Skip to content
View in the app

A better way to browse. Learn more.

Tip.It Forum

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Central_Keeper

Members
  • Joined

  • Last visited

Everything posted by Central_Keeper

  1. Points can be repeatly brought up as we go along on this thread, but again guys, try to stay on an objective point of view instead of destructive comments that defeat the purpose of this thread.... Now thats out of the way, F2P also serve like a training ground for P2P, simply because you can build foundation for most of the skills in F2P first BEFORE (again, I am sure there is also F2P and P2P pures) moving on to P2P. Say I just started out this game because someone I know in real life refer me to it, I went to Runescape page, and start making my first character and start at Lumbrdige, through months of training, the player start to get better and more experienced than before. When the time comes, and save up enough money from yew logs, raw lobbies, limp roots (another thing which have little use for F2P except for Str potion, but more useful ground for member) and other resources, then the player decide to join member for more interesting game play and expanded universe. With that in mind, some players, logically speaking, would want to get the "functional" lvls in basic skills first before joining member, such as be able to cut yew logs, make nature rune (which a RC lvl you can get in F2P, but F2P just can't craft it), mine coal or at least have enough lvl to enter guilds like crafting, and cooking, and mining. Once the functional lvl is reached, then enter into member world would be more sensible, since you dont waste your member time start ground up (then again, if you are pure skillers, you probably have a main already, and what the Main do, is that you SIMPLY get the experience on how to train properly with the help of experience first from Main). I dont know the statistics on this, but if they do a poll on how many people actually join up to be member when they heard from their friends for the first time in their life, I think that number would be very small. Players with more experienced perspective or skills have to start somewhere first, we all have to start out at Lumbridge, and eventually build our way up, of course you can do that in members too, but I can't really think of any practical reason why any new player would want to do that unless they play Runescape beforehand, and knew exactly where to train, what to gather, what monster to kill.
  2. Yup, exactly like you said Fredz I generally hope that players I met on RS are more understanding, and tend to think in other's point of view abit more. Then again, for those who are rude and remain to be hostile, I can only move and and try to forget about it and continue my adventure in Runescape
  3. Its a game that never ends, unlimited goals that you can set up for yourself, whether its recognizible or plain crazy
  4. Well, I guess there is always certain people that just hate F2pers because they didn't pay for one happy meal per month to sell 1k coal to another member The economy wont crash without F2pers, it would just plumment like any big updates, and climb back up again sooner or later. If Jagex manage to convince new players to join member by in game image shots. Whats tbh stand for by the way? lol
  5. If F2P acutally get summoning update, which means that all those Top F2P have a new goal to go for, lol, as if combat 126 is already hard enough...... Then again, if we do get them, all we can summon is probably spiders, imps, rats or chickens, and maybe stray dogs to follow people if we are really lucky.
  6. Hmm, people should read what others post in the reply before they really post a response. In anycase, both P2P and F2P contribute to the game, the main reason I just think is that, Jagex will Always focus on P2P instead of F2P, and they WILL, since the MEMBERS pay for the game update and content update. But, F2p dont really need alot of attention, from Jagex, in fact, we dont really need any more update from Jagex, we just want some respect from our P2P brethrens, to know that we are also players too, we dont deserve much rather then playing the game we are now. This is not to say we should also deserve appluase from P2pers. Just to goes on like this everyday is good, Member: So you got those 1k coal? (or raw lobs, or Yew logs) Non member: Yup, here you go Member: thanks, here is your XXXk amount Non member: thanks Member: Np There, everyone got what they want, both sides happy, a simple ty, and np will do. Same thing will apply between F2p to F2p, or P2p to P2p, but there is no difference between the 2 fundmentally, because from basic view, both parties are players, and want respect and honesty from each other respectively.
  7. Thats true, but if I have to go through all the process of making another account, and to pay 5 dollars to play this game, it will take some time to convince me without knowing the content of the package, I doubt anyone will do member the instant they jump to Runescape mainpage, simply press the view in game image and decide i want to be member right away. Granted the cost of member per month is very cheap, its like one happy meal for the whole month of fun and fast xp, but again, people play this game differently, some people do have the cash but choose to remain F2P to get harder challenges. That apply to new players, as for the case of older players, I dont know what they will do, some might join members, some might quit and do other things, but Jagex will lose more customer in the long run since people dont like to buy something before they knew nothing about. The economy will always go up and down due to minor or big updates, its like a stock market (or stock exchange), and players will always adapt sooner or later (unless the change is too extreme), but if I was a member, I would probably spend alot of my time on quests and fighting alot of cool monsters, rather then spending all my time gathering resources, because thats what P2P offers, so as in case of F2P, since we get less quests and monsters, all we can really do is gather materials or maybe pking (can't say that now since wildy is no longer the same before), this will in turn created a large stock pile for all the raw materals, for "experienced" player alike.
  8. On another notes, most people I know do join member after playing the game for awhile, after how they see member comes on and display what they can potentially do if they do become a member, and F2P worlds tend to emphasis that whole idea of "train here slow, train at p2p very fast and fun". So really to the point where some people consider F2P as freeloaders in RS world, its again a genearalization of the whole picture. (Refer to the Summoning for F2P post). I assume that most F2P play through the normal way where they have to see an ad everytime they play, now if they dont do something to those ad, they are in fact, helping to keep the F2P servers alive. As long as we follow those rules, and dont break them, whether or not we get update or not, I am just thankful that we have this good game to play for, and thank that Jagex keep the F2P arounds so more people can try it for a while, or simply enjoying the game in F2P perspective.
  9. There isnt really anything thats define as "good" come from F2P in essnece, or whether or not they really contribute to the whole economy of Runescape is indeed important. Most importantly, I just know that you should get equal amount of cash that you earn for equal amount of time you put into to get those raw materals. From this point of view, both members and non members should be treated the same as how both equally contribute to each other. We mine the ores, fish the lobs, mine the ess, get the cow hides, so we can make cash by selling them to high lvl players, mostly p2p. Those cash in terms can buy nature runes, arrows (before the infinty stock updates), and rune items (since member tend to have more high lvl smithers). Now members can probably exist without the F2Pers, but then again, it will cause another great wave of disturbance, people will complaining, people will rant, people will quit (all F2P of course), and eventually dust settles down, and life moves on (this is just refering to one of the older thread of people saying that Jagex should remove the F2P, of course, thats taking things to extreme and generally treated as a joke, since no one can know the game what F2P is like before getting into P2P). As how one would lose cash with the xp training, its only natural, for example, if a F2P sell an addy bar for 2.5k, and p2p sell for 2.6k, more people will want to buy from F2P. Now if you gather all the materials yourself, thats alright, but if you buy all the material yourself and barely make a margin, or even lose cash, well considering you got some xp out of it and lose little cash it pretty much worth it, same goes for fletching (though I dont know if anyone would buy logs, fletch, and string them and alc them for gp anymore) It always make me want to laugh when people want fast xp, and not losing cash at same time. Its possible to do it, of course, you need to be smart, efficient, and watch the price regularly, to make sure you make the right stuff at the right time, and sell them at the right price....if you can't grasp that, cash lost will generally occur.
  10. I do know that members also collect raw materaisl too, whether how many of them are doing those tasks I really dont know. (I would assume alot since the pure ess updates) Simply, those tasks "tend" to be done by new members who have just recently enter the member world, and still adapting to the new environment, cost of "living" is higher in P2P, so they can only make cash by the way they used to know back in F2P (at least till they are more experienced). So overall, you still see alot of P2pers trade at F2P worlds for cheaper price of raw materails before the GE kicks in. Of course, some high lvl or more experience player simply enjoy the process of getting materials too, to get xp, to talk with friends, but I dont really see many would bother to mine 400k coal and 200k iron, to get their smith 99, (again, some do, but most players usually dont do that)
  11. The point of this discussion is simply to let people know, I guess more so for P2pers that F2Pers are also players too, we are simply enjoying the game as it goes along, anything new to us is good, but we can get by with old contents with "absolutely" no updates at all (for me anyways, naturally, people always want more). Mainly, we can't really control what Jagex wish to give to us, and we will have to deal with ads that show up everytime we play Runescape. An Tip It article by one of famous Tip It staff pretty much express that opinion in some way before, of January 13, 2006
  12. Now, lets move on to more recent update like grand exchange, duel arena, and more bank space. Well I guess more bank space is always welcome, but again, not needed, unless a f2per have tendency of keeping random event clothes, tinder boxes, and chisel, and hammer, and for some reason, ash, in their bank (some do keep chisel and tinderboxes for skill training, pking reasons and many other reasons i can't think of now). But with proper space managements, its actually very adequate. Duel arena, well, I guess with the old wildy gone, thats kind of hard for proper fun duel in bounty hunter, again, its not really needed, since most of the F2P get by without them in the first place, but its always welcome to try it so people know they can do alot more in members (so maybe its Jagex's idea to spruce up the F2P, so players can expect more fun in member) Grand exchange, well, this one probably made alot of high lvls happy (initially, lol), again, with the anti real tradining restriction in place, this will make more F2P or P2p alike to actually spend time to gather raw materials (more so compare to before bots appeared), so the current price is too high or low, and eventually stable at a position where both sellers and buyers will be happy.
  13. Yup, the price of yew log will drop eventually when more people start cutting them legitimately. it probably wont drop to 215 ea before (and hopefully not). But it also shows another aspect how people want fast lvling without losing all the cash, pretty much, the cost of raw materials you buy, and get the end items, as well as making them to get the xp, tend to be a money losing process, unless the final products, whether alc it or sell it in half done for, bars and bows for example, will balance the initial buy.
  14. Important point before you post. Please read the entire opening post and other players posts before posting your own opinions, granted not all the points covered by the opening post covers everything, but that is the point of this post, we add constructive comments as we go along, so everyone can contribute to something and understand the point of this post. You might not find all your questions answer in the first page, but dont jump ahead and type flamming comments, but please go to page 2, 3, and so on and read each other posts to get possible answer. Of course, if I make the OP too long, people tend to get bored and leave, or make more destructive response. Side notes: thanks to those points this out, its good that you guys take time and read through the whole thread. Like the other related post, people seems to get into spirit of biting at each others head whether or not F2P should get more updates or not. So I am just going to post my own opinion, and please post your opinion too so everyone can toss in alittle something so both P2P and F2P can understand each other better. First of all, FROM WHAT I OBSERVED (does not mean the true representation of the whole RS population) I often think F2P worlds are the main supplier of raw materials, I am sure once people get to high lvls, they wont really bother to gather raw resources such as coal, rune ess, raw food (for training cooking in repetitive way), the time it takes to get those items do take a while, if not, really long. Here is some example Try fish raw lobs and bank them at F2P, see how long it takes Try cut yew logs and bank them at F2P, see how long it takes Try mining rune ess and bank them at F2P, see how long that takes Try mine coal, iron, and make steel bars, and see how long that takes Now, the numbers of those items should be above 1k or more, so to satisfied the demand of high lvl people (F2P and P2P). Basically, members and higher lvl or more experienced players "generally" dont want to gather those supplies themselves, but to buy from other players or merchants (now with GE), so they can spend more time on important things, like say get 300k cooking, 200k smithing, or 100k RC exp in one day. This might be abit off topic, but when the recent trade cap come out, people were complaining about how it stop real world trading and make bot to stop gathering all the resources, it sounds to me as people were so used to bot gathering all the stuff for them, they want to legalize the bots to stay in RS to get the stuff for them. So using this point, i just want to say that when bots first appeared in RS, more so in F2P world, they pretty much kill off large amoutn F2P players due to them taking spots and selling things at cheap prices. Alot of people are taking this indirect advantages from bots, and get alot of xp and goodies along the way, but now once the bots are gone, its like removing the resources suddenly and no one left to gather those things. So the outrage of sudden increase in price and lower quantity become main ammunition of unsatisfied players to Jagex To be continue....
  15. When it comes to the discussion of whether or not Jagex should give F2P more updates, people always seems to have heated arguments that lead to the flame war in the forum. As a long term F2P myself, I am already happy with all the current F2P content that we already have, whether or not Summoning will be include next year, I dont think it will make much difference to anyone who wishes to stay F2P. ( and I think thats what Fook means) It seems P2P always think that F2P are getting alot of things for free when they don't pay anything to play on this game, but then again, thinking back, RS was a F2P game in the beginning. Later on F2P expand into P2P, and without the "trial" of F2P, people can't really evaluate what the game is like. Overall, most F2Pers I know, are happy with the current things that we have (I am sure that goes extra same for anyone thats on top F2P 200 list), anything more is always welcome, but not required. Some F2pers want more things are only natural (but please dont make this a generalization that all F2P are whiners and beggers and ask for more things), and again, since its free to play, big updates like summoning are most unlikely to happen. Even if it does, i guess best thing we can summon is probably imps, rats, or maybe stray dogs if we are lucky.

Important Information

By using this site, you agree to our Terms of Use.

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.