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ghjkl

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Everything posted by ghjkl

  1. ghjkl replied to PoorLepRecon's topic in Off-Topic
    twave+headbutt
  2. Just keep stewing, it takes me like 10 stews to get +4 or +5, you're just unlucky.
  3. Frost drags are the best imo, you get 1 around every hour, so it's the best rc exp.
  4. They can't do anything. People can rwt by selling junk/accounts, and there is NO way jagex can get around that unless *gasp* no ge limits.
  5. Graardor is bad money anyway. Between finding worlds (since half of them has someone with a chaotic weapon in them anyway), kc, and slow spawns, its just generally fail.
  6. If you make staffs, 9k=100 rc exp
  7. Probably not, they'll probably reach 50-60-70m and get bought out again.
  8. Thank you, corrected. I was kinda in a rush to write this lol. I might add war tortoise stuff later.
  9. You get 5k for using the museum.
  10. Frost dragons were released on July 19th, with surface dungeons and some dungeoneering improvements. They are recognized as an extremely good source of both experience and money, if using the right methods. With their bones giving 180 exp each, 2.5x the exp of dragon bones, they will remain a good source of money for a long time. They can be found in the resource dungeon in the Asgarnian Ice Dungeon, right before you reach ice giants and ice warriors. [hide=Requirements and Recommendations] 85+ dungeoneering to access them Started Fairy Tale Part II for fairy rings 90+ melees recommended for meleeing 85+ range recommended for ranging 89+ mage recommended for maging 96+ summoning recommended to use a pack yak 89+ herblore recommended for extreme potions 95+ prayer to use turmoil if meleeing [/hide] [hide=Meleeing] Pros: Fastest method by far Most profit Cons: Need food Takes much more attention Requires high levels Gear: You should summon a pack yak with 27 monkfish in it, for healing purposes. I recommend using a cannon because really speeds up the kills, and since the bones are worth around 20k, adds a lot more profit. If you aren't using a cannon, you can bring a extra extreme set and put in 5 more prayer potions in your yak. If you are using a cannon, you should use this spot: Here you should have 4 dragons next to each other, with the cannon hitting them at least 2 times every round. If not, you can just use any spot with 3 dragons close by and no one else there. You should always pray mage and turmoil/piety, and use monkfish to heal from their melee hits. If you can't bank with a yak anymore due to running out of special points, you can just deposit the bones directly into it. With extremes, turmoil, and a cannon, you can get around 140 bones per 50 minute trip. Without a cannon, you can get around 140 bones in a 65 minute trip. [/hide] [hide=Ranging] Pros: Still decent money Lower requirements Doesn't take that much attention Cons: Not as fast as meleeing Might be boring Gear: You should summon a pack yak with 10 prayer potions and some emergency food if you want. A rune crossbow with a antidragon shield is a decent alternative if you don't have extremes. Always keep mage protection and leech range/eagle eye on. Obviously drink 2 doses of ranging potion every 3 doses of antifire. If you pray mage and stand far away, you shouldn't get damaged at all. This method can give 120-130 kills every 90 minute trip. [/hide] [hide=Maging] Pros: Good mage exp Doesn't take too much attention Cons: Slowest of all the methods Does not profit very much Needs 89+ mage to use fire surge Gear: Maging frost dragons is a relaxing way to gain magic experience, aswell as profit a bit. Again, praying mage with an antifire potion should prevent you from getting damaged, as long as you stand far away. I don't find mystic might/leech mage to be very helpful, but you can use it and bring more prayer potions if you find you aren't hitting very often. 89+ mage is needed to cast fire surge, as the overload potion will give you a +7 boost to 96 mage. If you don't want to use overloads, but have 93+ mage, you can use extreme magics and repot every 5 minutes also. Drink a dose of antifire every time you drink a dose of overload/extreme magic. This setup should next around 70 kills a 60 minute trip. [/hide]
  11. It's better at every place besides sara, bandos, and tds (the last 2 are debatable based on stats and stuff). Being better at sara is basically useless, because you can't solo it meleeing anyway.
  12. At least he didn't die with you.
  13. If you have steel titan, like you, there is no argument, use rapier. With a titan, taking down their melee prayer is faster than taking down their range prayer.
  14. ghjkl replied to Sly_Wizard's topic in Rants
    Well good luck finding lots of 90-120s with a good knowledge of how to rush.
  15. Btw, just for reference, the max hit with rune bolts, void, and extreme ranging pots is around 400. The average hit would be 200. The average dps not factoring accuracy is around 68. You would have to hit less than 43% of the time for that 22 damage in .75 extra seconds with a longsword using range for long>rapier, and from my experience at TDs, without a steel titan, range hits around 60% of the time.
  16. The test doesn't assume accuracy at all, because TDS have rarely any defense. If anything, rapier will hit more often than the long because from what everyone tells me, and from my experience, stab is a much more accurate option vs slash on a TD.
  17. I recommend keeping an entire tab full of them. Would be pro to have it all filled up, and using them all quickly for tons of exp. :thumbsup: :thumbsup:
  18. Just ran this program that I quickly wrote to compare long and rapier at tds. [hide=program] #include <iostream> #include <ctime> #include <cstdlib> using namespace std; int main() { srand(time(NULL)); int longhitcount=0; int longtotaldamage=0; int rapierhitcount=0; int rapiertotaldamage=0; for (int i=0; i<10000; i++) { int damage=0; for(;;) { damage += (rand() % 650); //650 is longsword max in void and defender damage += 10; longhitcount++; if (damage > 310) { longtotaldamage += damage; break; } } } for (int i=0; i<10000; i++) { int damage=0; for(;;) { damage += (rand() % 595); //595 is rapier max damage += 10; rapierhitcount++; if (damage > 310) { rapiertotaldamage += damage; break; } } } cout << longhitcount << endl; cout << longtotaldamage << endl; cout << rapierhitcount << endl; cout << rapiertotaldamage << endl; return 0; } [/hide] Sorry for no annotations and horrible format, but I wanted to settle this stupid debate quickly. I don't get how people always say at tds you need high slow hits without anything backing them up. From running the program, I found out the average hits a longsword needs to hit to break 310 damage is 1.5762, meaning it would take on average 4.7286 seconds. The rapier will take 1.6543 hits to break 310 damage on average, which would mean 3.97 seconds. The long would average around 528 damage when it breaks the range pray, while the rapier would average 506 damage. Using the longsword, you are taking 3/4 of a second longer just to deal on average 20 or so more damage to a td when it is using range pray, you must really be slow at ranging if you need to do that.
  19. You are wrong, they can be compared because they are both weapons. Rapier is better in every situation besides Zil and MAYBE Graardor. I've had both and would say rapier>long at bandos. Performance at zil doesn't matter because you can't solo her using melee anyway. I don't know why this is being argued still, long is useful in a very few situations compared to rapier, and even in those situations, the maul would be a better option. This topic should be renamed rapier vs maul.
  20. Frost bones crashed from the looks of it, made 32m off them , but cbf doing them anymore now tbh. So boring and full of annoying rangers that waste my spawns when I cannon. If they stable at over 18k I might start doing them again.
  21. Granite mace with rapier is pro.
  22. Most people that frequent this thread are high leveled/rich, because that's generally the type of people that are into rares.
  23. I think I did my 16 with fred, and I did a 18 with minute, and 20 with hammi.
  24. If cave slimes are so good, why aren't they packed like fleshies. They obviously suck. (using your logic from before)

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