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Demoli

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Everything posted by Demoli

  1. Explain to me how somebody can hack you just by seeing you post a picture. All they need to know is your username. From that on, everything becomes a matter of method and skill, but just by knowing our username then can enter into your account.
  2. I think we could use some type of system where you can bind a TOTAL of 125 runes, but you can split that up among 2-3 runes. So you could take like 50 bloods and 75 fires or whatever. Or, bind 125 casts of one combat skill, since we're talking about ammo. 125 arrows = 125 casts of any combat spell. That would be in conflict, since you need air runes for every combat spell, you could only bind air spells, though that is better then nothing.
  3. Like you said, its circumstancial: No body expects to be hacked, but it happens and having another barriers really doesn't hurt. And you can get hacked without visiting dangerous sites..., if an hacker seems your acc pictures here for example, and decides to hack you, you didn't really visit an unsafe website to get hacked, it just happened. And those people who get hacked and have a bankpin, most likely they didn't lost much, while those who didn't have most likeley lost their bank. Just sayin
  4. By looking at your signature, you are lv 66 dungeoneering, thats like 3 lvs before the maximum possible floor, why bother spending all those lamps in this new skill then :S Nevertheless do as you wish :thumbup:
  5. I suuure hope this means 5x 200k xp lamps for the five elite diaries + some xp lamps for the lumbridge hard diary I'll let you guess where I intend to put those xp lamps. If your thinking in spending them in dungeoneering then consider this heads up: the only way for dungeoneering to be usefull is through the rewards, therefore you will need tokens, which are 10% of the exp gaine INSIDE deamonheim, and since pretty much every reward bar the chaotic weapons/augury scroll require overtraining (considering you save the tokens from the beggining) it would be kind of a waste to spend it there. Quite honestly, i'm still hoping dungeoneering batch 2 makes this a skill rather an overglorified breed between barbarian assault and stealing creation (actually, this new skill is how i imagined SC, but thats not the point) If it is in fact the diaries i'll be getting myself a few herblore levels :thumbup:
  6. Finally got into the top 10k FM'ers. Honestly, most people only train this skill in order to get an exp cape, 500k exp got me 25k ranks <.< And it's not useless quotes, it's constructive criticism, it wouldnt hurt him to have one, if he doesnt want it then fine :thumbup:
  7. I spell it Au-Gyu-Ry
  8. The token system is pretty nasty now, the only rewards that justify their lv requirement are the chaotic weapons, all the others require waaaay higher lv then the required due to the token system. I wouldnt cash in tokens right now, the batch might be weeks away.
  9. You need a bank pin :shame:
  10. The first article didnt really latch on me. The second one was a very good article, and as i've mentioned in my "First Impressions" in my blog, it is too self centered, plus the tokens required for some rewards exceed the lv requirements for a mile.
  11. solo/duo small dungeons is pretty nice exp if you ask me, just remember to prestige noce you get to the max floor :thumbup:
  12. Oh, i see, i stand corrected then :thumbup:
  13. Hello fellow readers! This week, i'll Post a short "First Impressions" on the new skill, dungeoneering: Overview: Dungeoneering is the much anticipated new skill, wich has been in development for quite sometime but does it make up for the hype? One major letdown of this skill was on how self centred it is. You could never set foot on Deamonheim and feel no worse or better then the people around you who were. The skill only makes impact in outer world due to it's rewards, which are insanely high-end! But not the king of high-end summoning had when it was released oh no, it's due to a Token System. Allow me to explain. In order to get some use out of the skill, you get tokens as you prgress through your exp, with these you can buy rewards. The problem is, the tokens are directly linked to you exp, 1token per 10 xp to be exact. And the lowest reward is a Gem bag at 13k tokens. But here is the problem: 13k tokens is 130k exp, which is waaaaaaaaaaaaay higher then lv 21, the required level for these bags. Why did they even bothered with the level requirement then? The only instance i can see where you will get enough tokens (saving from the beggining) before reaching the level is for the chaotic weapons, and i'm sure you had spend some points on rewards, or got some exp from lamps. Why not remove the token system altoghether and give you the rewards based on monster drops, progression, and levels? Now onto some good stuff: The skill is fun, and actually takes some skill. Sure some roms are repetitive, but most of them are just right and put up a ncie challenge the first run. The bosses are the highligh though: Full of variety, strategies and attacks, the bosses are genuinely fun, ii'm only lv 40 for now so i haven't seen much yet, but if what i saw is any indication, the latter ones are just increadible. Bad thing is: they drop nothing you can take to the outer world. Heck would it hurt if you could take your promenthium spear for an hour unil it degrades completely? The graphics are pretty increadible, filled with detail and originality, and the opuzzles are actually smart too. I'll hold myself from a review until jagex brings Dungeoneering batch nº2, since summoning was just crap the first month and turned into awesomeness the next month, i feel i should give this new skill a second chance, but for now, lets just call this "skill" and activity/minigame. And the name would be "Dungeons of Deamonheim". Wouldnt it be a lot better? I might make another top 10 later on, but i wouldnt count on it This has been Demoliboy2, still Tip.it's unnofficial priest of Guthix
  14. Wrong, you get a penalty towards your xp if you don't kill everything. Either it is written on the KB or it doesn't, there isn't a factor in the end-dungeon window that calculates that, so until further research/enlightment, i dont see how not killing certain monsters has a penalty.
  15. I dont quite get it, is it the date? (It was the only thing i noticed :unsure: ) yeah i think it's the date :razz: I wonder if they did it on purpose or it was just a coincedence :lol:
  16. I also bet on Achievement Diaries, either that or some very hard quests/dungeons
  17. I dont quite get it, is it the date? (It was the only thing i noticed :unsure: )
  18. Demoli replied to Danqazmlp's topic in Off-Topic
    Make your own breakfast machine?
  19. Naah, no problem, i'll win someday :mrgreen: . You really got me there with those destiny bonds though.
  20. Riku won, my usual bad luck/nervousness at official matches :mellow: Edit: great, now my shoddy crashed, this days just doesn't end... :(
  21. Demoli replied to Danqazmlp's topic in Off-Topic
    Breakfast machine?
  22. Demoli replied to Pinkbullet3's topic in Off-Topic
    True, consoles are toy, semi-idiot proof versions of the PC. However the wii is actually better to associated with an emulator than a toy. What with its main selling point being all the roms it plays. That i can actually agree, the Virtual Console is awesomem for people like me, who couldn't enjoy the golden years, to have access to some of these wonderfull games :razz: (I'm still waiting for FF6 Nintendo :angry: )
  23. riku, i'm GMT and i can do it when ever i'm on on TIF ;)
  24. Ttant won, i always hav bad luck at real matches >.< It was deserved though, he pulled a shedinja sweep :thumbup:
  25. I'm also looking forward to MH tri, but i don't think it will come out in europe :S

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