea. I would like that concept a lot, actually.
  9. Oh noes, second page! Bump. :anxious:
  10. Sorry, but his location prevented a good camera angle, this is the best I could get :x [img=http://img398.imageshack.us/img398/9676/hydefc6.png] The middle is the unchanged form. The outer two are the mutated versions. Next time I see him I'll try to get a better image, unless these are fine.
  11. The world map defaults you to Lumbridge if you are somewhere which is not on the map. That theory has been discussed a bit before ;)
  12. The sentence itself sounds awkward. Therefore it is a possibility that some words are there on purpose, such as the Chaos Elemental + sailing.
  13. That's a thought Daxter, I'll see if I can go back to that area. Gavati, one person gave us a pic earlier, I haven't explored it further, but I'll look into it.
  14. 4/10 I like the signature!
  15. There are already a few other sources for Treasure Trails items than trails themselves; two I can think of off the top of my head are PvP drops and Vyrewatch cremation. Plus the only drops I saw that are from Treasure Trails were Black (T) pieces... Like Gavati mentioned, the release of a couple Black(t) armors into the game wouldn't affect much. Plus nobody would camp Shadow Titans in the middle of a multi-combat 160+ monsters dungeon. Well, gravestones would exist, but its the same thing with Waterbirth, where you need a helper to return to your grave. So, if you die, most likely your team mates will be forced to teleport (because if Dracaros kills someone, he will use the killing attack style more often), and they could go back. My personal opinion about gravestones is that they make dying too unimportant. I mean, 5 minutes is way too easy to collect items, usually. And most of the time you have an hour.
  16. 2nd Edit: Hmm...and now Gimp stopped working. Oh well, I suppose I'll use Paint until I can figure out what's wrong with it. EDIT: Sorry about the wrong ID for the Cultist, I have no idea how that happened. -.-
  17. In all honesty, gravestones make dying laughable.
  18. A quick trip to Ardougne can reveal so much :D Knight of Ardougne (level-46) ID: 84 Paladin (level-62) ID: 103 Hero (level-69) ID: 66 Clivet (level-13) ID: 235 Hazeel Cultist (level-13) ID: 251?
  19. I've also noticed a trend in how the max hit increases with the combat level. Vampires have a 22 max, while the Knight (which is double the danger) has 30? Should be rebalanced a bit, maybe a 5-40 Range.
  20. I loved reading the debates throughout this thread. Good stuff. Personally, I believe in the possibility of Sailing. Out of curiosity, has anyone genuinely checked the KBase and Hiscores for Sailing Icons/pre-released beta articles? If Sailing were to be the next update, which I highly doubt, its articles' IDs would being at ID=876, which currently has no article registered (suggesting it isn't close to being released). In Pyre Need Quest Article (latest officially released article): http://www.runescape.com/kbase/viewarti ... cle_id=875 Skills have no category organization that I can think of, Summoning is ID=24, ID=25 is a player gallery, and other skills are in the ID=700+ range

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