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Seraphi

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Everything posted by Seraphi

  1. Umbra- "Which piece of equipment is so vitally important that you would need it to be at all competant!?" Rocco- The balloon's fire will not light. Earth- You create a small alcove. +.1 mining. Mather- "Look, sonny, maybe you can sell these to the general store or somethin' to get yer' money, but I don't need 'em." Jen- The swordsman jumps and does a flip over your head, before slashing across your back. The flail user in front of you fails to get up. Kemios- Which trinkets?
  2. If ICBMs are banned, war becomes a battle of whoever has the most troops.
  3. Archi decided it was 30%, so 30% it shall remain. You were already one of the biggest countries economically, and you're still quite the economic powerhouse. Just let it be.
  4. Earth- The rock seems weak here. +.2 mining. Umbra- "Then why do these guards tell me they found you running away scared from the group?" Hakon- You throw the prism and it shatters. There is a short burst of lightning energy which reaches around a metre around it. The smith still looks unimpressed. "Is this some sorta' joke?" Rocco- You grow some vines and craft them into a balloon. +.2 nature. Jen- The swordsmen jumps backwards. Some ice shards bounce off of his sword as he blocks. You fire a beam at him, which freezes his entire sword arm, sword as well. He is still able to move it though, since you didn't freeze the elbow. The ice beam hits the flail man, freezing him solid. +.3 Ice magic.
  5. Umbra- "These guards tell me otherwise" he says, before pointing to the two guards who gave you bandages earlier. "Also, there are still several arrows lodged into your back." Earth- You split off a chunk of rock. Rocco- Out of what? Hakon- The prism sits there, looking cool. The blacksmith stares for a second, before asking "What the hell are ya' tryin' ta' do?" Jen- The swordsman dodges the blow and blocks the ice shards, before jumping to the side of the ice ray. The man with the flail fails to stand up.
  6. Umbra- "Are they dead?" Earth- There are no rooms already there. You will have to carve them. Jen- You heal your shoulder. the ice shards hit the man with the flail, knocking him over. The swordsmen dodges the polemace, but has no time to attack. Hakon- You create another two prisms. +.2 lightning. Rocco- The mage was never near you, he basically sniped you using air magic, then you drifted over the marsh and went down. You don't think you were too far in when you landed, but the balloon will not fly.
  7. Australia refuses to give Japan anything.
  8. Umbra- The survivors have gotten a good way away and you no longer see any of them. Hakon- You create two more prisms. +.3 electricity. Jen- You freeze the man with the flail, but the man with the katana deflects the rays with his sword. You try to hit the swordsmen, but he jumps onto the end of the polemace and proceeds to stab you in the shoulder. You have no time to heal. Earth- You find nothing, due to being in the middle of a town which is in the middle of a grassy plain. Rocco- You are in the middle of the great marsh due to the mages interferance. Mist hangs heavy, dampening everything around.
  9. Please keep dungeoneering to the dungeoneering thread. This is hegemony. Not dungeoneering.
  10. Okay, go. Hakon, you already did that and got an electrical prism.
  11. Uuuh...If they want, I guess... I'll be starting in about 20-25 minutes.
  12. Neverwinter Nights. It's a PC game. I think it was actually the first MMO (Technically) ever made.
  13. Look, I'll do dungeoneering once I'm done with NWN. Stop being so pushy about it. Also, don't triple/double post. There is an edit button for a reason. Not that the last two posts actually needed to be said in the first place
  14. The UN is pretty much useless in this game at the moment.
  15. I want to take some time to to myself as well, remember. Generally after eating dinner I'll watch TV or play other games or something till I start this. I'm still around on here, but it's not enough to GM.
  16. Hm, well, I definately want to take the oppertunity. How many do you want help with?
  17. Invading would have got all of our armies killed and probably would have wiped us out. There was no way we could win in a head on fight without leaving our economies much, much worse off than Japan's. I smell world war three coming on.
  18. Sorry Pies, but I only run till like 1:00 AM on a weekday :mellow: Also, Earth, that is for GM to decide. You can make an action like this "Earth searches for a room with X doors and X rock formations to start a dungeon" and I'll roll to decide what you get.
  19. Australia will agree to the peace treaty only if Japan will let Turkey off the hook. We all felt you needed to be taken down a notch, Retech, and we accomplished exactly what was planned. We were all a part of it, and the blame should not rest solely on Turkey. There is a massive backlash throughout the world, with stories and rumours being spread far and wide concerning the assualt of Japan and the circumstances in which it happened, as is to be expected after such an attack. Minor media filtering is in effect in the already rather patriotic Australia. Australia continues with it's exoskeleton projects and genetics.
  20. Last roll. Umbra- It looks like all of the campers have fled the forest. Earth- You can carve rooms and such to whatever you want without a book. Grim- You blow yourself up, exploding your legs. Jen- You freeze the flail arm, and deliver a weak kick to the armour plated crotch of the swordsman. You bring your polehammer down, breaking one of his swords into pieces. The flail guy breaks the ice, but does not attack due to pain. The swordsman cuts into your leg, slowing your movements. Igos- The robed figure returns exhausted, tells you he put the fire out, and then collapses.
  21. Umbra- You can't detect the individual shadows. Earth- The store owner agrees to trade the wolf fur for the tools, and the meat for 50 Gold pieces. +.2 skinning. Jen- "What? You're insane!" The swordsman shouts as he is pushed back a few feet by the jet of water. The ice shards don't seem to pierce the pairs armour. You bind their arms, but they quickly break out. You manage to block the flail with your polemace, and the swordsman recovers. +.2 ice. Grim- You blank and fail to learn anything.
  22. Earth- You get a wolf skin, and some wolf meat. Jen- "What the hell is a wubbles?" the swordsman yells as he approaches you, the man with the flail breaks free of his binds and starts running towards you. Umbra- Your arms still hurt, but you can cast now. The campers have run off. Igos- The mage tells you that he was about to, and that he will be back in 5 minutes.
  23. Umbra- The guards give you some bandages. They snicker for a bit and say "Why were you made an agent again?" Earth- There. Is. A. Wolf. Corpse. Try skinning it or something. Rocco- You create a huge forest fire. You have succeeded in pissing the entire village of Ikana off, as well as an Ivory tower mage who happened to be staying there in secret. He proceeds to launch a gust of wind, blasting you far into the marsh, and knocking the balloon down. +.6 fire. Jen- One of the adventurers unsheathes two ornate katanas, and the other takes out a large morningstar. The swordsman blocks the ice shards. Jen freezes the other ones feet to the ground. They both block the ice magic from hitting their eyes. The one with katanas starts running towards you, and the other one shouts "What the hell is your problem!?" Igos- There have been a fair amount of people (11) from New Exile, due to it not having a leader, and a robed man (Who revealed to be from the ivory tower, temporarily taking a break)
  24. Umbra- You require use of your arms to cast healing magic. Hakon- You rolled a 20 to get them, and they were actually very powerful magical items. Until you destroyed them that is. You create an electrical orb. +.2 lightning. Jen- You hear shouting from the light, and you can make out that it is two adventurers. They are brandishing swords. Earth- You have to search afterwards for that stuff. There is a wolf corpse. Grim- Kay. Rocco- There is the large forest next to Ikana nearby, as well as several smaller forests.
  25. Umbra- Both your arms are badly damaged. You're likely to kill yourself if you try to cast... You continue running. The people miss you. The gate is in view, and the people notice that, and start retreating. Earth- You cut the wolves head off. +.1 swordsmanship Grim- You succeed, +.2 geomancy. Jen- There is nobody around the corner. There is a light in the distance again. It seems slightly closer this time. Rocco- The fire goes out. The air is too damp for fire to catch due to the mist.

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