Basically, since you're tired of the grind, just enjoy the amazing speed at which levels fly by at first. Revel in that, then when you get sad of having low skills go back to your old main. Have fun, keep on building up the skills you enjoy.
Gaining levels on tutorial is perfectly fine. You can get them as high as 3, I believe! Anyway, if you're going to make a pure, don't train combat skills too much. Maybe consider starting off at least as a skiller, and raise levels like fishing, woodcutting, cooking, fletching (if members), etcetera.
You could. Not even necessary, though - just bring a couple pieces of halfway decent food and you'll be fine, their attack is a joke if you've got a mirror shield.
Just to clear things up, OmidSan posted that original message on a thread because the OP on the thread had never tried the skill he was asking about, and OmidSan was suggesting that he go out and give it a try on his own. In this case, OmidSan has tried the rings, and is curious. In the other thread he was reprimanded, there's no need to vengefully bring this into more of them.
If you don't mind the extra time, fletching the mithril bolts will help them sell faster, and give you some bonus experience towards fletching in the bargain.
Penguins really aren't worth using on farming. It's almost free to raise, you can totally afk on it (for days at a time, if you want!), and the experience increases are very fast, especially at low levels. I was gaining 2-3 levels a day at it. Use those penguin points on something horribly slow to raise (like herblore or agility) or something expensive to train (like summoning or construction).
Pray flashing takes some practice and constant attention, though. If you're staying there several hours, it's usually easier on your fingers (and your nerves!) to just spend a little more for the extra pray pot or two. You'll earn it back, anyway.
He actually only announced just now that he was f2p, he didn't say before. He probably didn't get around to saying it because he only just got on the forums. And that's not that massive of a post.
Well, yes. Because this is the Help and Advice forum. Helpful people like us provide answers to questions. Most people don't have the patience to read through two dozen back-posts, when they can simply post their question. And that's why it's a forum that sorts posts by date.
I occasionally have problem picking up sarcasm in posts, but the amount in that one is just dripping off my computer screen. Ray, you're going to have to use words like the rest of us, not just ellipses.
Since you're f2p, mine the gold in the crafting guild, or if you can't get there, I suppose that Karamja volcano with explorer's ring 3 might end up being your other option if you can't get to the crafting guild. Other than that, follow the steps above; sell gold ore, buy coal, forge steel bars.
The pickaxe and hatchet are the two places where the tool fails horribly. Pickaxe is equivalent to bronze, I just know that mith beats the hatchet :wall: . Mainly use it for fletching and smithing.
10k sticks bought from GE. = 40k an hour. 10k sticks bought from friends every 15 minutes = 40k sticks an hour = 160k an hour. 160k to friends + 40k to GE = 200k an hour.
If you can get some curry seeds, those are free to pay for, since the farmers take bananas (which can just be harvested in large quantities in Karamja plantation). Or, you could plant an apple tree if you want for constant supplies of apples.
Let's see, 40k trading limit (with a lot of quests done) every fifteen minutes means you can get about 40k trading sticks an hour, + the 10k off the GE comes out to 50k sticks an hour, as long as you've got four friends willing to help you out with this.
Just to answer this in case anyone else is following the thread and is curious, when a plant gets diseased it stops growing for a couple cycles, then dies and must be shoveled out in order to clear the patch for new planting. If during these couple cycles you use some plant cure on it, it will resume its growth cycle from that point. Certain flowers will help prevent nearby allotment crops from getting diseased. Marigolds work on potatoes, cabbage, and onions I think. It's in the tip.it farming guide if you care to know, although I just pay the farmers, which prevents disease in the first place. As for the fastest, just plant in all accessible patches and plant the highest crops you can - in your case you should be growing some decent herbs and strawberries. Maybe a willow tree or two for some large experience bursts.
the volatile hammer can be used outside stealing creation??? ooo.. then whats the xp bonus like? It certainly can't be used INSIDE SC, since you're not allowed to bring anything in . . . #-o But the exp bonus varies. It's currently epic fail on some things, such as mining or woodcutting, but it provides a nice bonus to smithing, crafting, and fletching. I believe there's a constantly updated thread in the general discussion detailing the experience boosts that people have received. EDIT: Ray below me is completely right, the volatile tool is totally useless. Sacrifice the extra 0.5% experience for a tool you can CONTROL - get the morphic one.